Here's a fantastic way to play through many of the great Tom Clancy titles from recent years by paying next to nothing (if you want.) The minimum spend appears to be around 70p at the time of writing, which will get you Tom Clancy's Rainbow Six, Tom Clancy's Rainbow Six 3 Gold, Tom Clancy's Rainbow Six Vegas, Tom Clancy's Splinter Cell Chaos Theory, Tom Clancy's Ghost Recon, and access to the Tom Clancy's Rainbow Six Siege - Multiplayer Beta. Paying more than the average (currently £5.29) will also get you Tom Clancy's Rainbow Six Vegas 2, Tom Clancy's Splinter Cell Conviction Deluxe Edition, and Tom Clancy's Splinter Cell.
If you're feeling like you want absolutely everything, spending £6.53 will add Clancy's Ghost Recon: Future Soldier and Tom Clancy's Splinter Cell Blacklist, with more titles to be announced in the near future. There is of course a final tier - £49 for all the games previously mentioned, a Tom Clancy's Rainbow Six Siege pre-order, a Tom Clancy's Rainbow Six Siege t-shirt, and a coupon for 66% off up to any three Ubisoft titles in the Humble Store (although it excludes pre-orders).
One final note - all games need to be redeemed and played through uPlay. I'll let you decide if that's a bad or not-so-bad thing. Thanks to FantasyDeals @ HUKD!
Make sure to use GamersGate voucher code 10AN-SALE-FEB2015 for the extra discount.
GamersGate are currently willing to part with five Tom Clancy games for just under £1 each, and while they're all a bit long in the tooth, they all come highly recommended. Ghost Recon: Advanced Warfighter, Splinter Cell: Chaos Theory, Endwar, H.A.W.X and Rainbow Six: Vegas, the latter of which is still one of the best games of the last generation despite releasing at the very beginning of it. Plus it's a neat way of brushing up on your breaching and clearing before Rainbow Six Siege comes along! Thanks FantasyDeals.
If you're looking for an entry point in the Splinter Cell series before deciding whether to bother with the upcoming Blacklist, we'd recommend giving this one a shot. It's not as strict in regards to keeping stealthy as the previous games were, which should put you in good stead for the new game which will let you play it loud or quietly. The stealth is excellent here though and the story is arguably the best in the series yet.
Thanks to gamestraderjames at HotUkDeals.
It looks like a couple of unannounced listings have sneaked into GAME's shop window, with listings for the Ultimate Fr Cry Compilation and Ultimate Splinter Cell emerging with unfinished product pages.Click here to read more...
David Braben recently launched a Kickstarter campaign for Elite: Dangerous, a full sequel to the legendary space sim. However, the lack of any assets or video made it a bit of a hard sell for many potential backers. To put things mildly.
Thankfully, Frontier Developments have seen fit to rectify this slow start with a new video (presented by Braben himself) and several pieces of concept art. The team plans to raise $1,250,000 over the next two months - so now it's time to start getting excited.
Most of the concept art is included in the video, and you can see the rest on the Kickstarter UK page.
A triple-threat of new images have surfaced from what looks like an Ubisoft trailer. Although the backdrop of the image above certainly looks somewhat Arabian in terms of locale, we can't help but feel that the shadowy figurehead appears an awful lot like Michael Ironside's favourite gravelly-voiced stealth machine - Sam Fisher. Well, the way he looked in SC: Conviction, anyway.Click here to read more...
Former Assassin's Creed lead and Ubisoft Toronto head, Jade Raymond has suggested that it's time video games grew up, stressing that the industry doesn't "need to make the equivalent to a Michael Bay flick in order to sell five million copies".Click here to read more...
If we've worked this out correctly, ShopTo are currently running a seriously impressive saving on some great Tom Clancy games. £6.99 will save you a fair few squids since the bundle contains:
If you were less than impressed with the Jason Bourne-riffing experience in Splinter Cell Conviction, you might be pleased to hear Ubisoft is re-releasing the last generation trilogy, replete with HD graphics to boot. It's due on the 23rd, and Simply Games currently have the best pre-order price going at £19.85, saving you a good couple of quid. So chuck it in your basket, and brace yourself for much shadowy slinking, fashionable night-vision accessories and neck-breaking.
