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Uh-oh, Sony just called the PS Vita a "legacy platform"

Author:
Jonathan Lester
Category:
News
Tags:
PS Vita, Sony

Uh-oh, Sony just called the PS Vita a "legacy platform"

It's no secret that the PS Vita is floundering here in the West, despite a fantastic selection of localised Japanese games releasing on a regular basis. After completely sidelining it at last year's Gamescom presentation, Sony has now described their premium handheld as a "legacy platform."

Which is not great news, frankly, but might not be as damning as it first sounds.

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Sony E3 2015 Predictions - "the pressure is on for PS4"

Author:
Jonathan Lester
Category:
Features
Tags:
E3 2015, God Of War 3 Remastered, No Man's Sky, PS Vita, PS4, Sony, Uncharted 4, Wild

Sony E3 2015 Predictions - "the pressure is on for PS4"

E3 2015 starts in less than three weeks, promising one of the most fiercely-contested expos of recent years. We're doing our best to predict what each publisher and manufacturer will bring to the table, so having covered Microsoft yesterday, it's time to take a look at their rival sitting pretty in the blue corner.

Sony are leagues ahead of the competition in terms of sales, console hardware specs and Bloodborne, but does their confirmed 2015 games lineup put them at a disadvantage? What about the Vita? It all comes down to how willing Sony are to surprise us.

Brendan

Sony E3 2015 Predictions - "the pressure is on for PS4"

Sony's E3 showing is probably going to be packed with the hottest 2016 lineup of all the platforms. Uncharted 4 and Project Morpheus are bound to get some stage time and it'd be great to get some pricing and release date info for the headset.

I really hope the Guerrilla Games IP will finally be revealed, especially if it's related to that 'leaked' image from a while back. The one with giant robot dinosaurs facing off against tribesmen. Who the hell wouldn't want that! I wouldn't mind a new Killzone, but it'll need to be an improvement over the pretty, yet dreary, Shadow Fall.

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Pressure mounts on Sony for this year's E3

Author:
Brendan Griffiths
Category:
Features
Tags:
E3 2015, Project Morpheus, PS4, PS4 games, Sony

Pressure mounts on Sony for this year's E3

As expo season hurtles towards us once again, Sony's PS4 has a comfortable lead over Microsoft's Xbox One. But Microsoft's console has a premium Christmas lineup of mass appeal console-exclusive titles including Halo 5, Forza 6, Gears of War Remastered (probably) and Rise of the Tomb Raider. Expect them to market Call of Duty: Black Ops III so heavily as to make it look like an exclusive too.

Microsoft will splash the cash on an intense marketing barrage on our TV, laptop and tablet screens over the all important Xmas holiday season with this selection of familiar brands. As things stand, Sony's Christmas lineup so far is certainly lacking titles to resonate with masses. But this could all change by the time Sony leaves the stage at E3 2015. Don't forget to make a note of the conference times.

Sony UK's Fergal Gara told MCV: "There is plenty for gamers to get excited about already, such as Tearaway for PS4 and No Man’s Sky. That’s just the start of what is on the table right now. So I don’t have any concerns that we will have a lack of strong software for PS4 this peak."

Pressure mounts on Sony for this year's E3

We hope for Sony's sake that they do have some big reveals for E3 as pinning your Xmas sales ambitions on Tearaway and No Man's Sky sounds like madness. Don't get me wrong, Tearaway was fantastic on the Vita and we're glad to see it reworked for the PS4, but it hardly has the same mass appeal as a single one of the Xbox exclusives mentioned earlier. And as for No Man's Sky, this could be one of the best games on the PS4 yet, but again, the whole concept is incredibly vague for that vital mass appeal, which is sadly what makes or breaks your Christmas sales. Given the lack of any extensive hands-on reports on the game, we wouldn't be surprised to see it fall into 2016 too.

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It's on: Sony & Microsoft lock down their E3 plans

Author:
Jonathan Lester
Category:
News
Tags:
E3 2015, Microsoft, Sony

It's on: Sony & Microsoft lock down their E3 plans

Prepare for a late night and some fierce competition, boys and girls, because Microsoft and Sony have finally locked down their E3 schedule.

