David Hayter has penned a rather touching missive regarding his feelings around missing out on Metal Gear Solid V, stating that if it were up to him, he'd happily play the role of Snake forever, and that the though of hearing someone else playing the role is making him feel "a little ill".Click here to read more...
Recent reports indicate that a Blu-Ray bundle of pure gaming joy (and a fair bit of misery) may be headed to the PS3 early next year. According to a TSA report, a reskinned HD collection of Ico and Shadow of the Colossus could well be with is as soon as Q1 2011.
It's still all relayed rumours and whispered prophecies at this stage- but with mulitple sites reporting the same story, there's probably some weight to this one. The Team Ico titles were some of the finest and most nuanced experiences ever coded and we'd be delighted to see them make a next-gen appearance. [TSA]
Due to a combination of laziness and gaming's ever-increasing popularity, movie adaptations of videogames are becoming more and more prevalent in today's cinema. Our recent game buzz and movie news bulletins have chronicled Hollywood's increasing desire to bring our gaming heroes to the silver screen, with Uncharted, Hitman 2 and even a newly-announced Mass Effect movie on the horizon. These films are typically viewed with a mixture of resentment, fear and disappointment (due to the fact that they tend to suck beyond all reason).
However, David Hayter, the voice of Solid Snake and writer of the original (and best) X-Men movie, believes that the videogame movie genre can learn from comic book adaptations. According to the legendary voice actor, recent successful comic adaptations (Iron Man, X-Men, Dark Knight etc.) have learned the value of the original comic book stories and source material- learning lessons from early failures.
"If you don't take the source material seriously, then you're never going to adapt it well. And you're certainly never going to adapt it to the standards of video game fans, who are pretty exacting and have come to expect a pretty serious product when they put down their money. [Executives] don't really appreciate how elevated that medium has become, and how far beyond studio movies video games have become."
Wise words indeed. Studio execs need to learn that game movies will continue to suck until the writers respect our beloved source material. [Kotaku]
We've been keeping a close eye on the Microsoft management reshuffle- and it's finally happened. In a surprise move, Robbie Bach has stepped down from his post, apparently because he could not commit to another three years of contractual Xbox development. J Allard has also resigned- but will remain in the Entertainment & Devices Division as an official advisor. Considering that he sired the Xbox and played a key role in Microsoft's first foray onto the internet, his expertise will be sorely needed with Natal around the corner. [1UP]
Bungie's recent deal with Activision has been dominating the recent headlines, but EA isn't to be outdone. Ratchet and Clank developers Insomniac Games has signed a multiplatform deal with EA, opening up their gaming audience threefold. Now that the dust has settled and the smoke has cleared, here's a quick roundup of what we know!