Several new Fuse screenshots that previously only graced the pages of print magazines have finally made their way onto the internet, giving us a closer look at Insomniac's four-player shooter. And stuff blowing up.
Our latest Fuse ands-on preview explains how strong gameplay identity could help to soothe our concerns over its change in tone.Click here to read more...
At a recent press event, we sat down with Insomniac's Ted Price to chat about the company's first multiplatform title - Fuse. He reveals why the game got rebranded from Overstrike, talks about some of the weapons featured in the game, and discusses some of the core gameplay features at work.
Matt Gardner (Dealspwn): You probably been asked this question a fair bit today, but it's one to which a number of our writers and readers will be eager to hear the answer: why the change from Overstrike?
Ted Price: Well, there are a number of reasons. First of all, when we developing Overstrike, we reached a point where it became really apparent that the gameplay and the story were two completely separate entities, and we didn't want that. We believed it was important, and we still believe, that the two be meshed seamlessly so that players have a more meaningful experience. So we were trying to figure out what to do; how to create a stronger identity for the game. The story really did fit with what you were doing doing in the game, so we seized upon this alien substance, which originally something of a MacGuffin, and realise that we'd had something that could start driving a lot off the gameplay: Fuse. And that's when we started calling the game Fuse. We used it to power the weapons, to form the core of the progression system, and used it as a feature to weave directly into gameplay, and everything started falling into place.
At the same time, we were dissatisfied with our weapons. Overstrike had been this rather cartoony, campy game for a while, and we were struggling with giving the weapons impact. We demonstrated one of them in our trailer back in 2011, which was more of a promise piece than anything reflective of gameplay. Izzy's glue-gun, for example, looked really cool, like something straight out of The Incredibles. It all seemed really neat and interesting, but in reality playing it wasn't that much fun. So we've had people say, “What? You could totally make that awesome!” and the fact is, we've tried! But we've been making weapons, innovative weapons in games, for a long time, and you get to a point in the creative process sometimes where you realise that a certain approach just isn't going to work, and we felt that way about almost all of the original weapons. And it was that sense of the visceral: the over-the-top satisfaction that you get from using Resistance weapons against the Chimera. So making that choice, making turning Overstrike into Fuse and making it a more grounded, mature, and visceral experience, that actually really freed us up to do some badass stuff with the weapons.Click here to read more...
Platforms: PC | PS3 | Xbox 360 (version tested)
Developers: Insomniac Games
Publishers: EA Partners
Let's be honest; we actually rather liked the look of Overstrike - a quirky, colourful, Saturday morning cartoon of a shooter, with wildly innovative weapons, deliciously inviting and truly complimentary co-op action, and plenty of cheesy one liners. But, as Insomniac's Ted Price noted, that E3 trailer back in 2011 was more of a tantalising series of vague promises more than anything else. It was an attention-grabber, though the prospect alone would have been more than enough. Insomniac Games being given complete freedom and autonomy over their very own, completely new IP - a four-way co-operative extravaganza with unique weaponry from the people who brought you Resistance. Yes please.
But, of course, Overstrike is no more, and instead we are presented with a title that appears to have had its available colour palette dominated by greyscale, and an altogether more serious tone brought to the table. Fuse - the phoenix born from Overstrike's ashes - revolves around the same concept: four-way co-op shooter action, with plenty of outlandish weaponry upon which to feast. But it's not just a simple name change for the sake of it - which frankly we'd have disputed anyway, Overstrike is so very badass....OVERSTRIKE! - but rather a reflection of the one thing at the heart of this game. Fuse, the alien element that powers the weapons and abilities of A-Team wannabes Overstrike 9, is no longer simply a MacGuffin; it's the foundation upon which everything in this game rests.Click here to read more...
Legal issues forced Insomniac to delay releasing their Fuse trailer, but without further ado, here it is in all its explosive cooperative glory.
Perhaps the legal issues surrounded the backing track, which is criminally bad in context. Mmm, generic. EA marketing at its finest. Still, there's plenty to enjoy here.
Carl has picked the internet apart looking for Fuse details, which he's corralled in a great big roundup. Gameplay-wise, it revolves around tight cooperation, swapping between characters and using their unique abilities.Click here to read more...