After an impressive E3 presence, Ubisoft have released a full schedule for their 2011 titles. Rayman Origins, Driver: San Francisco, The Black Eyed Peas Experience and Call Of Juarez: The Cartel have all been given release dates... but sadly, the Splinter Cell HD trilogy has been delayed by a few months.Click here to read more...
Ubisoft have finally announced the next title in their lucrative (if ailing) Tom Clancy franchise- and frankly, we couldn't be more excited. Whilst we've been expecting a new Rainbox Six title for some time, Joint Strike features protagonists from Third Echelon, Team Rainbow and Ghost 'future soldiers'... along with what appears to be a reference to the Assassin's Creed franchise? Crazier things have happened.Click here for more details >>
M0re great news for Sony fans. Just in case nabbing Mass Effect 2 isn't enough for you, Ubisoft has finally confirmed that the rumoured HD Splinter Cell Trilogy is indeed headed to the PS3. This package will include high def updates of the original Splinter Cell, Splinter Cell: Pandora Tomorrow and Splinter Cell: Chaos Theory. We don't know whether Move support will be included, but we reckon that stereoscopic 3D will probably make an appearance (due to the fact that the Ubisoft-produced Prince Of Persia HD Trilogy could be played in 3D). Expect Sam Fisher to split jump his way onto the PS3 at some point next year. [IGN]
This is a significant statement of intent. Considering Splinter Cell's overt Microsoft affiliation up until this point, we can surmise that future Splinter Cell titles will now be multiplatform releases or timed exclusives.
Sony Online Entertainment has announced that the anticipated PC/PS3 superhero MMO is set for a simultaneous dual platform launch on 14th January 2011. We're excited about the potential to create unique and exciting heroes on the PC, but many PS3 owners are worried about having to pay a monthly subscription on top of a premium RRP. Luckily DC Universe Online Game Director Chris Cao has stepped forward to explain the decision.
A little over a decade ago, people questioned subscription fees on a PC... Then they stepped into those first worlds, lived online, and came to realize that the experience was worth the expense.
The same thing is going to happen on the PS3. People are always willing to pay for good games, especially when they continue to grow and change. We've made a great game in DCUO and we're going to keep adding to it with each and every update.
In our opinion, subscription fees are often a good thing. They keep out the griefers, trophy hunters and... well... idiots... but we'd love to get your take on the situation. Either way, DC Universe Online promised to be the first MMO on the Playstation 3 and will soon deliver thanks to Final Fantasy XIV's woeful delays. [Eurogamer]
Viacom's recent decision to drop the undisputed kings of the music genre hit Harmonix pretty hard. EA passed up the opportunity to bring them on board, essentially leaving them without a publisher and with an extremely uncertain future. The situation has now turned decidedly nasty with a new lawsuit claiming that Viacom "diverted opportunities" from the studio in order to wriggle out of paying hefty performance related bonuses.
Viacom's distribution deal meant that every $1.00 worth of distribution fees that Harmonix saved during 2008 should result in a $3.50 payout to the disgruntled ex-shareholders (including the Harmonix founders)- but they simply haven't paid out. Apparently they're owed 3.5 times any gross profit in excess of $32 million earned in 2007, with a similar capped payment for 2008. This outstanding bonus runs into millions of dollars. [Gamasutra]
I hope they know what they're getting into. These cases can be extremely difficult to prove and even harder to settle... and we all know that they can take an age to resolve. Just ask West and Zampella...
It's a time of great upheaval within the game's industry, and in line with the current trend for change, developer Clint Hocking has announced he will be parting company with Ubisoft. This might not seem like such a big deal in the wake of the Infinity Ward-furor over employee bonuses, but Hocking was one of the company’s most creative developers. Spending nearly a decade at Ubisoft, he played a major role in the creation of the Splinter Cell series and went on to become lead designer on Far Cry 2. And although the latter title polarized opinion, Hocking’s absence will certainly be felt by the company.
After ‘fiddling around more or less constantly with the unreal level editor’, Hocking managed to secure a job at Ubisoft after sending them his resume ‘just for a lark’. Now, ten years down the line, he explained that the time had come for him to ‘bid farewell’ to his cushy-position at Ubisoft (which he described as ‘tragically comforting’).
