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Retro

PlayStation 1 console wallet back in stock at £9.99

Author:
Brendan Griffiths
Category:
Deals
Tags:
Black Friday, Gaming merchandise, Retro

PlayStation 1 console wallet back in stock at £9.99

This neat retro PS1-themed wallet sold out super quick last time we posted it, so don't dawdle if you want one. This is also the cheapest price I've ever seen it go for.

The original PlayStation's design lends itself rather well to a wallet design with a bi-fold button-snap flap where the disc cover would be. Inside you'll find a fold for cash, a zipped coin compartment and a few jagged slots for cards, giving you a decent view of what's what rather than a mere slice at the top. It looks like there are some slip compartments underneath the cards and coin areas too. Now, let's see someone do something for the PS2, Xbox and GameCube please.

Thanks to goonertillidie.

From the Vault | Top 7 Influential Brands on PS1

Author:
Brendan Griffiths
Category:
Features
Tags:
From The Vault, Playstation, PS1, Retro, Sony, The Sunday Seven

From the Vault | Top 7 Influential Brands on PS1

Today marks the 20th anniversary of the original PlayStation's UK launch. Some of you may well remember that epic day, while others may not have even been born. One thing's for sure, Sony's little white console changed gaming forever. And to think, Nintendo had the chance for it to be theirs before telling Sony they didn't fancy it. The PS1 (or PSX if you must) came out in Japan nearly a year before the UK and as such, we kind of already celebrated the console's 20th birthday late last year with our Sunday Seven article, Top 7 Influential Brands on PS1. Seeing as not much has changed in the PS1 world, we thought we'd run the article again for those of you that may have missed  it.

----------------

Earlier this week, the PS1 (or PSX for our US readers) turned 20 years old since its Japanese birth in 1994. Think about that, we’ve been playing PlayStation for 20 years. There have been some incredible innovations and games from the multiple generations of PlayStation. But let’s take a look at seven of the most influential brands that shaped the original PS1’s success and turned the gaming world upside-down.

Click here to read more...

PlayStation 1 console wallet back in stock at £14.99

Author:
Brendan Griffiths
Category:
Deals
Tags:
Gaming merchandise, Retro

PlayStation 1 console wallet back in stock at £14.99

This neat retro PS1-themed wallet sold out super quick last time we posted it, so don't dawdle if you want one. This is also the cheapest deal I can find as the next best deal is £17. If you're registering a new account to buy this, try using the discount code 'WELCOME' for an additional 10% discount.

The original PlayStation's design lends itself rather well to a wallet design with a bi-fold button-snap flap where the disc cover would be. Inside you'll find a fold for cash, a zipped coin compartment and a few jagged slots for cards, giving you a decent view of what's what rather than a mere slice at the top. It looks like there are some slip compartments underneath the cards and coin areas too. Now, let's see someone do something for the PS2, Xbox and GameCube please.

PlayStation 1 console wallet back in stock at £13.99

Author:
Brendan Griffiths
Category:
Deals
Tags:
Gaming merchandise, Retro

PlayStation 1 console wallet back in stock at £13.99

[UPDATE: The price has just dropped by £1 to £13.99.]

This neat retro PS1-themed wallet sold out super quick last time we posted it, so don't dawdle if you want one. This is also the cheapest deal I can find as the next best deal is £17.

The original PlayStation's design lends itself rather well to a wallet design with a bi-fold button-snap flap where the disc cover would be. Inside you'll find a fold for cash, a zipped coin compartment and a few jagged slots for cards, giving you a decent view of what's what rather than a mere slice at the top. It looks like there are some slip compartments underneath the cards and coin areas too. Now, let's see someone do something for the PS2, Xbox and GameCube please.

Retro consoles and nostalgia - Who needs a DeLorean when you have Argos?

Author:
Matt Gardner
Category:
Funnies
Tags:
Retro, Retro games

There's a website that has managed to digitise decades of Argos catalogues, and going through them is a nostalgic time-travelling journey stuffed with retro consoles, epic memories, and bundles of win. I remember spending hours poring over these at Christmas, gazing longingly at the toys and the collectibles and Casio watches.

And games consoles, of course.

Retro consoles and nostalgia - Who needs a DeLorean when you have Argos?

Click here to read more...

One of the best sim games ever is just £1.99, grab Theme Hospital cheap

Author:
Matt Gardner
Category:
Deals
Tags:
PC games, Retro, Simulation games, Strategy games, Theme Hospital.

One of the best sim games ever is just £1.99, grab Theme Hospital cheap

If you somehow managed to not pick this up in the crazy Bullfrog bundle that GOG were shopping about during their last few sales, fret not! Theme Hospital, one of the best sims ever made, can be had for under £2.

