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Peter Moore

COMMENT | Don't blame core gamers for EA's dubious business models, Peter

Author:
Matt Gardner
Category:
Features
Tags:
EA, F2P, Microtransactions, Peter Moore, Videos

COMMENT | Don't blame core gamers for EA's dubious business models, Peter

Peter Moore is talking utter balls

I like Peter Moore. He adds an enormous amount to this industry, and for the most part he's frequently been one of the few publisher bigwigs to hold his hand up when his company has done something a little silly. He's a man who's clearly passionate about this industry, and in a world of corporate doublespeak, shameless PR agendas, and cries of corruption, he seems like one of the industry's straight shooters.

But every so often, in the role of protecting and endorsing Electronic Arts, he occasionally says something worthy of a double-facepalm.

The latest debacle? Well, apparently we core gamers are resistant to change, and that's why we've not taken kindly to EA's attempts to foist microtransactions upon us.

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Game Buzz | Episode 44 - Nintendo's 3D U-Turn

Author:
Matt Gardner
Category:
News
Tags:
EA, Game Buzz, Microsoft, Nintendo 2DS, Peter Moore, Podcast, PWNCAST, Reggie Fils-Aime, Second-screen, Wii U, Xbox Live Gold, Xbox One

Game Buzz | Episode 44 - Nintendo's 3D U-Turn

Game Buzz is back! This week Carl and I chat about the Nintendo 2DS, we discuss Reggie's rejection of the notion that the Wii U's branding might be damaging sales, we implore Microsoft to have some faith in Xbox LIVE Gold and stop gating services that are free on other systems, we look at Peter Moore's clarified comments on online and offline games, and we have a natter about second-screen features in games.

Game Buzz | Episode 44 - Nintendo's 3D U-Turn. Recorded 30th August, 2013.

Parental Advisory: We've tried to keep it as conversational and informal as possible, and you should be warned that there may be some instances of strong language.

Click the banner or the title link above to play the podcast, or right click and select 'Save Link As' to download the file onto your hard drive.

Want more? Check out the rest of our PWNCAST posts onsite, hit us up on iTunes, or subscribe to the PWNCAST Feed here.

Game Buzz | Episode 44 - Nintendo's 3D U-Turn Game Buzz | Episode 44 - Nintendo's 3D U-TurnGame Buzz | Episode 44 - Nintendo's 3D U-TurnGame Buzz | Episode 44 - Nintendo's 3D U-TurnGame Buzz | Episode 44 - Nintendo's 3D U-Turn

Peter Moore: Microsoft "Feels It Needs To Catch Up" With Playstation Brand In Europe

Author:
Matt Gardner
Category:
Deals
Tags:
EA, FIFA 14, Gamescom 2013, Microsoft, Peter Moore, PS4, Sony, Xbox One

Peter Moore: Microsoft "Feels It Needs To Catch Up" With Playstation Brand In Europe

In a recent interview, EA's Peter Moore has discussed the company's relationship with Microsoft and Sony, and also explained some of the reasoning behind the FIFA 14 pack-in arrangement for Xbox One, suggesting that Microsoft might have some catching up to do.

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"EA No Longer Makes Offline Games" - Peter Moore Clarifies His Comments

Author:
Matt Gardner
Category:
News
Tags:
Always-on internet, EA, EA Gamescom Press Conference 2013, F2P, Gamescom 2013, Peter Moore

The quote in the headline above is a direct snippet from the intro that EA's Peter Moore gave at his company's press conference last week at Gamescom. However, due to a few "misinterpretations", Moore has moved to clarify his comments, saying that this in no way means EA are ignoring offline gaming, nor are they looking to blanket apply F2P policies to all of their franchises.

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Ubisoft: ZombiU Not Even Close To Being Profitable

Author:
Matt Gardner
Category:
News
Tags:
EA, Nintendo, Peter Moore, Ubisoft, Wii U, Wii U games, Yves Guillemot, ZombiU

Ubisoft: ZombiU Not Even Close To Being Profitable

No Plans Or Desire For Sequel

Ubisoft went big on the Wii U's launch. They eschewed the scepticism of many, and unloaded a key launch strategy for the console, committing themselves to a number of games on Nintendo's system.

And it backfired horribly.

Even their most popular title came nowhere near to breaking even.

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Peter Moore: "I Like Used Games", Online Pass "A Mistake"

Author:
Matt Gardner
Category:
News
Tags:
DRM, E3 2013, EA, Online Pass, Peter Moore, Pre-owned games

Peter Moore: "I Like Used Games", Online Pass "A Mistake"

When EA's Peter Moore isn't getting ranty in the comments section of an industry website, he's swooshing about in a shiny grey suit and telling everyone how much he loves used games apparently.

