Login | Signup

SimCity

SimCity's offline mode goes live today, take the win mayors

Author:
Jonathan Lester
Category:
News
Tags:
EA, Maxis, PC, PC games, SimCity

They said it couldn't be done. They said it was impossible. But, at long last, SimCity is finally going to be playable offline when a major update hits later today. Maxis have taken the servers down at the time of writing to prepare for the update, which has long topped many a mayor's wishlist.

Singleplayer sessions are saved locally, granting you access to all region maps, multiple cities and a fixed-price Global Market. Naturally Citylog, leaderboards, achievements, friends lists, region invites and other multiplayer acoutrements won't be available.

This will be great news for many players, but the issue of restrictive city size limits still hangs over SimCity like the sword of Damocles. Hopefully this will be the next priority for Maxis over the coming months (unless, as my inner cynic suggests, they're planning to just shut the servers off later this year).

SimCity £11.99 at GameFly on PC

Author:
Brendan Griffiths
Category:
Deals
Tags:
PC games, SimCity

SimCity £11.99 at GameFly on PC

SimCity | GameFly | £11.99 (with code) | Discount Code: UKMAR20OFF
Price ComparisonReview

One year on, we're still not particularly happy with SimCity, but at least Maxis are still working on it. Sort of. At £11.99 with the above discount code, you might want to give it a go if you've been on the fence for a while. Still not sure? Well, Matt put together an article this week on whether the game is worth buying in its current state, so go see what he says.

Thanks to Jas10 at HotUkDeals.

SimCity: Is it finally worth buying one year on?

Author:
Matt Gardner
Category:
Features
Tags:
EA, Maxis, SimCity, Videos

SimCity: Is it finally worth buying one year on?

We had to give it one more chance; we always said we would. What with all of the talk of Maxis finally delivering an offline mode, fixing the problems that plagued SimCity during its first few months, and finally having a game that was actually playable, we felt it was important to see whether or not, one year on from release, SimCity might actually be worth paying money for.

You can nab the game for under £20 these days, a far cry from the almost laughable digital prices EA had the gall to set at launch. The content that was missing from those early days is now fully operational -- regions now make sense, and you're only left waiting a minute or two for regional features and buildings to register rather than hours or days or weeks or, in some cases, months.

The simulation is still a little wonky in places, but GlassBox does its job more or less properly now. There'll still be the occasional oddity here and there, but Benny Hill moving vans and school buses stealing children are no longer the problems they once were.

We said this time last year that visually, GlassBox did a wonderful job, and that the UI was glorious, and that still holds true. The first few hours of SimCity are better than ever, effortlessly addictive, and brimming with charm. But then you hit the wall, and you have two options: start a new city, or wait. And wait. And wait.

Fixing bugs and ironing out creases is one thing, but the trouble with tidying up the mess means that now, more clearly than ever before, we can see just how fundamentally flawed the region system is on a conceptual level. We'd hoped that the opposite might have been true, having been vociferous in our condemnation of the minuscule city sizes; but alas. You can here me chat about it in distraught and disappointed tones in the video below.

Click here to read more...

SimCity is £14.99 at Funstock Digital, if you dare

Author:
Jonathan Lester
Category:
Deals
Tags:
EA, PC, PC games, SimCity

SimCity | Funstock Digital | £14.99
Price Comparison | SimCity Review

So, SimCity then. What should have been an amazing interconnected experience launched as a massive overpriced disaster, and took months getting nowhere fast. However, things have improved somewhat - and an offline mode will be added soon. Funstock Digital's £14.99 price is a damn sight better than the ludicrous £60 EA wanted at launch. Thanks to Spinderp @ HUKD!

PayPal users can alternatively consider GamersGate's £15.28 option.

SimCity getting offline mode, no-one really cares any more

Author:
Matt Gardner
Category:
News
Tags:
EA, Maxis, PC games, SimCity, Simulation games

SimCity getting offline mode, no-one really cares any more

SimCity is finally getting the offline mode that we stopped clamouring for six months ago after it became readily apparent that the cities would remain the same size and Maxis didn't have a clue what they were doing.

Wait.

I mean SIMCITY IS GETTING AN OFFLINE MODE! Crack open the bubbly! Fire up the rock music and the inflatable vodka luge! Let's get this party started!

Click here to read more...