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Sony in hot water over 'disappointing' 20th Anniversary PS4 competition

Author:
Jonathan Lester
Category:
News
Tags:
PS4, Sony

Sony in hot water over 'disappointing' 20th Anniversary PS4 competition

The idea was brilliant. Celebrating 20 years of PlayStation consoles, Sony created a strictly limited run of special edition PS4 consoles and made them available to purchase by way of a number of competitions designed to get the community involved. Tweeting clues, releasing riddles to solve and collaborating with GAME should have made for a fun and collaborative way of bringing the 'PlayStation Nation' together.

Unfortunately, human nature being what it is, the competition was soon compromised as resources were shared and clues were data-mined early, resulting in a complete shambles. The Advertising Standards Authority has now rapped Sony across the knuckles for the way they handled the situation even though it was conducted in good faith.

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Sony aren't holding a Gamescom press conference this year

Author:
Jonathan Lester
Category:
News
Tags:
Gamescom 2015, PS4, Sony

Sony aren't holding a Gamescom press conference this year

Gamescom is the biggest gaming expo in the world and growing, with millions of gamers (both developers, press and public) storming the Koelnmesse every year. It's also the site of many a Sony PR coup, from 2013's magnificent one-upmanship with the PS4 pricing to last year's slew of exciting indie titles.

However, in a surprise move, Sony has announced that they won't be holding a Gamescom presser this year.

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PS4 sails past 2 million UK sales

Author:
Jonathan Lester
Category:
News
Tags:
PS4, Sony

PS4 sails past 2 million UK sales

The PlayStation 4 has now sold 2 million consoles in the UK alone.

In other news, shares in hot cakes are tanking.

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COMMENT | PS4 hits another sales milestone - how Sony definitively won a three-horse race

Author:
Jonathan Lester
Category:
News
Tags:
Financials, PS4, Sony

COMMENT | PS4 hits another sales milestone - how Sony definitively won a three-horse race

The PlayStation 4 is bringing home the bacon in extraordinary amounts for Sony. Their latest financial report spells it out in black and white: over 22.2 million consoles sold worldwide and $11.5bn raised for the PlayStation division, buoying up the stagnant PlayStation Vita and PS TV.

It's an impressive showing for Sony's powerful machine, but more impressive still is how they managed to achieve it in the first place. Looking back over the last eighteen months, we can see an astonishing campaign of smart, ruthless and successful decisions that put Sony's console clear ahead of the current-gen competition in terms of sales... even though most of the biggest exclusives are still many months away.

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PS Vita Version 3 - Third time lucky?

Author:
Brendan Griffiths
Category:
Features
Tags:
Handheld gaming, PS Vita, PS Vita 3000, PS Vita games, Sony

PS Vita Version 3 - Third time lucky?

Have you recently heard rumblings a new version of the PS Vita handheld could be in the works? While only a few diagrams have appeared, the validity of which are highly questionable, it got me thinking that maybe a third version of the Vita could be third time lucky for Sony. Here's how they could turn things around.

Of course, the Vita's 'success' so far is a divisive topic. Gamers expecting a handheld that pumped out AAA titles like Uncharted: Golden Abyss on a regular basis feel understandably short-changed as Sony and third-party developers never really supported the Vita with any true ambition.

On the other hand, the PS Vita has been a treasure trove for fans of niche Japanese titles, with interactive novels and JRPGs in particular blossoming. Indie studios have also done well with the Vita and many titles have benefitted from being included in the Instant Game Collection's monthly updates with PlayStation +. In regards to that last point though, many of those titles have also been cross-buy and played on the PS3 or PS4 instead.

PS Vita Version 3 - Third time lucky?

If the rumours of a third version of the PS Vita (or PS Vita 3000) turn out to be true though, it would appear that Sony aren't content to see the handheld's legacy to be one only fondly remember by niche connoisseurs.

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Bloodborne has already sold 1 million copies

Author:
Brendan Griffiths
Category:
News
Tags:
Bloodborne, From Software, Sony

Bloodborne has already sold 1 million copies

Sony have just confirmed that as of April 5th, Bloodborne has sold over one million copies. This is the number sold worldwide and marks a huge success for the Sony/From Software partnership as fans of the Dark Souls series, and probably a fair few new fans, have flocked to the game since its release just a few short weeks ago.

