The heist couldn't have gone better, and despite some rocky logistical issues, Overkill Software have managed to sell 1.58 million copies of PayDay 2 since launch. Positive reviews, dedicated community and thrifty marketing lead to the project breaking even solely due to pre-order sales, an impressive feat considering the glut of games that released last month. Most copies were sold digitally, unsurprising since rare boxed copies were like gold dust for several weeks.
"A full year of DLC" has been planned, but we reckon that Grand Theft Auto Online might slightly cut into the multiplayer heist 'em up space. Either way, be sure to read our PayDay 2 review for our final (and very complimentary) verdict.
Developer: Overkill Software
Publisher: 505 Games
The quality of PayDay 2 depends on the company you keep.
It's a blank canvas for riotous cooperative shenanigans, a selection of unpredictable randomised heists hewn out of an eccentric engine that's never quite fit for task. Your four-man crew will case banks, jewellery shops, art galleries, FBI headquarters and more in search of the big score; planning the perfect silent hit that, nine times out of ten, goes all to hell in the space of a single gunshot. Pure stealth descends into madcap improvised defence as you wait for a thermal drill to finish its interminable task, SWAT teams breaching through the windows and civilians screaming in the thick dust, followed by a breathless dash to the getaway car as bullets thud into your immaculate two-piece suit. Equal parts stealthy planning and insane fun factory, no heist is ever the same and tight teamwork is rewarded with a big fat payout.
Conversely, you'll need to roll the dice if you decide to team up with randomers - and played solo it's akin to purgatory. In effect, PayDay 2 will either be the best or worst game you'll buy this summer.
Or more accurately: it will be the best game that you and three friends buy this summer.Click here to read more...