Cheers Elevation!

NES Remix Review | Old Dogs, New Tricks?

Author:
Chris Hyde
Category:
Reviews
Tags:
Editor's Choice, Nintendo, Retro, Wii U, Wii U games

NES Remix Review | Old Dogs, New Tricks?

Platform: Wii U

Developers: Nintendo EAD

Publishers: Nintendo

On Wednesday 18th December, Nintendo gave its final Nintendo Direct of the year, and in it announced the launched of a collection of minigames based on Nintendo Entertainment System favourites. This collection – made available on Wii U straight after the Nintendo Direct itself – would boast over 200 minigames of some of the most memorable moments of key games from Nintendo’s inaugural home console. But at £8.99 for a bunch of minigames that are over 20 years old, is NES Remix really worth your time and money, or is this just a cheap, dated version of WarioWare?

The main premise of the game takes much from the aforementioned game starring Mario’s arch-nemesis. Only this time, rather than the games being split by the type of action you have to do in the game, they are split by the games themselves. At the start 6 games are unlocked for you – Mario Bros, Super Mario Bros, Donkey Kong, Donkey Kong Jr, Excite Bike and Balloon Fight. The idea being that each minigame takes place in one of these games, with a set specific objective, or multiple consecutive objectives. Like Warioware the games are short, sharp bursts of fun, with you up against the clock.

NES Remix Review | Old Dogs, New Tricks?

When you complete a minigame, you are awarded a ranking out of 3 stars based on your clearance time, tapping into the Angry Birds perfectionist in all of us to pick up the maximum ranking on each minigame. More stars mean more unlocks of minigames, as well as unlocking different games to play – such as The Legend of Zelda and Ice Climbers. However perhaps what’s more rewarding, is collecting stars also adds to the special ‘NES Remix’ list of minigames.

Click here to read more...

DuckTales Remastered Trailer Takes Scrooge To The Himalayas

Author:
Jonathan Lester
Category:
News
Tags:
Capcom, DuckTales, DuckTales Remastered, Gameplay footage, Retro, Trailers, WayForward, WayForward Technologies

DuckTales Remastered Trailer Takes Scrooge To The Himalayas

Launchpad McQuack has some advice for us in a new DuckTales Remastered trailer, which takes Scrooge and the gang to the snowy Himalayan level. The WayForward-developed remake is looking rather tasty indeed, including new boss fights and extended content as well as a visual overhaul.

It's out on... deep breath... August 13th for PC, August 14th on PSN, August 15th on the Wii U eShop, with an XBLA version trailing behind on September 11th. We know you want it.

Click here to read more...

DuckTales Remastered Gets Firm August Release Date & Duckumentary

Author:
Jonathan Lester
Category:
News
Tags:
Capcom, DuckTales, DuckTales Remastered, Gameplay footage, Retro, Trailers, WayForward, WayForward Technologies

DuckTales Remastered Gets Firm August Release Date & Duckumentary

Life Is Like A Hurricane!

DuckTales Remastered will release this August on PlayStation 3, Xbox 360, Wii U and PC. The WayForward-developed remake will be available on August 13 for PC, August 14th on PSN, August 15 for Wii U eShop, with an XBLA version launching September 11.

We've got a behind the scenes Duckumentary below. Ha!

Click here to read more...

DuckTales Remastered Gameplay Videos Make Us Weep With Nostalgia

Author:
Matt Gardner
Category:
News
Tags:
Capcom, DuckTales, DuckTales Remastered, Gameplay footage, Retro, Trailers, WayForward

DuckTales Remastered Gameplay Videos Make Us Weep With Nostalgia

There are plenty of classic games that are still amazingly fun to play today, and DuckTales is one of them. So when Capcom announced that they'd be remastering the entire thing with WayForward, we had to change our pants.

Now, two gameplay videos have emerged that have made us breathe wistful sighs of nostalgia, and gotten us all into something of a hot mess.

Click here to read more...

Blast From The Past | Mystical Ninja: Starring Goemon

Author:
Chris Hyde
Category:
Features
Tags:
Blast From The Past, Mystical Ninja: Starring Goemon, Retro
Discuss:
Mystical Ninja Starring Goemon

Blast From The Past | Mystical Ninja: Starring Goemon

When I hark down memory lane to consider the next BFTP addition, there are a few things that run through my mind. There are a plethora of little titbits of games gone by that flood me with waves of nostalgia. These could be a particular section of a game that was unique, the characters or comedy within the game, or indeed the recalling of memories of when I was younger and playing said games – either alone or with friends and family. It is unusual for a game’s music to play so heavily on a fondness for a game, but for me that is one of the things that separates out Mystical Ninja: Starring Goemon from other games. And with it celebrating 15 years since its EU release this week, it felt like the right time to highlight to the masses a game that not only had very good, unique music, but was a game that was as mad as a box of frogs as well.