Shuhei Yoshida, President of Sony Computer Entertainment Worldwide Studios said: "Bloodborne was a new challenge for us, and our goal was to create a title that took full advantage of the power of PS4." And also: "I am thrilled that so many users have been enjoying the extremely rich and detailed world, beautiful melancholic atmosphere and palpable tension of Bloodborne. [Sony] will continue to bring exciting software titles that offer entertainment experiences only possible on PS4."

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COMMENT | Sony's OnLive buyout proves that PlayStation Now is PlayStation's future

Author:
Jonathan Lester
Category:
News
Tags:
OnLive, PlayStation Now, Sony

COMMENT | Sony's OnLive buyout proves that PlayStation Now is PlayStation's future

After five years of service, streaming games pioneer OnLive is closing down. Despite being the first players on the scene and delivering a good service, they were sadly caught short by an internet infrastructure that was too slow and inconsistent to guarantee smooth gameplay, then bludgeoned down by bigger rivals who sauntered in later. It's a shame, but the writing has been on the wall for years.

We wish the team well, but this article isn't exactly about OnLive. Rather its about who swooped in to scoop up all the juicy technology patents just lying around, begging to be snaffled. Sony.

With PlayStation Now rolling out this year, it's clear that Sony sees cloud-based game streaming as playing a huge role in the company's future.

COMMENT | Sony's OnLive buyout proves that PlayStation Now is PlayStation's future

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Bloodborne makes my blood boil. So why do I play it?

Author:
Brendan Griffiths
Category:
Features
Tags:
Bloodborne, From Software, PS4 games, Sony

Bloodborne makes my blood boil. So why do I play it?

Playing Bloodborne pisses me off. A lot. It makes me want a cigarette despite giving them up over a decade ago. So why has it pulled me in more than any game has in a long time and I'm still playing it every chance I get? Bloodborne feels like strange new territory to me. Sure I played the original Demon's Souls and while appreciating what it was trying to do, I just never jelled with it, so I never bothered with Dark Souls either. So what the hell is going on here? Let's see why on earth I'm doing this to myself.

Bloodborne insists on the most twisted of relationships between a game and the player. No matter how good you get, you will always give more than the game will give back. The time commitment alone for such a pathetic pace of progression seems like a nightmare throughout. I'll frequently hit walls where I can't even grind as the cost to level up each time rises considerably and is rarely matched with 'inflation' or the amount of Blood Echoes I can squeeze from a current area's enemies.

But there are moments in Bloodborne that seem rewarding. Discovering a new route hidden behind some crates for example can open up huge sections of Yharnam and provide me with an alternative to getting ripped apart from the same group of enemies that I'm too weak to take on at my level. Better yet, once shortcuts start opening up, the deaths become much less frustrating as I can make my way to my Bloodstain again with less hassle each time.

The 'rewarding' element in Bloodborne can't be compared to other games (Souls aside maybe). This is because you'll have to work incredibly hard for every level or stat you upgrade. Blood shards to upgrade weapons become very rare after your first upgrade, making every extra one I found before reaching Old Yharnam an absolute treasure. And now the game wants a new type of item to keep upgrading the weapon - now that I have a bag full of now-useless shards.

Bloodborne makes my blood boil. So why do I play it?

Bloodborne's world and in particularly the 'level' layouts are incredible and form one of the core pillars to sticking with the game. I've become fully immersed into the game's world. With no-onscreen map to help me, I must attempt to orientate myself and rely on a real sense of direction as to where I am in relation to other areas. I have to understand where I am in the world, as if it was a real place to explore. No other game demands this to such an intense degree.

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COMMENT | PlayStation Home dies with a whimper, but will anyone miss it?

Author:
Jonathan Lester
Category:
News
Tags:
PS Home, PS3, Sony

COMMENT | PlayStation Home dies with a whimper, but will anyone miss it?

PlayStation Home, Sony's attempt to create a shared persistent virtual universe for PlayStation gamers, is no more. The service shut down today with barely a whimper, not a single official special event to mark its passing. Just a blank screen and a network error.

We're not convinced that anyone noticed.

Still, let's take a look back at PlayStation Home from its unlikely birth to today's demise. Did you know, for example, that it started life as an attempt to one-up the Xbox 360's killer feature?

COMMENT | PlayStation Home dies with a whimper, but will anyone miss it?