The COO of EA has revealed that the company has no solid plans on any used game policy going forward at the moment, saying that there have been no internal meetings on the subject yet.

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COMMENT | We Need To Talk: An Industry's Stubborn Failure To Communicate

Author:
Matt Gardner
Category:
Features
Tags:
Adam Orth, Always-on, Comment, Commuication, EA, Marketing, Peter Moore, PR, SimCity, Valve

COMMENT | We Need To Talk: An Industry's Stubborn Failure To Communicate

We're living in an age where connectivity and communication has never been easier nor more widespread and accessible than ever before. The supercomputers in our pockets present an enormous virtual tapestry filled with thoughts, concepts, notions, and ideas. Consuming information has never been more immediate, and presenting it has never been easier. Yet in spite of this, there've been a number of gaffes, controversies, issues, spats, dramas, and follies to have emerged over the past couple of months, and one factor that has contributed to them all has been a failure to successfully communicate.

Of course, most of the little issues have centred around one topic: the concept of a game or console requiring a permanent connection to the internet.

This week's little drama came to a head with Microsoft Studios' Adam Orth playfully tweeting the following:

"Sorry, I don’t get the drama around having an ‘always on’ console. Every device now is ‘always on’. That’s the world we live in. #dealwithit.”

Whether or not he meant it as part of a personal, jest-filled exchange or not, it clearly struck a chord.

Once again battle lines have seemingly been drawn between creators and consumers: big companies will do whatever the hell they like, and those who object will simply have to learn to like it, or lump it. From the alternative perspective the vocal mob are an impossible to please minority who don't know what's best for them, and are mired in conservative nostalgia.

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EA: "We Can Do Better", Fails To Explain How

Author:
Matt Gardner
Category:
News
Tags:
Consumerist, EA, Golden Poo, Peter Moore, Worst Company In America

EA: "We Can Do Better", Fails To Explain How

It looks as if EA are on course to receive a Golden Poo for the second year running as Consumerist's poll of the Worst Companies in America reaches its final round.

However, even as the currently-leaderless EA comes under fire once more, its COO Peter Moore has blogged to defend it, displaying fierce pride at the work that the company does, and pledging to do better...

...but not revealing how they'll go about doing that.

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EA Leadership | John Riccitiello Claims Responsibility For Missed Targets, Steps Down As CEO

Author:
Jonathan Lester
Category:
News
Tags:
#gEAmofthrones, EA, John Riccitello, Peter Moore

EA Leadership | John Riccitiello Claims Responsibility For Missed Targets, Steps Down As CEO

EA CEO John Riccitiello has resigned, claiming personal responsibility for the publisher missing several financial targets.

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Moore On Going Digital: "We Are Standing On A Burning Platform"

Author:
Matt Gardner
Category:
News
Tags:
Cross-platform, Digital, EA, Multiple connected devices, Peter Moore

Moore On Going Digital: "We Are Standing On A Burning Platform"

EA's Peter Moore has once again alluded to the digital transformation he sees our industry undergoing as a sink or swim process, speaking in a new interview about cross-platform play, and the future emphaiss on connected devices.

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EA: A Lot Of Consumers "Still Afraid" A Year On From PSN Hack

Author:
Matt Gardner
Category:
News
Tags:
Digital Distribution, Digital vs Retail, EA, High street, Peter Moore, PSNgate, Retail

EA: A Lot Of Consumers "Still Afraid" A Year On From PSN Hack

EA's Peter Moore, having outlined a strong digital future for the company at the Bank of America Merrill Lynch 2012 Global Technology Conference earlier this week, has said that physical retail is still of crucial importance, not only because a number of consumers don't own credit cards, but because people are still incredibly wary following last year's PSN hack.

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Moore: Give Origin '18 Months To Two Years'

Author:
Matt Gardner
Category:
News
Tags:
Digital Distribution, EA, Origin, PC games, Peter Moore

Moore: Give Origin '18 Months To Two Years'

EA's Peter Moore has asked that gamers give Origin time in comparing the service to existing digital distribution platforms, drawing parallels between Origin's rather rocky birthing and a similar scenario that befell Valve's Steam when it first released back in 2003.

"It's one of those things where I would ask give us 18 months to two years. And if we sit here two years from now, start looking at it then," he said. "I think the ability to have your own direct platform with the consumer is going to be very important in the digital world going forward."

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Moore: Digital Future Will Be Evolve Or Die

Author:
Matt Gardner
Category:
News
Tags:
Digital Distribution, EA, Peter Moore

Moore: Digital Future Will Be Evolve Or Die

Peter Moore believes that the future of gaming will be digital, even if there are "a lot of discs" still to be sold for the time being, but that when it comes to the crunch there'll be some companies that simply don't make it through. It's safe to say that EA won't be on that particular list, according to Moore.