Maxis Start Discussions For SimCity Mods And User-Generated Content

Author:
Matt Gardner
Category:
News
Tags:
EA Games, Gaming mods, Maxis, PC games, SimCity

Maxis Start Discussions For SimCity Mods And User-Generated Content

Well it's about time. Maxis have finally begun communications with prospective modders, opening discussions for the possibility of SimCity mods and user-generated content.

Click here to read more...

Maxis Announce SimCity Cities Of Tomorrow Expansion Pack

Author:
Carl Phillips
Category:
News
Tags:
Announcement, Expansion Pack, SimCity, SimCity Cities Of Tomorrow, Trailers

Maxis Announce SimCity Cities Of Tomorrow Expansion Pack
New Building & Transport Styles

It appears that hot on the heals of their Red Cross fund-raising effort, Maxis have more SimCity news to share. It was announced today that that first expansion pack for the troubled city building simulation, titled Cities Of Tomorrow, is coming and will be released on 15th November. Set fifty years from today, players will be able to upgrade their metropolis with neon-clad buildings, install monorail systems, and generally turn their city into something like Blade Runner (but without the replicants, sadly.) Unfortunately (or fortunately, depending on your viewpoint on making people pay for it) it appears the expansion pack will not provide an offline mode for the game or increase the size of city limits, although there is mention of more verticality with the new additions.

You can check out the announcement trailer by hitting the jump.

Click here to read more...

SimCity Red Cross DLC Donates 80% To Charity

Author:
Jonathan Lester
Category:
News
Tags:
DLC, EA, Maxis, Red Cross, SimCity

SimCity Red Cross DLC Donates 80% To Charity

EA has teamed up with the Red Cross for a new SimCity DLC pack, designed to raise money for the medical charity.

Click here to read more...

SimCity Update 7 Adds Raise/Lower Tool

Author:
Jonathan Lester
Category:
News
Tags:
EA, Maxis, PC games, SimCity, Simulation games, Update

SimCity Update 7 Adds Raise/Lower Tool

SimCity is due another update later this month, which will let players raise or lower roads to create bridges or underpasses directly from the drawing tool. It's a neat feature, at least by the looks of a new explanatory video starring Maxis’ Guillaume Pierre.

Click here to read more...

Key SimCity Developers Leave Maxis To Form Indie Studio

Author:
Jonathan Lester
Category:
News
Tags:
Indie Games, iOS games, Jellygrade, Maxis, SimCity

Key SimCity Developers Leave Maxis To Form Indie Studio

Three crucial SimCity developers, including creative director Ocean Quigley, have departed from Maxis to found Jellygrade Studios; a new simulation-centric outfit targeting tablet games.

Click here to read more...

Game Buzz | Episode 38 - Mattrick's Moment

Author:
Matt Gardner
Category:
News
Tags:
Broken Age, Crowd Funding, Don Mattrick, Double Fine, EA, Game Buzz, Games With Gold, Micrsoft, Podcast, PWNCAST, SimCity, Xbox One, Zynga

Game Buzz | Episode 38 - Mattrick's Moment

This week on Game Buzz, we discuss Don Mattrick jumping ship from Microsoft to Zynga; we take a look at the suggestion that the Xbox One dashboard has been designed purposefully around advertisement opportunities; and we ask how on earth Microsoft managed to mess up a good thing in Games With Gold. Outside of the Redmond omnishambles, we talk a little bit about Broken Age and how unfettered ambition could spell danger for the crowdfunding model; we shake our heads at the recently leaked EA survey for SimCity; and we try and solve the specs vs. games debate.

Game Buzz | Episode 38 - Mattrick's Moment. Recorded 5th June, 2013.

Parental Advisory: We've tried to keep it as conversational and informal as possible, and you should be warned that there may be some instances of strong language.

Click the banner or the title link above to play the podcast, or right click and select 'Save Link As' to download the file onto your hard drive.

Want more? Check out the rest of our PWNCAST posts onsite, hit us up on iTunes, or subscribe to the PWNCAST Feed here.

Game Buzz | Episode 38 - Mattrick's Moment Game Buzz | Episode 38 - Mattrick's MomentGame Buzz | Episode 38 - Mattrick's MomentGame Buzz | Episode 38 - Mattrick's MomentGame Buzz | Episode 38 - Mattrick's Moment

SimCity Survey Canvasses Player Opinion On Larger Cities, Offline Mode, More

Author:
Jonathan Lester
Category:
News
Tags:
EA, Maxis, PC games, SimCity

SimCity Survey Canvasses Player Opinion On Larger Cities, Offline Mode, More

Maxis are currently surveying SimCity players to see what they'd like from the game, asking whether larger cities and an offline mode might be of interest.