Mystical Ninja: Starring Goemon was a 3D platformer / adventure game that was an N64 exclusive way back in 1998. The central protagonist was the titular Goemon, a lad from Zazen Town, who with his friend Ebisumaru set out on an adventure to stop the Peach Mountain Shoguns from travelling across Japan and turning it into some gaudy array of theatres and stages on which they can perform. Throughout the game, they will meet fellow companions Yae – a female ninja – and Sasuke – a mechanical ninja robot – who will join them on their quest. They can even summon the giant robot Impact (who comes complete with his own camp theme tune) to battle against giant bosses. Think of a cross over between 1990s TV series Power Rangers and the Rig fight scenes in the Lost Planet series and you won’t be far from the mark. So yes, completely bonkers.

Blast From The Past | Mystical Ninja: Starring Goemon

The source of the craziness is born from the fact that this game is so overtly Japanese, and that’s not just because the story itself is set in the Land of the Rising Sun. The quirky fun that is so often represented in Japanese gaming culture is here in spades, and you just can’t help but fall in love with it. And the quirkiness extends not just in the random and fun nature of the story and characters but in the humour of the game as well. For example the entire point of the game is to prevent Japan from becoming a giant stage, but the game counters this by putting in canned audience laughter after character punch-lines, and cheers at the end of particular series of dialogues between key characters – as though the game itself is one big theatrical performance.

Click here to read more...

Blast From The Past | The Lost Vikings

Author:
Chris Hyde
Category:
Features
Tags:
Blast From The Past, Retro, The Lost Vikings

Blast From The Past | The Lost Vikings

There are lots of reasons why I love doing these BFTP articles, but one of the main ones is that I get the chance to take a look back at some great games that simply wouldn’t be made today. Imagine the following marketing pitch if you will:

Dev “So we’ve got this great new game idea, it involves 3 Vikings who get kidnapped by an alien”

Marketing “Vikings kidnapped by an alien?”

Dev “Yes, in his UFO”

Marketing “Er, why?”

Dev “Because the alien is looking to create an inter-galactic zoo”

Marketing “Get out!”

Blast From The Past | The Lost Vikings

Thankfully for me and you, The Lost Vikings wasn’t made in today’s environment where games had to make sense. It was made back in 1992 by Developers Silicon and Synapse (who would later become Blizzard) and focussed much more on clever puzzles and its distinct brand of wacky humour – hence the intergalactic zoo.

Click here to read more...

Blast From The Past | Captain America and the Avengers

Author:
Matt Gardner
Category:
Features
Tags:
Captain America and the Avengers, Data East, Marvel, Retro, SEGA Mega Drive, SNES

Blast From The Past | Captain America and the Avengers

I've been meaning to do this one for a while, pretty much ever since the Avengers movie came out. But then something else happened, probably a new game, and I forgot about and wandered off to check out the new shiny thing. However, with Injustice out this week, it got me thinking about superhero games and some of my favourites, and I figured it would be a good time to bring up Captain America and the Avengers.

It's important to note that the game of which I speak is the side-scrolling beat 'em up that hit the arcades in 1991 before making a jump to the Mega Drive/Genesis in 1992, rather than the 1991 NES version of the same name. In the latter, the only two characters you could play as were Captain America and Hawkeye, as Iron Man and Vision had been kidnapped by the Mandarin.

Blast From The Past | Captain America and the Avengers

No, we're talking about the former: a game that managed somehow to release in the shadow of the vastly superior Streets of Rage and its sequel, dealt with Red Skull controlling the minds of a whole bunch of nefarious Marvel villains including Ultron, Klaw, the Living Laser, Whirlwind, the Mandarin, and Juggernaut, and let you play as any of the four characters to unload cans of whoop-ass on innumerable goons.

Click here to read more...

Blast From The Past | Zork: Grand Inquisitor

Author:
Chris Hyde
Category:
Features
Tags:
Adventure Games, Blast From The Past, Retro, Zork: Grand Inquisitor

Blast From The Past | Zork: Grand Inquisitor

I heard on the grapevine that a half-decent FPS called Bioshock Infinite was released this week. And with said game being set in a city stuffed full of socio-political commentary, I thought the perfect tonic for this week’s BFTP would be a game that took the premise of serious political issues, and then rammed it full of satire and humour. Plus it seems outrageous that in the archives of BFTP history we have yet to mention one of the most famous early adventure game franchises. So to both those ends, ladies and gentlemen I present to you Zork: Grand Inquisitor.

