This is one of the lowest prices we've seen for this one, although it is worth pointing out that this is for a physical copy that is redeemable via Steam. As we point out in our review, Obsidian Entertainment have managed to create an enjoyable and authentic South Park experience thanks to the involvement of Trey Parker and Matt Stone. With a combat system that is surprisingly deeper than it appears, it would seem that The Stick Of Truth has ended up being worth the wait - despite the hilarious censorship issues. Cheers to Buzz for the heads-up!
Be sure to check out our South Park: The Stick of Truth review for more details.
This deal for The Stick of Truth isn't the cheapest we've seen for the PC version, but it's certainly the best around right now. In fact, it beats the next best offer by around £4. As we point out in our review, Obsidian Entertainment have managed to create an enjoyable and authentic South Park experience thanks to the involvement of Trey Parker and Matt Stone. With a combat system that is surprisingly deeper than it appears, it would seem that The Stick Of Truth has ended up being worth the wait - despite the hilarious censorship issues. Thanks to FantasyDeals @ HUKD!
Be sure to check out our South Park: The Stick of Truth review for more details.
This deal for The Stick of Truth isn't quite the cheapest we've seen for the PC version, but it's certainly the best around right now. In fact, it beats the next best offer by over a fiver. As we point out in our review, Obsidian Entertainment have managed to create an enjoyable and authentic South Park experience thanks to the involvement of Trey Parker and Matt Stone. With a combat system that is surprisingly deeper than it appears, it would seem that The Stick Of Truth has ended up being worth the wait - despite the hilarious censorship issues. Thanks to mrsusan74 @ HUKD!
Be sure to check out our South Park: The Stick of Truth review for more details.
Pillars Of Eternity is exquisite. Magnificent. It's like crack and catnip to me: bona fide roleplaying cracknip. Then again, I was always going to love it.
You need to be aware that I adore Black Isle's Infinity Engine RPGs, and Pillars Of Eternity is a true return to form by many of the original masters. Though I didn't back the Kickstarter, I've reviewed this game through a thick lens of nostalgia and affection that I simply can't do anything about.
Bear this in mind, but thankfully it doesn't really matter here. Pillars Of Eternity is a truly exceptional isometric cRPG that's worth playing if you're a fan of the genre, but it's specifically designed to cater to those who still carry a torch for those grand old Infinity Engine days. After all, they're who funded it in the first place!
Take its setting, for example. Eora is a marvel, a world where souls are mutable and complex interesting people live complex interesting lives. The huge tract of it that exists in-game is gorgeous, moody and exciting, from dense forests and crumbling ancient ruins to its massive bustling cities, while evocative naming conventions and beautifully-written lore fleshes out what doesn't. There are gods and wars, big events, real history. We'll enter this setting as a wildcard, a Watcher, who goes from refugee to destined hero. It's fabulous and provides plenty of scope for new modules or sequels like any quality campaign setting.Click here to read more...
Here's yet another chance to get the excellent South Park RPG for under the £7 mark. The listing from CDKeys undercuts the next best at Base by a pound, but if you combine it with a Facebook discount code (which you can claim by clicking on the product page) you can drop the price to £6.66 for a download code for Steam. As Brendan points out in our review, Obsidian Entertainment have managed to create an enjoyable and authentic South Park experience thanks to the involvement of Trey Parker and Matt Stone. With a combat system that is surprisingly deeper than it appears, it would seem that The Stick Of Truth has ended up being worth the wait - despite the hilarious censorship issues.
Bookmark our games deals stream for further savings!
Curiously, Amazon have not included any games within their Black Friday countdown deals, but you wouldn't think that's the case with this listing for South Park: The Stick of Truth. It's the cheapest we've seen the PC version fall to, and will save you around £4 over the next best offer elsewhere. Please note that this is for a download code to be redeemed on Steam.
As Brendan points out in our review, Obsidian Entertainment have managed to create an enjoyable and authentic South Park experience thanks to the involvement of Trey Parker and Matt Stone. With a combat system that is surprisingly deeper than it appears, it would seem that The Stick Of Truth has ended up being worth the wait - despite the hilarious censorship issues. Thanks to Dezzza123 @ HUKD!
Who do I want to be?
It's the question that plagued me at the start of every Infinity Engine RPG -- the plethora of choices, the breadth of meaningful combinations, I found them to be paralysing in some ways, often stuck for well over an hour in indecision. Of course, back in those days, the game usually came with an instruction manual of such thickness that the Bible might have seemed a pamphlet next to it, a manual that made for the best toilet reading ever. So I'd go off and to my business, catch up on some lore, immerse myself within the game world, and attempt to make a decision from a position of greater understanding.
So it is that I found myself spending an inordinate amount of time reading every bit of character description for the Pillars of Eternity Backer Beta, swotting up on the little twists that Obsidian have made to the more traditional classes, and deliberating over the geographical history of my character -- a feature that makes no real difference in the game itself on a mechanical level, but simply further envelopes you in the game's lore.
