Revving up your engine, listen to her howling roar.
Metal under tension begging you to touch and go.
As a great philosopher once wrote: "I'll take you right into the Danger Zone."
You can't blame me for going full Loggins mere seconds into this review, because we're talking about Ace Combat here. Project Aces' legendary franchise is The Daddy of arcade dogfighters, and though not a patch on PSP powerhouse Ace Combat X (because most things in life aren't a patch on Ace Combat X), Ace Combat: Assault Horizon Legacy is an impressive handheld combat flight sim.
Completely rebuilding Ace Combat 2 in full 3D with the High-G turns of AC6 and visceral aerobatics of Assault Horizon, this portable maverick jumped off the deck and shoved into overdrive back in 2011, delivering a high-octane aerial combat experience with empowering mechanics, a robust branching campaign and loads of unlockables that, sadly, hardly anyone bought.
Now it's back. Ace Combat: Assault Horizon Legacy + has arrived with the New 3DS, and the news is bittersweet. On the one hand, it's still as brilliant as ever, but on the other hand Bandai Namco might have missed a trick.
Or in other words it's basically the same game with a few new tweaks for New 3DS owners. Which, so long as you don't already own the original, is very good news indeed.Click here to read more...
Following a successful beta earlier this year, Ace Combat Infinity is too close for missiles and other lazy Top Gun references.
In fact, let's get them out of our system now, shall we? You can be my wingman any time. Highway to the Danger Zone. Take me to bed or lose me forever. Yeehaw, Jester's dead! Paging Doctor Loggins... oh, hang on, that was an Archer reference.
Never mind, because the take-home message here is that Ace Combat Infinity will release on the European PSN on May 28th. It's free-to-play and designed about competitive co-op, set in the modern day yet taking bosses, familiar faces and enemies from brilliant Strangereal universe, making it the gutsiest move I ever saw, Mav. Come on, I had to leave one for last. Matt delivered a hands-on preview if you want a closer look.
Thanks to jaystan @ HUKD!
Developers: Project Aces
Publishers: Namco Bandai
After getting hands-on with two levels of the upcoming Ace Combat: Infinity and chatting to series producer Kazutoki Kono (via a translator) for well over half an hour, I'm still not entirely sure of the big picture regarding Project Aces's free-to-play title. And neither it would seem, are the developers themselves.
Let's start with the hands-on. There are fingerprints of Assault Horizon visible here: the blistering damage modelling, the gloopy oil splashes that hit the camera when a plane goes down. But the best thing about that game -- the whole 'Make Metal Bleed' mentality and the up-close-and-personal, Close-Range Assault system -- is nowhere to be found. Instead, Infinity plays a lot like Ace Combat 6, and that's no bad thing necessarily. But I do kind of wish we could have had the best of both worlds, with a more dynamic camera when it comes to dogfighting.
The controls have been simplified to a certain extent to cater for players who've never taken to the skies in an Ace Combat game. The whole point of this F2P venture is to attract new attention to the series and expand the franchise's audience, that's something Kono was very upfront about. Standard controls will automatically attempt to balance out the plane for you, but if you purposefully want to throw your aircraft into loops and barrel-rolls (and you should!), then the full control that Expert controls offer is really the only way forward.Click here to read more...
We've got two Ace Combat: Infinity gameplay trailers for your viewing pleasure today, showing off a ground assault mission against weapons of mass destruction and a high altitude dogfight. The free-to-play arcade flight sim is coming out later this year on the Japanese PlayStation Network, though Western launch plans haven't yet been confirmed.
All the voice work and text is already in English, though. Come on now.Click here to read more...
Ace Combat Infinity was confirmed as a free-to-play Japanese PSN exclusive several weeks ago, but Project Aces have now explained exactly how the system will work. The campaign will be free to play, as will 4v4 multiplayer matches that blend cooperative and competitive gameplay... but if pilots want to run cool, they'll have to run on heavy fuel.