Click here to read more...

SimCity Update 5.0 Rolls Out, Still Doesn't Expand City Limits

Author:
Matt Gardner
Category:
News
Tags:
EA, Maxis, Patch Notes, Sigh, SimCity

SimCity Update 5.0 Rolls Out, Still Doesn't Expand City Limits

This week's hilarious SimCity patch note of choice is the following:

"Fixed an issue where Sims would not be able to take transit out of cities with lots of streetcars or shuttle buses. This could cause some cases where commuting Sims could not return home and their homes would go abandoned."

Yep, that's right. Wondered why some of your houses were crumbling into abandoned dilapidation? It's because the game stranded your citizens in a neighbouring city.

Of course, our main issue with game still hasn't been fixed (and we'd argue calling the game SimCity is by now something of a violation in trade description given that we've only ever managed to build a small skyscraper-stuffed town) so we won't be playing it any time soon. If for some reason you're still playing the game out of misguided solidarity to... EA?!... the full patch notes are after the jump.

Click here to read more...

SimCity Amusement Park DLC Out Today

Author:
Jonathan Lester
Category:
News
Tags:
DLC, EA, Maxis, PC games, SimCity
Discuss:
SimCity | PC

SimCity Amusement Park DLC Out Today

SimCity's first major DLC pack - a selection of theme park rides and facilities - has released today on Origin for £7.99.  Our wholesale disappointment with Maxis' broken simulation is a matter of public record, but if you're interested, we've got a new trailer and details after the break.

I can't help but feel that our city limits should be a bit bigger to fit all this new stuff in. I wonder if anyone's pointed that out before...?

Click here to read more...

SimCity Update 4.0 Out Today, Will Fix Global Economy

Author:
Matt Gardner
Category:
News
Tags:
EA Games, Maxis Software, Patch, PC games, SimCity, Simulation games
Discuss:
SimCity | PC

SimCity Update 4.0 Out Today, Will Fix Global Economy

It's only taken the best part of three months, but leaderboards and a working global economy are finally coming to SimCity! Yay!

Not that this will encourage us to fish our copy out of the volcanic crater we hurled it into, you understand.

There are a number of bugs being fixed and features being restored in Update 4.0, and this time, the hilarious bug fix of the week goes to adding in features that were promised at launch.

Also, apparently the clouds weren't working properly. They will now rain, which is nice.

Click here to read more...

SimCity Amusement Park Expansion Confirmed

Author:
Jonathan Lester
Category:
News
Tags:
DLC, EA, Maxis, PC games, SimCity

SimCity Amusement Park Expansion Confirmed

Maxis have confirmed that SimCity's first major expansion will release in just under two weeks, after details of the funfair-themed DLC pack leaked out on Green Man Gaming.

Click here to read more...

SimCity Update 3.0 Incoming, Patch Notes Are Once Again Inadvertently Hilarious

Author:
Matt Gardner
Category:
News
Tags:
EA Games, Maxis, Seriously who's still playing this piece of @#£*$!?, SimCity, SimCity Update 3.0
Discuss:
SimCity | PC

Have you been having trouble with disappearing vehicles? Inexplicable pollution? Traffic issues? Buildings somehow being built on top of one another?

Well you can pack you fear off to distant lands, as SimCity Update 3.0 is here to save the day!

Or, you know, screw the game up even more.

Check out the patch notes after the jump >>

"Inexcusable": Will Wright Weighs In On SimCity

Author:
Matt Gardner
Category:
News
Tags:
EA, Maxis, SimCity, Will Wright
Discuss:
SimCity | PC

Will Wright, the man who made Sim City a household name, has weighed in on the recent SimCity debacle, saying that although he feels for the development team and has been enjoying the game of late, releasing a fundamentally broken game at full price is "inexcusable".

Click here to read more...

SimCity Fixes “Currently In Development,” Maxis Insists

Author:
Carl Phillips
Category:
News
Tags:
EA, Honking Trees, Maxis, Patches, SimCity

The War On Honking Trees Continues

We already reported on how Update 2.0 for SimCity had brought in as many new bugs as it had allegedly fixed, but now Maxis have released a statement on their official forums to address the current situation. Acknowledging that players are “eager for more,” the post details some of the issues they are currently looking into.

Click here to read more...