It was far too difficult. In the end I went for a Fire Godlike Cipher because he looked utterly badass, and because the psionic class is one of the most unconventional I've seen in some time. Typical.
To have spent so much time (none of it felt even remotely wasted) building a character for a slice of standalone gameplay with a party of template strangers and a bunch of powers and abilities that I didn't choose might seem odd, but actually I feel the Backer Beta has been somewhat perfectly balanced. That mix of the familiar and the utterly new, plonking you down in the game world without a lick of context, was probably the only way Obsidian could have made a working beta that manages to show off a great deal of the character of this game without spoiling things too much. Dyrford is a sleepy little village that's home to a fair bit of ruckus of late, and although there's nothing here affiliated with the main story in the game whatsoever, the settlement does a nice job of introducing quest types, gleefully throwing you into the middle of disagreements and disappearances and danger.Click here to read more...
We left our fiery Godlike, Garion, and his merry band of personality-less beta backer templates poised on a knife edge last time. Would we admit that we'd allowed the baby murderer to escape, or would we attempt to lie and sow misinformation amongst Medreth and his goons?
To be honest, it all seemed like the perfect setup for a bit of amateurish combat. Only here's the thing... I got slaughtered within 30 seconds the first time wrong.
Thankfully, I'd also forgotten to hit the record button so the scenes of my extreme failure are lost lost. But the point is that modern games and mouse-spamming hack'n'slash titles have made me soft. Diablo III is a perfect example: it's a game you can play incredibly drunk. Or sleepy. Or while doing two other things simultaneously. Pillars of Eternity, like the Infinity Engine games before it, demands one's full attention. And then laughs at you by overruning you with combat boars.
BUT I HAVE FIREBALLS, WILD PIGGEHS! HOW YOU LIKE ME NOW?!
Ahem.Click here to read more...
Some pretty grim things have been going on the Dyrwood. A betrothed noblewoman passing through the village on the way to the altar has gone missing. There's a orlan woman holed up in the pub who's apparently guilty of murdering a bunch of babies. Soldiers are clashing with townsfolk and an all out class war is brewing in the streets and in downed flagons of ale.
Oh, and if that wasn't enough, the place is surrounded by bandits and brigands and ogres and a dragon who's gone and burned the face off of the potions merchant.
Into the thick of this omnishambles we stride -- a fiery, horn-topped Godlike Cipher, and a band of nondescript party members -- determined to fix things. I like to try and be honest, I'm a bit of a smartypants at times, and I do like a clever quip here and there. One of the best things about the early parts of the beta, and the conversation options is that you can construct your character's personality through interaction. Will you be reasonable or quick to temper? A cruel mercenary or an honest hero with genuine good will? You can turn off all of the character highlights if you want to make decisions based simply on the writing and the lines of dialogue, and you can choose to have the options unavailable to your particular character build vanish so you don't know what you're missing.
It all depends what sort of role-playing experience you want to have.
Apparently mine involves terribly accented voices performed by yours truly. Pressures of the "record" button and all that jazz. In any case, here's a little walkthrough of what to expect in the first half hour of the Pillars of Eternity backer beta.
I spend an inordinate amount of time creating characters for RPGs. For my first runthrough of any game where you can stamp your personality on proceedings, I always like to play naturally, making decisions that I would make, immersing myself in roles close to my heart depending on whatever I'm feeling at that time. I tend towards offensively capable builds, mixing melee stylings with a bit of magic wherever possible.
I pore over stats and attribute screens, deliberating over single points, trying to give myself wiggle room as a conversationalist. Lockpicking and trap setting nearly always come in second to having the gift of the gab. Talking my way into and out of situations has always been something I've revelled in here in the real world, small wonder that I like my avatars to be able to do the same.
Thankfully, Pillars of Eternity is stuffed with options when it comes to character creation, if the beta is anything to go by. Choosing between the two sexes is straightforward enough, but then there are six races, each with a few sub-races from which to choose too, then you need to choose between the eleven classes on offer, knowing that all of them are relatively flexible when it comes to the next stage: Attributes. The beta dishes out plenty of points, and there's no wrong way to build a character, but that almost makes it worse. The paralysis of choice and all that.
What I love already about Pillars is that there are options here in character creation that barely have any mechanical impact whatsoever, things like determining your cultural background and your place in the world. Chatting with Josh Sawyer, the game's Project Lead, a few weeks ago, it became clear that these sections are almost entirely included to give players a chance to role play in a deeper fashion, fleshing out the backstories and origins of their characters, and creating a deeper, richer narrative that really roots characters in the lore of the game and the world that Obsidian have created.Have an in-depth gander at character creation in Pillars of Eternity >>
I love the old Infinity Engine RPGs, and I'm not alone. Jon often makes the point that the stories modern games tell seem to have suffered as a result of having so many more advanced tools (particularly when we start bandying around the word "cinematic"), and that there's something to be said for text-heavy adventures and RPGs making the very most of their limited options. The writing had to be spot on, the world building exceptionally well researched, everything providing the optimal framing for whatever adventure was to be had.
