There's a big fat EA racing sale going on over on Steam, and Hot Pursuit is probably the pick of the bunch. Of course, that all changes if you somehow don't own Burnout: Paradise, because The Ultimate Box is only £1.24. If you're only just dipping your toes into this sort of thing, definitely plump for Paradise.
Or you could buy the whole EA Racing Pack (Need for Speed Undercover, Burnout Paradise: The Ultimate Box, Need for Speed: Shift, Need For Speed: Hot Pursuit, Shift 2 Unleashed) for £13.74.
With months to go before the new-gen machines get a new racing game, Codemasters' Grid Autosport is the way to go. Expect race track and road circuit racing again from sports, saloon and open-wheel cars along with some extensive tinkering options under the hood. Now Codemasters, we assume this is missing PS4/XO because you're making a proper next-gen rally game? Right? Please?
Thanks to Jas10 at HotUkDeals.
Radial-G was one of the highlights of this year's Develop Conference Expo. Tammeka Games are currently Kickstarting an antigravity racer in the same basic vein as WipEout and F-Zero, seeking £50,000 to bring the fierce project to Oculus Rift and potentially Project Morpheus, and aren't afraid to let us try it out. Suffice to say that the hands-on prototype was intense... and yet somehow managed to throw me through twisting geometry-defying space tubes at breakneck speeds without even the slightest hint of simulation sickness.
You don't even have to take our word for it, because the demo is free to download and fully-playable on regular monitors.
Keen to know more, I grabbed Tammeka Games producer Sam Watts for an interview, who proceeded to explain how military precision, genre experience, years of preparation, careful planning and smart design have led to Radial-G becoming a very different kind of racer.
Jonathan Lester (Dealspwn): Thanks for talking to us, Sam. First things first, can you give us the elevator pitch? In your own words, what is Radial-G?
Sam Watts (Tammeka Games): It's a high-octane futuristic arcade racer, filling the slot that's been woefully left open by a lack of F-Zero and WipEout, to bring a high-octane antigravity racing to the current and next generation!
Dealspwn: Not to mention Virtual Reality platforms such as the Oculus Rift and Morpheus. I was very impressed by your prototype – what opportunities and challenges did you face when developing a game for VR?
Sam Watts: I don't want to blow our own trumpet too much, but we are very experienced in creating VR experiences. We've done a lot of high-level military virtual reality simulations before with multi-channel output and a lot of back-end networking...Click here to read more...
Radial-G is intense. As an alumni of the WipeOut and F-Zero school of racing, it throws us into antigravity sleds and shoots us down insane twisting tracks, glued to the exterior of wildly crooked tubes that grant us a full range of motion. We'll dodge through fan blades, hurtle over speed boosters and ultimately jostle for position against 31 opponents. The sheer sense of unadulterated velocity is astonishing, even mindblowing.
However, perhaps the most impressive thing about this in-progress indie racer is that it also fully supports the Oculus Rift, allowing you to leap right into the cockpit and immerse yourself in its ridiculously hectic action... without throwing up all over the keyboard.
This is because Radial-G's development team has real pedigree, or in other words: they know what they're doing. They've worked on military-grade simulators before, clearly experienced in mitigating the effects of simulation sickness. Several staffers hail from Acclaim and Black Rock Studios, having previously developed many a racer. Producer Sam Watts even put in a long shift at NCSoft, contributing to Wildstar and other MMOs.
Most importantly, Tammeka Games are only asking for £50,000 to get the ball rolling on Kickstarter and Steam Greenlight - and you can try the free demo right now whether you have an Oculus Rift or not. PS4 owners should pay attention, because a certain Mr. Yoshida has also given it both thumbs up with Morpheus in mind.
If you're tired of waiting for Nintendo and Sony to get their act together, Radial-G is shaping up nicely.Click here to read more...
At a recent Microsoft showcase, I sat down with Playground games' creative director, Ralph Fulton, to have a bit of a chat about the upcoming Forza Horizon 2. The hands-on preview is already live, and here's a little taster:
The dusty tracks of Colorado are abandoned in the sequel for the sweeping coastlines of Southern France and a Northern Italy, on a map that Playground are touting as being three times the size of the original game's. The difference is clear already, and for this European writer at least, enormously welcome. Even in the short demo I breezed through, everything seems a little more vibrant, the vineyards and rolling fields delivering more colour, peppered with quaint Mediterranean villages. The Lamborghini that adorns every shot of Horizon 2's marketing is certainly more at home here - a millionaire's paradise, and a driving fan's dream.
Forza Horizon release for Xbox One on September 30th.