Zork: Grand Inquisitor joins the franchise very late in its life when it was released in 1997 for PC. Way back in 1980 a quartet of MIT graduates designed and published the first Zork game under the Infocom name. The original Zork game was a text-based adventure game, and was made as a trilogy of games, with each one leading directly onto the next. For those who have not experienced the game, it is possible to play it in Call of Duty: Black Ops – just break out of the chair on the menu screen, and type in “Zork” into the computer screen and you’re all set.

Blast From The Past | Zork: Grand Inquisitor

But random information and stray trophies / achievements aside, we’re here to talk about a later game in the series. 17 years after the original Zork, Grand Inquisitor would see you take on the role of “AFGNCAAP” (Ageless, Faceless, Gender-Neutral, Culturally Ambiguous Adventure Person) as you delve into the depths of the Great Underground Empire, and with the help of Dalboz the Dungeon Master (unfortunately imprisoned inside a lantern) you will collect 3 legendary artifacts that will overthrow Mir “I am the boss of you!” Yannick – AKA The Grand Inquisitor.

Click here to read more...

Blast From The Past | Turok 2: Seeds of Evil

Author:
Chris Hyde
Category:
Features
Tags:
Acclaim Entertainment, Blast From The Past, FPS games, N64 Games, Retro, Turok 2: Seeds of Evil

Blast From The Past | Turok 2: Seeds of Evil

Matt relived some of his favourite FPS multiplayer maps earlier in the week, and his list contained a lot of the normal movers and shakers on the FPS scene that you would expect. But it got me thinking about FPS titles that often don’t get as much attention, which brings me nicely to this week’s BFTP – Turok 2: Seeds of Evil. Introduced to the gaming world via the Nintendo 64, Turok the character (and original protagonist) actually started out in comics as far back as the 1950s, but didn’t grace the console scene until Turok: Dinosaur Hunter in 1997. That game received positive reviews, and quickly resulted in a sequel appearing a year later – Turok 2: Seeds of Evil.

But what became apparent very quickly, was that this wasn’t just a quick reboot to cash in on an emerging successful franchise. - Turok 2 planned on bringing much more to the party.

Blast From The Past | Turok 2: Seeds of Evil

The premise of the game is you play as the “Turok” – the one charged with maintaining the balance of the Lost Lands – attempting to overcome the threat of The Primagen, a creature which is sealed inside a space craft by numerous Energy Totems. Turok’s task is to clear out the enemies that the Primagen has sent to destroy the Totems, and then slay the Primagen itself to rid the world of evil. He is helped along this path by a woman named Adon who serves as a guide, and provides an introduction and the objectives required for each of the game’s levels. Adon herself does not affect the gameplay directly but exists in the game’s hub area in between each of the levels, leaving Turok as a lone gun against the hordes of enemies.

Click here to read more...

Blast From The Past | Super Bomberman + Super Multitap

Author:
Chris Hyde
Category:
Features
Tags:
Blast From The Past, Hudson Soft, Nintendo, Retro, SNES, Super Bomberman, Super Multitap

Blast From The Past | Super Bomberman + Super Multitap

With one of the marketable points of Nintendo’s WiiU system being it’s asymmetrical gaming that can include up to 5 players, it got me thinking about the first time console gaming allowed for up to 5 players at a time. It may come as a surprise to some of you younger ragamuffins but back in 1993, console gaming was very much a single or two player experience. It was you and a carefully selected friend (or in some infuriating cases, a family member) against the gaming world.

Blast From The Past | Super Bomberman + Super Multitap

So when the lovely people at Hudson Soft were developing a console sequel in their Bomberman series (the original Bomberman first released on the ZX Spectrum in 1983 under the pseudonym ‘Eric and the Floaters’), it was a good thing they were thinking outside the box. Their vision for Super Bomberman was to have up to 4 people involved in the multiplayer at one time. So along with the game, came a piece of kit that they also developed, call the Super Multitap – that would plug into Port 2 of your SNES and allow for a further 4 players to play, assuming you had enough controllers and the game supported it.

