Papers, Please is brilliant. It's fresh. It's unique. It's thought-provoking as surprisingly deep. It won a BAFTA. So for £1.99, it's pretty much an essential purchase unless you're holding out for a bundle in the future. Thanks FantasyDeals!
You know the drill by now -- pay what you want for a bunch of indie games, beat the average for more games and other assorted treats. The Humble Indie Bundle 12 is now available, and it's an utter stormer.
This time around, pay what you want for the excellent SteamWorld Dig, Hammerwatch and Gunpoint. If you pay more than the average price, you'll also get the superlative Papers, Please, Gone Home and LUFTRAUSERS. Those who pay $10 or more will receive all of the above, plus early access to the fabulous Prison Architect.
Seriously, this is one of the best bundles yet. Check it out here.
If you decide to drop $65, which is about 40 quid, you'll get "the entire bundle as well as the exclusive Humble Indie Bundle 12 Entertainment System, containing a 30-page issue of HIB Informer Magazine, two lapel pins of the Humble Bundle logo and Arstotzka Crest from Papers, Please, a HIB 12 Super Shirt, a HIB 12 Shareware 3.5" floppy disk, the HIB 12 EP on vinyl and a collector's box for the entire package."
Papers, Please is one of last year's indie smashes with over 500,000 copies sold and it even picked up a BAFTA award earlier this year. It's super cheap right now over at the Humble Store, so maybe it's time you found out what all the fuss was about. Go on, looking at the graphics, even the lower spec PCs and laptops shouldn't have a problem with running it.
Thanks to jaystan at HotUkDeals.
Papers, Please is one of last year's indie smashes with over 500,000 copies sold and it even picked up a BAFTA award recently. It's half-price right now in Steam's sale, so maybe it's time you found out what all the fuss was about. Go on, looking at the graphics, even the lower spec PCs and laptops shouldn't have a problem with running it.
Thanks to theg at HotUkDeals.
The end of August saw what was possibly the most ridiculous fortnight of the year so far. We had a windfall of big-budget, outstanding titles from Saints Row IV to PayDay 2 to Disney Infinity to Rayman Legends. Oh, and Sam Fisher and Suda51 and a bunch of Sectoids showed up too. As did Platinum Games.
As such, this has been one of the toughest Game of the Month pieces to sort out. Not in terms of the outright winner, perhaps, but the runners-up have been hotly contested. And then there's all of the fantastic indie titles such as SteamWorld Dig and Papers, Please and Gone Home and Brothers: A Tale of Two Sons and Shelter.
Here in the UK, we've actually had some sunshine this August. But thankfully, there were so many reasons for staying inside this month, safe from that massive cancerous ball of fire in the sky. Let's take a look at the best of them...
Saints Row IV -- Saints Row IV might not be the game that the die-hard Saints Row 2 fans have hoped for, but neither is it the bundle of juvenalia that The Third became. Instead, Volition have taken the best of both worlds and forged a fantastically self-aware opus that proves phenomenally engrossing whether you're dipping into it for a quick, cathartic blast after a long day or settling in for a few hours of extended gameplay. It's wonderfully referential and surprisingly refined in its approach to mixing things up, it's frequently funny and provides a challenge consistently even when you fear you're about to become too powerful. But best of all, it's a whole damn heap of fun, whether alone or playing with a friend. 9/10Click here to read more...
Developer: Lucas Pope
Publisher: Lucas Pope
There are some game ideas that just shouldn’t work. Sitting at a desk, checking documents for legality to earn money is something that doesn’t exactly scream the word “fun.” Hell, setting it in the downtrodden communist state doesn’t exactly exude glamour. But here’s the thing – indie developer Lucas Pope has managed to make a virtual take on a desk job an entertaining prospect, and now I have the phrase “Glory To Arkstozka”, along with the appropriately droning main theme, drilled into my head for all eternity.
The premise of Papers, Please is that you are picked in the Workers Lottery to be the new immigration inspector on the border of Arkstozka, and it is up to you to ensure those attempting to enter the country have the right papers, that anything they give is legitimate, and that anyone trying to bring in contraband items are stopped from doing so. You’re not an action hero, you’re not special – there are many others out there ready to take your place until you screw up or die.
No pressure, then.Click here to read more...
In today's episode of Dealspwn Playthrough, Carl puts his border control hat on and dives into Papers, Please, the dystopian immigration puzzle game from indie developer Lucas Pope. Watch as Carl guides you through the gameplay mechanics, accepting and denying people for the glory of Arstotzka (as well as hear his failed attempts to pronounce the country's name correctly.) See it all after the jump.Click here to read more...