However, "as long as you are willing to take the time, you can play the entire game for free.”Click here to read more...
We mean that literally.
There are big rocks in this Ace Combat: Infinity TGS trailer. Asteroids abound! The event is calle Ulysses Disaster, and it sees the Earth ravaged by interstellar chunks of space rock. Then gameplay footage happens, planes get blown up, a massive flying fortress appears, and we drown in a puddle of ecstasy.
Namco Bandai are bringing Ace Combat: Infinity, which will be a free-to-play title, to PS3 later this year.
Revvin' up your engines, listen to the howling roar. Metal under tension, begging you to touch and go.
Indeed, you could describe this latest teaser trailer for Ace Combat: Infinity as some sort of road leading to a hazardous area. More specifically, though, it shows some of the cooperative missions that will feature in the free-to-play PS3 exclusive, including four-player assaults against some of the floating fortresses we've grown to love from the series and competiton between teams for the biggest kill counts. As rabid Ace Combat fans to a man, we can't wait to see how Infinity shapes up on the PSN later this year.
Ace Combat: Infinity has finally broken cover after several days of teasing, with this new debut teaser confirming that Project Aces will return to their futuristic 'Strangereal' canon full of insane floating fortresses and meteorites rather than continuing with Assault Horizon's real-world setting.
Interestingly, it appears to be a PS3 exclusive. Since the excellent Ace Combat 6 was only available on Xbox 360, I suppose this redresses the balance. More as we hear it.
Project Aces' recent teaser site has been updated to display "here comes the third Strike." Considering that Namco Bandai have registered a trademark for Ace Combat: Infinity in Europe, we're almost certainly looking at a new Ace Combat reveal soon. With luck, it will blend Assault Horizon's visceral gameplay with the series' Sci-Fi Strangereal setting. More as we hear it. [via Twitter]
Project Aces, the Japanese design team behind the Ace Combat series, have launched a teaser site for what's likely to be another series entry. It's a bit thin to say the least, just containing the phrase "that day our sky fell, the heavens split to create new skies.” Erm, and that's your lot.
We'll naturally keep you posted, but hope that their next game returns to the OTT Strangereal setting that mixed real-world planes with insane Sci-Fi floating fortresses to destroy - as opposed to the much blander military stylings of Assault Horizon. The stunningly visceral metal carnage mechanics are more than welcome to return, mind. Along with High-G turns. Please. #acecombatfanboy
UPDATE: Gematsu reports that Namco Bandai have registered a trademark for Ace Combat: Infinity in Europe. Coincidence?
Thanks to Alfresco @ HUKD!
Now that Disney have closed the doors on LucasArts and are instead planning shifting the outfit "from an internal development to a licensing model", we thought we'd give the Mickey Mouse company some advice on what to do with a licence that covers a treasure trove of games and IPs that gamers of all ages utterly adore.
With that in mind, here's this week's Sunday Seven in no particular order...
I said in no particular order, but this one is the ultimate no-brainer. We live in an age of easy digital distribution where elderly PC architecture can be easily emulated via software such as DOSbox, and there's a fat digital marketplace that specialises in retro PC games.
LucasArts sat on the likes of Full Throttle, Grim Fandango, Day of the Tentacle, X-wing and its sequels for years. It's time that stopped. It's been long enough. You can't legitimately buy those games anywhere any more, save for bruised and battered used copies on eBay. Make some money from them Disney, stick them on GOG and let us delight in their delights once more. Everybody wins.Click here to read more...
The latest Ace Combat aerial combat game is the best looking so far and has some fantastic dogfight action helped by the inclusion of closer camera angles really bringing you into the action. It's the perfect tonic to years of shooting at red squares miles ahead in the distance. Boo to boredom and yay for seeing chunks of metal tear from your opponents hide!
Thanks to booble at HotUkDeals.