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Blast From The Past | Illusion of Time

Author:
Chris Hyde
Category:
Features
Tags:
Blast From The Past, Enix, Illusion of Gaia, Illusion of Time, JRPGs, Nintendo, Quintet, Retro, RPGs, SNES games

Blast From The Past | Illusion of Time

Last week’s Valentine’s Day look at gaming’s most romantic moments saw me reminisce about a very poignant moment in a lesser-known Action RPG title on the SNES. That game was Illusion of Time (Illusion of Gaia in Japan and the US). Developed by Quintet, the game sees you take control of a young boy named Will who lives in the small village of South Cape with his friends Lance, Erik and Seth. Will finds out he must save the world from a comet that is due to crash into the ‘Earth’.

Blast From The Past | Illusion of Time

The reason for the inverted commas is that the world in which Will traverses is very similar to our own. In fact, the game itself feels like a brief introduction to the ancient wonders of the world. You will be traversing the Nazca Plains, Angkor Wat, Incan Ruins, the Great Wall of China; even the Great Pyramids and the Tower of Babel make an appearance. It’s definitely fair to say that this game played a small part in my passion for ancient history, and there are places on the above list that I will have to visit before I die.

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60 Hz F-Zero Arriving On The Virtual Console

Author:
Matt Gardner
Category:
News
Tags:
F-Zero, Nintendo, NTSC vs. PAL, Retro, SNES, Virtual Console, Wii U games

60 Hz F-Zero Arriving On The Virtual Console

Nintendo released the futuristic SNES racing classic F-Zero onto the European Wii U Virtual Console today. However, instead of getting the slower 50 Hz version as before, we're the downnloadable version will be the 60 Hz NTSC version.

We PAL gamers are used to getting the short straw, but after complaints surrounding the 50 HZ EU release of Balloon Fight on the Virtual Console, Nintendo announced that the version of F-Zero on the Wii U eShop "is a release of the US-NTSC version of the game running at 60Hz."

For a limited time, it'll only cost you 30p too!

Blast From The Past | Shadow of the Beast

Author:
Matt Gardner
Category:
Features
Tags:
Action Games, Amiga games, Blast From The Past, Psygnosis, Reflections INteractive, Retro, Shadow of the Beast

Blast From The Past | Shadow of the Beast

When we think of jaw-dropping graphics squeezing every last bit of power out of the hardware of their particular generations, it's easy to think of the likes of Shadow of the Colossus and FFXII on the PS2 or Donkey Kong 64 or Battlefield 3 or Heavy Rain and so on and so forth. But back in 1989, you needed an Amiga if you wanted to play the best looking games, and there was one publisher in particular who could be relied upon to provide gamers with a retina-popping spectacle.

That publisher was Psygnosis, and perhaps their greatest early triumph came in the form of Reflections Interactive's Shadow of the Beast.

Blast From The Past | Shadow of the Beast

As Jon will no doubt talk about in greater depth in this weekend's Why We Love..., Psygnosis' formation was geared towards helping the best indie games out there find a home at retail. Remember, this was a time long before Steam, the PSN, or Xbox LIVE, when games were still very much a niche part of the entertainment sector rather than the industrial cultural powerhouse it is today. Marketing was everything: you had to make your game pop on the shelf, and you had to fill the box with interesting materials.

Click here to read more...

McPixel Review | Crazy Stupid Awesome

Author:
Jonathan Lester
Category:
Reviews
Tags:
Adventure Games, humour games, Indie Games, Mac games, McPixel, Parody, PC games, Puzzle games, Retro, Sos

McPixel Review | Crazy Stupid Awesome

Platforms: PC (reviewed) | Mac | iOS | C64 (coming soon)

Developer: Mikolaj 'Sos' Kaminski

McPixel is an odd little proposition and a tremendously difficult game to review. Its adorable big pixel art style and addictive chiptune soundtrack loops hide all manner of inexplicable and hilarious shenanigans, an enigma for the ages. I'm having the devil's own time trying to work out what criteria to judge McPixel against... because I can't decide what it actually is.

In many ways, McPixel is a point & click adventure game, but spliced with WarioWare DNA. Flame-haired protagonist McPixel is thrown into a number of outrageously dangerous situations - such as a clown threatening a theme park with a bomb strapped to his stomach or standing on the bridge of a burning spaceship - and given twenty seconds to work out how to save the day. You'll do so by clicking on stuff and seeing what happens. Perhaps the clown will drop his trousers when you kick him in the balls. Maybe the balloons could help. What about the candy floss? How does the candy floss factor into this?! Only one particular sequence of clicks or combination of items will result in anything other than total catastrophe, but should you fail, you'll be catapulted into the next puzzle within a few short seconds. It's tense, hectic and instantly engaging.

So McPixel is a puzzle-packed adventure game, then, except that it absolutely isn't.

Click here to read more...