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Moore: 'Next NBA Title Up And Running'

Author:
Matt Gardner
Category:
News
Tags:
2K Sports, Basketball games, EA Sports, NBA 2K11, NBA Elite, Peter Moore, Sports Games

Moore: 'Next NBA Title Up And Running'

Thought EA Sports' were done with basketball? Think again. Label boss Peter Moore revealed to IndustryGamers that EA Tiburon already have an early build of next year's title 'up and running' and that they will be returning to challenge 2K.

Last year saw EA Sports rebrand their NBA Live franchise as NBA Elite only for them to take one look at NBA 2K11 and cancel the release, a course of action that Moore says was done for quality purposes.

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EA Reshuffles, Turns BioWare Into A Full EA Label

Author:
Matt Gardner
Category:
News
Tags:
BioWare, EA, John Riccitiello, Peter Moore

There have been a few changes at EA in the last twenty four hours. Former EA Games head honcho Frank Gibeau will now take up a new position as head of EA Labels, and Peter Moore, who previously headed up the EA Sports label, has been promoted to COO, a position that's been vacant since John Schappert jumped ship to Zynga earlier this year.

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From Moore's Burning Platform To Xbox Live's Predicted Price Hike: News Roundup October 20th

Author:
Admin
Category:
News
Tags:
Digital Distribution, Killzone 3, News, Peter Moore, Xbox Live
Discuss:
Killzone 3

Today’s news roundup sees EA Sports President Peter Moore slap disc-based gaming in the face while giving digital distribution a big hug, Rumours of Killzone 3, Resistance 3 and a World at War sequel hitting in 2010, and gaming analyst Michael Pachter predict a price increase for Xbox Live Gold subscribers.

EA Sports President Claims Disc-Based Gaming a Burning Platform

petermoore

The PSP Go's stab at digital distribution may have proved unpopular, but EA Sports president Peter Moore believes it’s a direction gaming will eventually have to take.  Without referencing Sony’s machine directly he revealed he’s not too keen of buying discs from retailers in the future.  “Look at the platform we're on, it's a burning platform,” said Moore at the PLAY Digital Media Conference.  “As a concept, do you stay on the platform and face certain death, or do you jump into the water and face probable death? Most of you would choose probable death, so you start moving towards a hybrid model of digital distribution.

Moore isn’t stating this is an approach EA will be adopting soon, but he did argue in a decade or so developers will have to realize change is afoot.  “As digital distribution becomes more and more, we'll continue as an industry to work with retail and to ship discs, but more and more of the content will be in the 'cloud,” added Moore, stating more and more content will be available daily thanks to downloads, while less will take the form of physical media.  [IGN]

Killzone 3, Resistance 3, and World at War sequel Rumoured for 2010

killzone-2-2

December 2009’s issue of PlayStation: The Official Magazine, details what’s headed to the PS3 next year in an article titled “The Secret games of 2010.”  Among these games is Killzone 3, despite Killzone 2 only seeing release this year.  According to the magazine “Insider slips reveal three big names you can already pencil for the next year. Killzone 3 is reportedly deep in development,” while an Insomniac podcast hints at a project that can only be Resistance 3, and a Treyarch employee hints at a Call of Duty: World at War sequel.  While it would be nice if all these games managed a 2010 release, it feels a little too good to be true.  So don't be getting those hopes up too high.  [E4G]

Gaming Analyst Predicts Price Hike for Xbox Live Subscription Fee

XboxLiveParty_BNB

According to Wedbush Morgan analyst Michael Pachter, Microsoft looks set to increase the price of Xbox Live Gold subscriptions, while moving gamers away from PCs and onto the 360.  “It's a profit deal," Pachter said in response to a question highlighting the death of ports from Xbox 360 to PC.  "Microsoft wants you to never play a game again on your PC and play everything on your 360," suggesting "You give a PC gamer an incentive to buy a 360 if you put something that he really wants only on the 360."

It may seem a strange move for Microsoft to encourage gamers to move away from their own platform, but according to Patcher a PC gamer can’t connect to Xbox Live, while Microsoft want every gamer who has a 360 to have a Gold membership.  Their aim is to have all customers who own a 360 to buy all their games on the Xbox, use the multiplayer, subscribe to Xbox Live, and pay “50 bucks a year so that in a couple years, it's 100 bucks a year. And that's going up -- we all know that.”  Considering both Sony and Nintendo charge nothing for playing online, it may seem a rather rash move to increase the price.  But with the slew of exclusive features headed to Xbox Live, such a Netflix streaming, they may be able to somehow justify the price.  [1UP]