Publisher: Plug In Digital
Cards on the table: I've never once wanted to own a motorbike. Sure, you can get from A to B extremely quickly in zigzag fashion, but I'd much rather tilt the seat back in my clapped-out 2002 Fiesta, crank up The News Quiz and enjoy the traffic jam. I prefer leather shammies to leather trousers, F1 to MotoGP, headrests to pillions and four wheels to two in real life, all day long.
But real life be damned, because virtual motorbikes are always a blast. From MotoGP simulations to the arcade brilliance of Motocross Madness 2 and even the Trials series, there's nothing quite like leaning into the corners and sticking countless ridiculous landings - all without sweating into a leather outfit and undergoing painful reconstructive surgery.
As such, MXGP revs my throttle. Focusing squarely on the mud-churning Motocross side of things, it's a hot mess of ramps and jumps, boasting a scalable simulation model, real riders and addictive career mode. Though decidedly lacking in flair and flash, diehard fans will find a lot to love here.Click here to read more...
As much as we're looking forward to those oh-so shiny curves of the orange McLaren P1 in Forza 5, sometimes it's just fun to mess around in the dirt. Which is why we'll always a have a place in our hearts for dedicated rallying titles. Milestone have been prolific in recent years and they'll be bringing us WRC 4 in October.
With varied weather conditions and a rebuilt career mode on the way things are looking good for the official WRC title. Enjoy the trailer after the break along with an older one for a look at Rally Deutschland too. That's a lot of trees with your name on them.Click here to read more...
Last gen you couldn't move for rallying titles, but recent years have seen only a handful of releases. We blame Sebastian Loeb hoarding all the silverware for killing off interest in the sport. Nevertheless, we can't wait to get our tires muddy with Milestone's latest WRC title.
This is the first time we've seen the game in action, with the trailer showing events taking place at dawn, noon and dusk. Fingers crossed night races will make it into the final game. Expect varied weather conditions too with rain and snow once again playing key parts in having fun sliding around U-turns.Click here to watch the trailer.
Milestone have been giving us a steady stream of quality rallying titles throughout this generation and have kept the focus on traditional rallying while Codemasters have been distracted by an X-games feel over the last few years. WRC 4, or WRC: FIA World Rally Championship 4 to give it its unnecessarily cluttered full name, will be published by Bigben Interactive rather than Black Bean Games in October.
Coming to PS3, 360, PC and Vita once again, you can expect all of the official teams, drivers and event locations. There's no mention of new features yet, or even a trailer, images or a logo for that matter, but a brand new career mode has been promised which hopefully means they're scrapping the two career modes from the last game and will re-incorporate elements from the second game where you were able to build your own pit team in RPG-lite fashion.Click here to read more...
People seemed to be going mad for the opening race of the MotoGP season last weekend, and Milestone - the devs behind MotoGP 13 - have picked a perfect time to unleash a new trailer for the upcoming racer, showing off lots of gameplay footage.
The game is out on PC, PlayStation 3, Vita and Xbox 360 this coming June.
Milestone are taking a break from traditional rallying with their next game, WRC: Powerslide. This new trailer shows off the game’s multiplayer where we can see cars jostling for position with physical simultaneous racing instead of the usual ghost cars that the last three WRC games used.
This isn’t the first racing series to ditch its sim-like roots. Against the odds, Dirt: Showdown proved to be a lot of fun, but Codemasters then slipped up with F1 Race Stars. As long as Milestone or Codemasters get back to making a proper rallying game next, I think this one could turn out to be a lot of fun.
Powerups will help you succeed, such as a shield that spins out your rivals or a sudden personalised hailstorm that grinds them to a halt – which already looks like Powerslide’s Blue Shell. Some of the tracks look familiar, especially that vicious ninety degree right turn past the buildings, but hopefully the roads will be widened a little to avoid flipping over a cliff or nailing a tree teeth-first.Click here to read more...
Publisher: Black Bean
I'd never make it as a WRC driver. Mainly because my first thoughts to hearing the words "Don't cut" from my co-driver are “why not?” Which makes the rewind feature an invaluable tool in the boot of my rally experience, as once again Milestone encourage me to take my favourite Colin McRae inspired approach to rallying: “If in doubt. Flat out.”
Milestone has produced two of the best rally experiences I've had on this generation of consoles. Admittedly, WRC 2 was something of a version 1.5 over its predecessor, but the vision of the series has always been pure rallying, which is more than can be said of Codemasters’ recent efforts. Codemasters took the great Colin McRae series and produced the first impressive Dirt game before absolutely nailing it with Dirt 2. Then they got a big old man crush on Ken Block and started to make us drive our cars like poledancers. Sad times.
In an effort to try to please everyone, Milestone has included two career modes here. The first is a straight up recreation of a rally season’s events across 13 nations. You’re able to tweak the championship to your own taste. Complete the countries in official order or go at them in your own order with the option to choose between three and seven races for each of them.Click here to read more...
Apparently, zombies are hugely popular. Who knew?!
The hordes of gamers swarming all over the DayZ mod for Bohemia's authentic shooter ArmA II has proven once and for all that there really is nothing quite as satisfying as duffing up ravening mobs of the undead.
The zombie infested add-on has now passed the 500,000 users mark, to much delight from the devs.Click here to read more...