I've always enjoyed the Forza series in general and applauded Turn 10 for the way that they've managed to create a game series for racers and drivers and car aficionados of all capabilities, ensuring that petrolheads come back time and time again thanks to exceptional vehicle modelling, options to tailor the Forza games to one's own specifications in terms of simulation and skill, addictive progression mechanics and rewarding unlocks, and car-porn camerawork that might make the BBC Top Gear team deliver an ovation.
The original Horizon made all of that even more accessible, choosing to target a younger, fresher audience with a Festival concept and a soundtrack curated by Rob Da Bank. It might not have been to everyone's tastes, but it clearly worked. Although Criterion had already busted open-world racing right open with Burnout Paradise and Need For Speed: Most Wanted, Horizon delivered something perhaps a little more cohesive, a little more robust, and a little more diverse.
'People told us that they'd play Forza Horizon to relax,' Playground Games' Ralph Fulton told me at a recent event, and it's not difficult to see why. In my review, I likened the spirit of Forza Horizon to the same spirit that encourages driving fans to take their beloved vehicles out for a Sunday spin. You do it for the love of it, the feel of the car, and the thrill of the open road. It's not about casual or hardcore, it's about capturing that spirit, and Horizon managed to do that in a way that few other games in the genre can come close to boasting.
The dusty tracks of Colorado are abandoned in the sequel for the sweeping coastlines of Southern France and a Northern Italy, on a map that Playground are touting as being three times the size of the original game's. The difference is clear already, and for this European writer at least, enormously welcome. Even in the short demo I breezed through, everything seems a little more vibrant, the vineyards and rolling fields delivering more colour, peppered with quaint Mediterranean villages. The Lamborghini that adorns every shot of Horizon 2's marketing is certainly more at home here - a millionaire's paradise, and a driving fan's dream.Click here to read more...
We've frequently poked a bit of fun at Driveclub here on Dealspwn. First it was for the complete lack of details to differentiate it from Any Other Driving Game Ever. Then it was for the incessant, hilarious delays of what was supposed to be a flagship launch title for the PS4. Then we split our sides chuckling suspiciously over Evolution's completely contradictory comments regarding microtransactions. And let us not forget the farcical PlayStation Plus version that looks like a glorified demo.
We even went hands-on with it, in a preview build that showcased absolutely nothing worthy of particular note.
Then we got bored and wandered off. We've tried our absolute best to muster some form of excitement about Driveclub, but have completely failed to do so.
Until now.Click here to read more...
Enjoyed Blur? The game, that is, not the band. Like arcade flying? Ever wished that there'd be a dedicated power-up-oriented racing game that basically smooshed together Blur, Pilotwings, and the aerial bits from Diddy Kong Racing?
Well that's what SkyDrift is.
Gamersgate is selling the base game for £1.40, which is a bit of a steal, and you can also pick up the Extreme Fighters DLC and Gladiator Multiplayer Pack for a handful of pennies too in the current sale.
Not content with giving us one of the best kart racers in years, Sumo Digital's sequel added boats and planes to the formula. Sonic and his Sega All-Stars find themselves transforming mid-race to swap between aerial, ground and water-based arcade racing. The career mode has been expanded and is a bit tougher than the last game, but there are hours of fun to be had, especially if you work through the career in multiplayer. This is ideal if Mario Kart 8's still a bit pricey for you.
Thanks to BuzzDuraband at HotUkDeals.
GRID: Autosport releases this Friday, and in case you're interested, it's really rather good. Grippy handling, a wealth of content and great AI make for a huge and polished racer -- which is definitely worth buying on PC to benefit from the full 1080/60 visual experience, 4K texture pack and a longer-lasting community. Amazingly, CDKeys are charging a paltry £16.25 for a limited black edition Steam Code, which saves you roughly £14 versus the standard edition.
Remember to like their Facebook page to receive an extra 5% off. Thanks to greysquaill @ HUKD!
Developer: Codemasters Racing
GRID Autosport doesn't have an in-car cockpit view. It has two in-car cockpit views.
Despite releasing a scant twelve months after GRID 2, Codemasters' latest track racer addresses every criticism that fans levelled at last year's mixed effort. And then some. Awkward drift-heavy handling has been replaced by tight grippy simulation. Instead of no driving assists whatsoever, we can access every optional helping hand imaginable, letting us scale the experience to our specifications. An idiotic story about social media gives way to a freeform campaign that Milestone would be proud of, complete with five totally different disciplines and AI that fights back, preparing drivers for an enormous multiplayer suite powered by the RaceNet sevice.