Ace Combat Assault Horizon: Enhanced Edition is nearly here, with the revamped, incredibly shiny PC release touching down on January 25th.
Namco Bandai have taken to the skies on this snowy Monday to deliver a fresh batch of suitably enhanced screenshots. We strongly suggest scrolling through the with some Kenny Loggins on in the background.Click here to read more...
Should you want to fill your commute with a bit of good old fashioned action that takes place high in the sky then I'd advise you to get hold of Ace Combat: Assault Horizon Legacy post haste, especially if you're a Top Gun fan. This one's probably better than the corresponding console version, although the campaign's a little short. Zavvi are currently selling copies of the game for £9.95, which'll make you a saving of around £5 on the next best offer. Thanks to Rhys135 @ HUKD.
Nintendo's recent announcement that Namco Bandai will be co-developing the next Super Smash Bros set our minds racing. With such an exciting precedent, backed up by the likes of Ni No Kuni from Level-5 and Studio Ghibli, Metroid: Other M from Team Ninja and XCOM: Enemy Unknown from Firaxis, what else could the best designers in our industry come up with if they were let loose on someone else's IP?
So, here we go. Blue sky thinking. No holds barred. So far outside the box that the box is a dot to us. Here are the ten (probably impossible) developer/franchise crossovers we want to happen, and why we feel that they're a match made in heaven.
Crystal Dynamics' Tomb Raider reboot is certainly looking good, but it's also looking a lot like Uncharted. So why not let Naughty Dog loose on the IP? They've got the experience at creating visceral climbing and shooting rollercoasters in historical settings, not to mention populating their games with relatable action heroes and memorable villains. Go for it, I say.
I've come to realise that I need more from Pokemon in terms of storytelling and scope, and as far as I'm concerned, the collect 'em all framework could definitely support a stronger plot. Who better to take on the task than Mistwalker's Hironobu Sakaguchi, who co-designed Chrono Trigger and the original Final Fantasy? Time-travelling and dimension hopping would be a fantastic diversion, not to mention a great place to find new Pokemon.
If Mistwalker are unavailable, I'd also be happy to give the license to Grasshopper Manufacture. Suda51 would defnitely come up with some worrying Pokemon designs...Click here to read more...
Namco didn't give Ace Combat: Assault Horizon Legacy anywhere near enough publicity, and it's a damn shame because this 3DS flight sim is better than its console counterpart in almost every way. It actually has nothing to do with Assault Horizon - rather, it's a reskinned, 3D, all-singing, all-dancing, all-dogfighting version of Ace Combat 2... with persistent virtual currency, unlockable and upgradeable planes and branching missions. As a fan of the franchise, I actually feel that this is the true experience we were waiting for, even if it doesn't entirely match up to the PSP versions.
Ace Combat: Assault Horizon is a competent and visceral arcade flight sim, packing gorgeous graphics, plenty of enormous explosions and outrageous furballs that will take you right into the danger zone. As a fan of the franchise, though, I should point out that its derivative focus on providing a Call Of Duty-esque experience holds it back from the true greatness of its predecessors. Enormous dynamic battles against floating fortresses has been replaced with turret shenanigans, cutaways and (aggravatingly) an AC-130 section... but the raw brilliance of the close quarters dogfighting has to be experienced to be believed.
The limited edition contains a soundtrack CD, exclusive aircraft and notepad... and is cheaper than the standard edition elsewhere.
Namco didn't give Ace Combat: Assault Horizon Legacy anywhere near enough publicity, and it's a damn shame because this 3DS flight sim is better than its console counterpart in almost every way. It actually has nothing to do with Assault Horizon - rather, it's a reskinned, 3D, all-singing, all-dancing, all-dogfighting version of Ace Combat 2... with persistent virtual currency, unlockable and upgradeable planes and branching missions. As a fan of the franchise, I actually feel that this is the true sequel we were waiting for.
Play.com have a £2 saving.