The Humble THQ Bundle has finally come to an end, closing on a whopping $5,097,373.06 to be shared between THQ, Child's Play and the American Red Cross. 885,284 bundles were sold in all.
Interestingly, THQ president Jason Rubin was the biggest contributor, though F2P juggernaut Wargaming.net and physics provider Havok also gave generously.
We hope that more major publishers will start to fully embrace the power of the pay what you want model, though whether this will be enough to dig THQ out of its $50m hole remains to be seen. Matt has explored some of the more controversial sides of the bundle in a recent article.
The Humble Bundle has been a bastion of forward thinking in an age that has seen consumer power steadily on the rise. Even as platform holders and publishers have sought to restrict the power they hand over to the consumer, in order to protect their own interests, others have found a way to empower the gaming audience by eschewing traditional distribution models and RRPs. The ascension of pay-what-you-want as a viable business model, not to mention crowdfunding in the industry, has given consumers the ultimate freedom over how they spend their money, appealling to gamers' altruism and leveraging a sense of wider industrial community rather than the adversarial nature (at best) or hunting grounds (at worst) that the man in marketing talks of behind closed doors.
It's no surprise, either, that upstart business models have made the most of upstart games, with the indie sector benefitting the most from the pay-what-you-want model. The Humble Bundle has become synonymous with smaller, less-well-known titles and DRM-free downloads. With the PWYW model allowing consumers to distribute their funds across the various developers, partner charities, and the folks at Humble Bundle themselves, there's been a growing sense of goodwill. Buy game, donate to charity, support indie devs, take home five or more games at a steal, and feel happy and content in the understanding that you've been part of A Good Thing.
So it's understandable that some have criticised the latest Humble Bundle - a single-publisher venture with THQ - for seemingly "threatening to ruin the brand's reputation" or taking a "step backward" with regard to the pricing model.Click here to read more...
Did you get your knickers in a twist over Humble Bundle shacking up with THQ for their latest slice of Pay What You Want action? Well regardless, there's a new indie bundle stuffed with curios over at Bundle In A Box. The lowest point of entry is 99 cents, and as usual if you beat the average (at the time of writing it's sitting at $2.90) you'll almost double the size of your bundle.
Click here for more details.
Another season, another bundle from Indie Royale. The Winter collection consists of Greed Corp., Hamlet, BIT.TRIP RUNNER, Conquest of Elysium 3, Leave Home, and They Breathe, making it a rather well rounded bundle filled with some of the finest boutique titles around.
At the time of writing, the current minimum sits at £3.35, but for those that pay more than £5.06 will get the additional bonus of digital copies of soundtracks from Leave Home and They Breathe, as well as a copy of the chiptune-jazz album “Bluescreen” from Protodome. If you haven't already succumb to bundle fatigue (or already own most of the titles here) it's certainly a look for just over a fiver. Thanks to benleslie5 @ HUKD!
Indie Gala has rolled out their second bundle, and it's a seriously impressive affair.
Eleven games and seven soundtrack albums are up for grabs... but it depends on how much you're willing to spend.
I'd recommend the $7+ bundle as being the best raw value, but it's up to you. Check it out here.
We love the Humble Bundle team and the work they do, and it's good to see more outfits following their model. This Christmas, Curve, Just Add Water and Mode 7 will be teaming up to form the Little Big Bunch, and releasing a bumper package of cracking indie games in a Pay What You Want window, with additional proceeds going to charity GamesAid.Click here to read more...