In short it's everything that dedicated racing fans wanted from GRID 2... but by tuning, tweaking and expanding upon practically everything in the package, GRID Autosport is also deeply impressive in its own right.
You could even argue that it's five track racers in one, spanning TOCA to tyre-shredding street showdowns.Click here to read more...
If you missed the recent Games With Gold deal, Microsoft's flagship new-gen racer is only £24.19 from CD Keys -- less if you 'like' their Facebook page (link above!). Forza 5 is an excellent racing game that has only improved since launch, sorting out the silly microtransactions and adding tracks. And it's gorgeous.
Thanks to banjax @ HUKD!
Many of Nintendo's best-known franchises have been running for nearly thirty years, a fact that not only cements such series into gaming history, but also raises a growing level of anxiety with each new iteration. After all, how long can you keep on going with the same game, and keep things fresh and exciting for everyone? A question that is currently being asked squarely of the Mario Kart franchise thanks to the game's titular 8th iteration being released on Wii U.
How well Nintendo has done in this challenging balancing act is what matters to fans and newcomers alike, so without further ado, let's delve under the bonnet of the latest instalment of crazy racing with everyone's favourite portly plumber and his chums to see what the Big N has pulled off.
The first obvious point to note, is that gameplay-wise very little has been changed to the formula that has worked so well for over 20 years. Frankly, this familiarity is what piques our interest about all new Mario Karts in the first instance. We know what we like, and it's the good quality fun that a Mario Kart game provides, and Mario Kart 8 most definitely delivers here thanks to this familiarity. However, it's the new additions, improvements and longevity that are going to convert the naysayers of the game and the Wii U (I'm looking at you Matt). So what does Mario Kart 8 bring that's new and shiny to the party?Click here to read more...
At this rate, Microsoft won't have anything left to announce at E3!Click here to read more...
Feeling the blues about not having a Wii U and Mario Kart 8? Well rather than risk a cosiderable console spend on one game, why not pick up one of the finest kart racers of last-gen with Sega/Sumo Digital's little gem. Sonic's platforming game may have gone off in recent years, but he's been reborn on the race circuit thanks to a game that's packed with varied events, excellent weapons that never feel cheap (we're talking to you Blue Shell), and you get to shoot Tails!
Thanks to oUkTuRkEyIII at HotUkDeals.
Mario Kart 8 is out today (with a free game for a limited time, remember!) and Zavvi are on hand with one of the cheapest copies around. You can never rely on their hapless service to deliver on launch day, but now that the game has released, where's the harm? Oh, they're waiting on stock. Still, fingers crossed. Thanks to KrisLeeds @ HUKD!
Need a racing game that's so colourful it refuses to succumb to sunny glare when poolside on your hols this summer? This is the one for you then. Sega's racer series has been running riot on consoles for a few years now giving the chubby plumber a real run for his money. This latest entry in the series sees speedboats and planes enter the fry with cool mid-race transformation making every race feel unique.
Thanks to 6660999 at HotUkDeals.
MXGP | ShopTo | MXGP
Take advantage of the first motocross game on the Vita with ShopTo's sweet deal that sees them tearing past the mud-splattered checkered flag in first place thanks to their latest deal that beats the competition by over £5. This comes feature-complete like the more expensive console versions, so expect loads of tracks that degrade with each lap and dual analogue stick leaning to nail those jumps and corners with expert precision.
Thanks to Jas10 at HotUkDeals.
As much as we're looking forward to another racing game from Codemasters, we're undeniably disappointed that it's not coming to the PS4 or Xbox One too. With nothing on the horizon for next-gen until the back-end of the year, this will at probably be the racing game of choice for the summer for anyone not tempted into buying a Wii U for Mario Kart 8. Expect race track and road circuit racing again from sports, saloon and open-wheel cars along with some extensive tinkering options under the hood. Now Codemasters, we assume this is missing next-gen because you're making a next-gen rally game? Right? Please?
Thanks to Jas10 at HotUkDeals.
A little over a year ago we saw Road Redemption enter the Kickstarter scene and successfully reach its target in order to bring us a Road Rash-style thrash on the highway that's been missing from our lives for all too long.
Backers can now gain access to the game's Alpha version and the devs have released a new gameplay video that brings all sorts of memories back from our Mega Drive days. You can buy into the Alpha now and secure a Steam copy later on for an admittedly pricey-looking $33.99. Head on over to the game's website for more information.
Console support was one of the game's stretch goals, but there's currently no mention of when or what other platform we can expect this on when I checked the website. A quick look at their forums confirmed that Oculus Rift support is something that is being considered though. For now, check out the new footage of the biker combat-racing game and let us know what you think.Enjoy the trailer after the break.