This morning’s news may have thrown a slight spanner into the works, but the planned reveal at 2pm today went on regardless, and we now know a little more about Insomniac’s next game. Although featuring a more “serious” visual design that was hinted at in the teaser video a few weeks back, reports are rolling in that the inventive weaponry is still there. Not only that, but some interesting twists on the co-op side of things have also come to light.Click here to read more...
Those looking forward to seeing the first trailer of Insomniac’s newly rebranded game Fuse will need to wait a little long. Ted Price, the CEO and Founder of Insomniac Games, has issued a letter of apology on the Fuse website stating that the planned debut of the trailer at 2pm today will no longer happen due to a legal issue. All is not lost though, as Ted explains in his heartfelt letter to the fans.Click here to read more...
We are six days away from seeing the unveiling (or repackaging) of Insomniac’s upcoming multiplatform title, formally known as Overstrike. Teased during Ted Price’s keynote speech at this year’s PAX, the newly titled Fuse will be shown to all via the official website next Wednesday. However, in a newsletter to fans of Insomniac Games, the Ratchet & Clank developers decided to tease us all with a video that comes “straight from the game, and teases the opening mission.” You can see it for yourself after the jump.Click here to read more...
We were all a bit miffed when Insomniac's Overstrike - the four-way FPS title that they showed off at E3 2011 - failed to make an appearance in LA or Cologne this year. However, Ted Price took to the stage at PAX Prime to deliver a keynote speech that came with the unveiling of a brand new IP from Insomniac that's supposedly an overhauled version of that previous project, named Fuse.Click here to read more...
"We're very excited about Overstrike", he told CVG at E3. "It's a new IP and we want to make it the right game, so they're taking some extra time to nail the gameplay and the quality."
Carl was visibly distraught when the EA presser at E3 this year wrapped without so much of a glimpse of Insomniac's Overstrike. But EA's Frank Gibeau has explained the four-way, co-op shooter's absence from the LA show, suggesting that it needed a little more work and would be shown off this summer.
Gamescom, maybe? [CVG]
In the last of our E3 2012 preview pieces, we let loose our imaginations and come up with a list of the things we'd really like to see in an ideal world. Most, if not all, of the following have little chance of actually happening, but it's nice to dream.
Ubisoft apologising for Mr Caffeine. That’s number one right there.
Seriously though, a few things come to mind, and the first is Overstrike being properly unveiled. Insomniac’s next big IP caught my attention last year, and will hopefully make an appearance in EA’s conference. The 4-player co-op setup mixed with their trademark art style and humour seems like a winner for me, and I can’t wait to see it properly in action.
Secondly, while its predecessor absolutely divided opinion (perhaps more so than Mass Effect 3’s ending) I’d love to see what Dragon Age III has in store. If BioWare’s presentation at PAX East is anything to go by, we might be getting the game Dragon Age II should have been, and if that’s the case I will forgive them for their dungeon-recycling madness. Maybe.
And finally, what I’d most like to see happen is for Microsoft, in all of their wisdom, to announce the release of a universal version of the greatest peripheral ever made, the Sidewinder flight stick, at an affordable price. This brilliant move will no doubt be backed up by announcement of a new Wing Commander game; one where players will be able to hop between walking around their carrier with the gamepad and flying in space battles with the joystick. It will spark a gaming renaissance that will bring harmony to the gaming universe forever more.
Failing that, a new Star Wars game that doesn’t suck might be nice.
A tenacious NeoGaf user claims to have uncovered a mysterious site titled labelled “EAP Marketing FY13 Home Page”, created by someone called "pmarineau" [a Phil Marineau is listed as EA's director of marketing], after having discovered that Insomniac Games recently registered the title Outernauts as well as the domain names outernauts-game.com and outernauts-game.net.
The NeoGAF user claims to have stumbled upon a list of game titles on the site, some of which have already been confirmed, and some of which have not: The Secret World; Overstrike; Populous; Outernauts; Respawn. The site in question has since been cleared of all information.Click here to read more...
During the EA conference at E3 today, Insomniac Games unveiled their long awaited first multiplatform title after years of making exclusives for Sony's consoles. Having already stated that they were going to be previewing a "brand new universe" it was revealed that the new game is called Overstrike.Hit the jump for more the trailer and more info!