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COMMENT | PlayStation TV should be essential at £44.99, but Sony needs to support it properly

Author:
Jonathan Lester
Category:
Features
Tags:
PlayStation TV, Sony

COMMENT | PlayStation TV should be essential at £44.99, but Sony needs to support it properly

Last week we exclusively broke the news that Sony officially slashed the price of the PlayStation TV down from £89.99 to £44.99, turning what was once a somewhat niche proposition a an incredibly tempting offer. Amazon sales went through the roof as other sites soon caught onto the story (and linked to us in the main, which was much appreciated), but in all the commotion we didn't have time to discuss what this means for Sony's odd yet adorable little device.

So let's put that right. At £44.99, PlayStation TV is now almost a must-buy purchase for any PS4 owner... but it deserves and needs much more support from Sony to fully realise its potential.

Forty-five quid will net you a lot of functionality and a penny change. First off, PlayStation TV allows you to stream PS4 gameplay to another room in your house, allowing you to pick up and play your games if the lounge is busy or slink upstairs for a quick Bloodborne session.

COMMENT | PlayStation TV should be essential at £44.99, but Sony needs to support it properly

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PlayStation brings home the bacon for Sony

Author:
Jonathan Lester
Category:
News
Tags:
Playstation, PS4, Sony

PlayStation brings home the bacon for Sony

Nearly three billion Dollars' worth of bacon, in fact. During the last financial quarter.

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Uncharted 4 delay paints a tough Christmas for PS4 this year

Author:
Brendan Griffiths
Category:
Features
Tags:
Console wars, PS4 games, Rise Of The Tomb Raider, Sony, Uncharted 4: A Thief's End

Uncharted 4 delay paints a tough Christmas for PS4 this year

So, Uncharted 4 has been pushed back to Spring 2016. As news goes for PS4 gamers, it's pretty damn heartbreaking. But as we've said time and again here at Dealspwn, delays aren't always a bad thing for a game. We've had enough of unfinished releases like AC: Unity and DriveClub, and are trying to be as patient as possible for the likes of Batman: Arkham Knight and The Witcher III, both of which have needed more time before the developers have been ready to unleash them. And major kudos to them for that and as much as it pains me to say it, Kudos to Naughty Dog too.

But with Uncharted 4 gone from the PS4's Holiday Season/Christmas line-up, it's hard not to think that staff at Microsoft and Square Enix are laughing their assess off. First up, let's talk about Tomb Raider. Lara's next outing,  Rise of the Tomb Raider, is a timed Xbox One exclusive and was set to go head to head with Uncharted around Christmas (naturally, you'd buy both if you have both consoles), now Square's title will have no direct competition.

Uncharted 4 delay paints a tough Christmas for PS4 this year

Microsoft will no doubt be celebrating Uncharted's delay, but maybe Square are kicking themselves that their exclusivity deal means they won't be sweeping up sales from PS4 gamers with no Uncharted to play this year.

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Celebrate 15 Years of PlayStation 2 with its 15 Greatest Games

Author:
Brendan Griffiths
Category:
Features
Tags:
PS2 games, Retro games, Sony

Celebrate 15 Years of PlayStation 2 with its 15 Greatest Games

15 years. That's how long the PlayStation 2, the most successful console ever made, has been around. The PS2 wasn't just important for games, Sony were massively influential in making DVD the film format of choice by slyly slipping a DVD player into millions of homes too, much like they've did again with Blu-ray and the PS3. The games are what mattered though. Here's our list of the Top 15 titles we felt were amongst the most important. Of course, some tough choices had to be made, but that's how strong 15 years of PS2 really was. PS3 and Xbox 360 didn't get close to those numbers, but with the PS4 already at 20 million, maybe Sony fancy their chances. Here we go then, in order of release year...

Celebrate 15 Years of PlayStation 2 with its 15 Greatest Games

1: Grand Theft Auto III (2001)

The one that changed everything. The leap into a living, breathing 3D city from the old bird's-eye-view made GTA a place we'd spend months exploring in a never-ending crime-spree. The freedom GTAIII offered hadn't been seen before and the range of side-missions, collectibles and Rockstar's trademark humour and storytelling kept gamers glued to their screens well into the new year. Even now players would be able to load up the game and remember every street of the game as if they had actually lived there. Vice City might be the seminal title and San Andreas was bigger and packed with even more variety, but GTAIII will always be remembered as a true trendsetter.