Following last year's successful release of the SBK 2011 update, Milestone Studios has launched a new gameplay trailer for this year's title: SBK Generations. It features Italian rider Max Biaggi as he races around the Dutch Assen track and gets his knees firmly down.
SBK Generations will release next month on PC, PS3 and Xbox 360.Click here to read more...
People like creating things and, before Minecraft came along and handed everyone their very own virtual LEGO set, Media Molecule were busy crafting a triple threat of games that simply handed a bunch of deep-yet-accessible, delightful creation tools over to an avid fanbase and said 'Go nuts!'
The result? Well, Media Molecule have announced that in the space of the last year, the LittleBigPlanet community - across LBP, LBP2 and LBP PSP - have created 2.5 million more levels, which means that in total, the number of user-generated levels has sailed past the six million mark.
Media Molecule were pretty happy about it to say the least, spreading the joy on Twitter:
6 Million levels! A Year ago this week we launched LBP2, since then you guys have made 2.5m levels - you are amazing! <3
Publisher: Black Bean
It's a difficult thing to release a relatively low-budget racing simulator into a market saturated with hyper-realistic bodywork and robust physics engines. This year in particular has produced a wealth of triple A racing titles, with the likes of Gran Turismo 5, Forza 4 and Codemasters' DiRT3 battling it out for chart position. Still, Milestone have seen fit to throw their hat in the ring with their second attempt at an officially licensed World Rally Championship title, and it's a gritty affair.
Formula 1 has its Tifosi. MotoGP has its legion of Number 46 followers. Rally has a smattering of middle-aged anorak-wearers grumbling about the Welsh rain and the state of that 1965 Triumph motorcycle they've promised to restore one day. Perhaps that's what developer Milestone has got so right about WRC 2: it's understated; it's rough around the edges, and it positively demands your dedication.Grab a Thermos and click here for more...
There are plenty of great driving games on the market that let you screech around pristine tracks in awesome cars, but if you want to get down and dirty with a little bit of off-road racing, then you might want to think about taking a punt on this one. The career mode allows you to assemble a crack racing team, before you get behind the wheel to slip and slide your way into first place. The Hut are parting with Xbox 360 copies of the game for £7.85, which'll save you £2 on the next best offer coming in from Zavvi.
Formats: PS3 (reviewed) | Xbox 360 | PC
Publisher: Black Bean Games
It’s been almost five years since we last saw an official WRC game. The name is now in the hands of Milestone, the team behind the SBK motorbike games. Turns out they’ve been dying to get on four wheels all-along.
The full list of official WRC Rallies have been included. Sweden, Mexico, Jordan, Turkey, New Zealand, Portugal, Bulgaria, Finland, Germany, Japan, France, Spain and GB all make the cut supplying 78 tracks between them. For those of you that don’t follow the WRC, the tracks are for single cars only, with everyone getting one shot to get the best time over a series of stages. The road surfaces change between tarmac, dirt, gravel, mud and snow; with the car handling changing for each. Some tracks are backwards versions and many of them often share some sections too, so the 78 number can sometimes feel a bit padded.
These narrow tracks can be tough and generally offer a much sterner challenge than those found in Dirt 2. There are rocks and trees everywhere, especially where you want to cut corners. Milestone has included the dreaded Hinkelsteins for Rally Deutschland. These are roadside concrete blocks that are mostly buried in the ground except for a dangerous peak, like an iceberg if you will. They were originally laid keep tanks on the road. We’ve been watching them tear apart WRC cars on the TV for years and they prove to be satisfyingly terrifying, especially when you hammer through a gauntlet of them at full speed.
Looks wise, the game often produces mixed results. Woodland tracks or roads that wind through small villages are generally nicely detailed, especially the winter forests of Sweden. But the barren tracks set in the more desert-like locations of Jordan and Portugal are really bland thanks to the empty landscapes. It’s not much of a concern though seeing as you don’t have time to look around as your concentration is focused on keeping the car on the road.Click here to read the rest of Brendan's review.
Publisher: Black Bean Games
The best fun to be had on two wheels so far this generation has been with Burnout’s hell-powered bikes, with Moto GP and the first SBK game missing out on the love, failing to please arcade or simulation fans.
SBK X has split itself into three modes (Arcade, Simulation and Multiplayer) right from the start menu to try and please arcade and sim fans alike. But have they spread things out too much? I’ll split the review into the same three parts to cover all bases.
Pick a one off-race race or time-trial with any bike from the Superstock, Supersport or Superbike classes and choose any of the 14 accurately replicated tracks. Once you’ve had a few practice races you can get stuck into the Story mode. The ‘story’ is just a few lines from your pit boss and some random hot office chick. The races however are quite strange, usually involving starting the race on say lap 22/24 and being asked to finish 15th, 16th or 17th. You’ll earn reputation points as you go which will unlock more races which usually also start near the end, but with higher finishing places required. It’s an odd setup, but it feels better than repetitive 3+ lap races. The loading times are really short in-between too.
But how do the bikes actually handle? They’re very forgiving (we’re in arcade mode remember), with late braking encouraged so you can really screw it around corners, with your back wheel often sliding around without consequence. There’s an optional visual racing-line aid that changes colour depending on your speed.
Some random difficulty spikes aside things are fairly easy going as you can change the AI difficulty. Touching the grass is infuriating though as your rider seems to be stuck in the wrong gear when he gets back on the track and revs the bollocks off the bike for no reward for a few seconds.