Games couldn't rely on polish and looks to get by as they can now, they actually had to be good. And we were spoilt rotten with games of exceptional quality.
Pillars of Eternity wants to tap into all of that, reviving that old-school spirit, but upgrading and updating a few of the more clunky mechanisms that have grown rusty over the years, and the team at Obsidian look to be right on track. We've already sent the half-hour gameplay presentation we checked out a couple of weeks back, but we also got the opportunity to put a bunch of further questions to project director Josh Sawyer, and he waxed lyrical regarding classes, romance, and one of the game's best Easter eggs.Click here to read more...
South Park: The Stick Of Truth may have taken its sweet time, but was ultimately worth the wait back in March. Trademark OTT South Park humour acts as an accompaniment to genuinely solid RPG combat and progression, making for a game that's as solid as it is hilarious and outrageous. £13.99 is seriously cheap too. Thanks to apollolo @ HUKD!
We're seeing a fair few nostalgia trips these days, blending old-school sensibilities with updated systems -- distilling the elements that made classics like Baldur's Gate and Fallout and Elite so utterly brilliant and updating everything to provide a smoother experience that feeds our rose-tinted desires and removes any clunkiness or mechanical cobwebs.
Nostalgia is a powerful thing indeed, and it carried Pillars of Eternity (just called Project Eternity back then) to the top of Kickstarter's funded list, giving Obsidian Entertainment the chance to pay homage to the Infinity Engine games that put so many of its employees on the map.
Last week, we got the chance to check out the game and chat to project lead Josh Sawyer, who delivered a half-hour presentation bringing us up to speed on where development currently sits. There'll be a preview coming shortly, but here's the presentation in full for now. Apologies for the awful visuals (had a slight tech fail on the day).
Don't worry if you missed yesterday's South Park: Stick of Truth deal? Tesco might have run out of stock, but Amazon are firing on all cylinders and have kept the dream alive...on PS3 anyway. If you've got Sony's last-gen box of tricks, you can still snap up the game for £18.50, and you really should. Because it's hilarious and that preice is damn cheap for a game that only released a couple of weeks back. Good spot oliverreed!
Hot. HOT. I'm being super cereal right now: this deal is almost too sizzling to handle, since Tesco Direct are currently selling the recently-released South Park RPG for £18.50 including free home delivery. It's an immense saving on what turned out to be a genuinely impressive -- if intentionally (brilliantly) offensive game. Thanks to johnwilliamson47 @ HUKD for this fantastic spot!
South Park: The Stick Of Truth is one of the best licensed games ever made: retaining the anarchic spirit of the source material while still being a good game in its own right. Utterly irreverent, frequently disgusting and wonderfully offensive, it's well worth checking out - and you can save a little extra by getting a Steam code from CDKeys.com.
To knock the extra quid off, you'll need to 'like' CDKeys.com on Facebook and receive their latest voucher code. As far as I know you can just 'unlike' them and repeat the process if you've used it already. Thanks to theg @ HUKD!
Rejoice! It's South Park Day folks! Yes, The Stick of Truth releases today here in the UK and we've got another little gameplay video for you. This time Matt's new kid on the block gets kidnapped by aliens, all of whom appear to be obsessed with inserting things into various human orifices. But there's no time to think about that! Poor Randy has been taken as well, and we have to save the moustachioed legend before he's reamed to death.
Not that we get to see such things, of course. We're European, after all; which means our eyes would explode if we witnessed such cartoon horrors. Thankfully Ubisoft censored the truly awful bits to save our retinas from spontaneous combustion. To be honest, that might be a mercy.
Still, definitely consider this NSFW. Thank God It's Friday!Click here to read more...
Our second Dealspwn Playthrough video for South Park: The Stick of Truth takes a brief look at the ways in which players can go about making friends in the little Colorado mountain town, how your popularity ties into Perks, the sorts of upgrades and strap-ons you can add to your arsenal of weapons, and how the Buddy system works in terms of striding into battle with a friend at your side.
The dastardly Drow Elves have stolen the Stick of Truth and Cartman the Wizard King needs all hands on deck. Only one problem... his best thief is stuck in detention.
Craig Feldspar has gotten himself stuck inside a school classroom with Mr. Mackay, and we have to break him out! Join us for a Dealspwn Playthrough that dives into the world of South Park as we beat back hall monitors, bust through barricades with explosive farts, and use Kenny to summon a rat tsunami.
Well, our review went live this morning (which you can find linked above) and if after reading it you've been swayed to pre-order a copy you're in luck - GAME have thrown a voucher code into the mix to provide the cheapest price around for all versions of the RPG. PC owners will save £7, while console owners will save £3.
As Brendan points out in our review, Obsidian Entertainment have managed to create an enjoyable and authentic South Park experience thanks to the involvement of Trey Parker and Matt Stone. With a combat system that is surprisingly deeper than it appears, it would seem that The Stick Of Truth has ended up being worth the wait - despite the hilarious censorship issues. Thanks to oUkTuRkEyIII @ HUKD!