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12 ways The Order: 1886 could match the hype with a sequel

Author:
Brendan Griffiths
Category:
Features
Tags:
Action Games, PS4 games, Ready at Dawn, Sony, The Order: 1886

12 ways The Order: 1886 could match the hype with a sequel

Would we take a sequel to The Order: 1886? You're damn right we would. Despite the first game being rather disappointing, we still feel there's enormous potential with Ready at Dawn's new IP. Hey, we gave Assassin's Creed a second chance after that 'meh' original and it went onto much better things -until Unity at least.

So enough beatings for The Order, instead we've got some tips on how it can get it right next time. Let's face it, we're not going to be asking for better graphics. The engine is clearly up to scratch and capable of running the gameplay and graphics without a hitch. But we're going to need more than pretty next time. Don't worry, you won't find any game one spoilers below.

12 ways The Order: 1886 could match the hype with a sequel

Co-op

Before release, I wasn't too bothered about the lack of co-op because I can appreciate how it's hard to do big Uncharted-esque action set-pieces with another player thrown into the mix. But then I played The Order and noticed that, well, there aren't really any big set-pieces at all. The biggest 'event' takes place with you blacked out as even that wasn't worth animating apparently. You just hobble around in the aftermath.

For the most part, Galahad is with an AI partner, which would have been a perfect excuse to swap them for an online co-op partner. Let's not dance around the issue, Gears of War is great fun in co-op and seamlessly integrated into co-op or solo play.

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3 Years Of PlayStation Vita: Happy Birthday Or Overdue Funeral? | Dealspwn roundtable

Author:
Jonathan Lester
Category:
Features
Tags:
PS Vita, Sony

3 Years Of PlayStation Vita: Happy Birthday Or Overdue Funeral? | Dealspwn roundtable

The PlayStation Vita is now three years old, and it has been an interesting ride. The stunning and stonkingly powerful handheld once promised AAA-quality games on the move, but three years on it finds itself largely ignored by the biggest developers and plenty of disillusioned gamers, as even Sony found other priorities and dedicated their biggest studios away from the device and towards the PS4.

But, in doing so, the PlayStation Vita has quietly found a new niche and target audience that we never really expected.

Sony are celebrating with a PSN sale and freebie party bag, but we have to ask: is this really a happy birthday? Or is it more of a case of reading the last rites for a console that's living on borrowed time? The three of us put our heads together and talked it out.

Brendan

3 Years Of PlayStation Vita: Happy Birthday Or Overdue Funeral? | Dealspwn roundtable

In all honesty, if it wasn't for the free games offered by PS+, I would have sold my Vita ages ago. Sony's technical marvel had a great start and proved that the handheld could do incredible things. Uncharted: Golden Abyss is still my favourite Vita game by miles and is a testament to the power of the handheld, offering a true AAA experience in the palms of your hands.

Since then though, we've rarely seen the effort from other studios. Killzone: Mercenary proved that FPS titles could work easily on the handheld, and Tearaway made fantastic use of the Vita's multiple input methods for a unique experience that the PS4 port is going to struggle to recreate.

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Sony no longer guaranteeing DriveClub PS+ Edition, but you shouldn't care

Author:
Brendan Griffiths
Category:
Features
Tags:
DriveClub, Evolution Studios, PS Plus, PS4 games, Sony

Sony no longer guaranteeing DriveClub PS+ Edition, but you shouldn't care

In a recent Metro interview with Sony Europe President/CEO Jim Ryan, he was unable to guarantee that the PS Plus version of DriveClub will ever be released.

Metro:  And… is there still going to be the free PlayStation Plus version?

Jim Ryan: That’s still being looked at.

Metro: You can’t guarantee that it will ever happen?

Jim Ryan: I can’t say anything at this stage.

Well, that doesn't sound good does it? DriveClub was originally planned to be a launch game for the PS4, but was delayed numerous times before its eventual release last year. The game was also originally supposed to be released for free on PS Plus, but as time went by, it emerged that the PS Plus version would be a slimmed down version of the game featuring only the India-based tracks.

Sony no longer guaranteeing DriveClub PS+ Edition, but you shouldn't care

When DriveClub launched, it was beset by online issues that completely broke the entire online side of the game. Forget multiplayer races, you couldn't even get the Challenges to work for weeks after launch.  And despite the experience being much more stable now -aside from the ridiculous penalty system- it looks like the free PS Plus version may never come into existence as it's encountered multiple issues during development.

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