‘I need to walk on hot coals and sleep on a bed of nails. I need to chew on broken glass. I need to drink paint. This post has gotten long enough and I am still afraid to come to the point, but what I really need more than anything is to write these words: I gave notice of my resignation to Ubisoft on Monday, April 26th, 2010.’ Hocking’s next move remains unclear, but now that he has broken free from the corporate shackles of Ubisoft, let’s hope his best work is yet to come. [Joystiq]
With PC gamers continuing to view DRM like it’s the kryptonite of videogames, Sega reckon they have come up with solution everyone can live with. Outlining the DRM feature which will guard their forthcoming third-person-action-RPG Alpha Protocol, they company explained how players would not need a constant internet connection and, potentially, would not be hampered by a limited number of installations.
Dubbed Unlioc: SoftAnchor, the system allows player to have up to five installations active at one time, with each installation requiring a one off online activation. However, if you’re lucky enough to have the game installed on five computers, you won’t lose one of your online activations if one of your computers crashes or if you need to reinstall the operating system. All you need to do is deactivate one of your old installations – something which can be done from any computer with a working internet connection.
The only problem is that this isn’t much good if - for whatever reason - you don’t happen to have a working internet connection. However, compared to what’s gone before, this ‘one of activation, limitless installation’ system seems like a much fairer deal, and lets hope Ubisoft decide to follow suit with something similar. For a full rundown check out Sega’s blog. [Eurogamer]
If you’ve already been getting stuck into Halo: Reach’s online Beta, Bungie warn that ‘it’s not quite fully operational’ as they strive to iron out a few imperfections. Players should expect a ‘suboptimal performance’ according to the Bungie Website. ‘Once again, thanks for being patient. Unless of course you weren't patient at all and you made like a million posts to the feedback forum to complain about the outage even though there were already like a million posts already made complaining about the outage. If you were that guy, thanks for nothing!’.
Clearly it’s been a long night . ‘We're not out of the woods just yet. If you experience any problems connecting or getting into games, please let us know about it. Politely, of course’. Halo Reach’s online multiplayer went live yesterday and can be played by anyone with a copy of ODST. [VG247]
Hot on the heels of Marius' SC: C post yesterday for PC gamers, comes news that ShopTo has dropped the price on the Xbox 360 version of the game. Now cheaper than Zavvi's offer (including the voucher code discount) by over a pound, Gold and Silver ShopTo members can enjoy even further discounts thanks to £2 and £1 store credit respectively on this item only. The offer ends on Monday though, so get your skates on.
Sam Fisher is pretty angry: his daughter is gone, the company he used to work for are a bunch of backstabbing bastards and he's gone and lost his fancy green goggles. Cue a stealthy action game with a slightly different tone than the other games in the series. No longer the clean and spotless invisible assassin, Sam is more like the shadowy Angel of Death is this title. Rather than leaving no trace of his actions, now it's all about ramping up the fear factor and terrifying your adversaries.
With a host of co-operative levels, and a mini original campaign to play through with a chum, not to mention a bunch of multiplayer modes that recapture the 'classic' Splinter Cell feel, you don't really notice the brutally short length of the main story. I've got to say, I got a great little kick out of this game and the feeling of stealthy empowerment is excellent. From the excellent tag and execute mechanic to the brutal, context-sensitive interrogations, this is a Sam Fisher who's more engaged with the action, more direct, and far more threatening. And you know what? It might just be his best outing yet.
Thanks to leeds_united_afc at HUKD
Sam Fisher is pissed off. His daughter is dead, the country he loves and has sworn to protect has turned its back on him, and the company he used to work for is now trying to kill him. He's had better days to be sure, but better games? Perhaps not.
If that sounds intriguing, and if you're a fan of 3rd person action titles then it really should, you'll be pleased to know that you can get the game for under £30 now thanks to Zavvi. Normally priced at £29.95, using the APRIL2 voucher code (valid until the end of the month) will drop the price to 327.95, saving you £3.50 on the nearest competitor over at Tesco.
Conviction is a true return to form for Mr. Fisher in a game that succeeds in changing surprisingly little by way of actually mechanics, but turns the entire nature of Splinter Cell's trademark gameplay on its head. No longer are you trying to hide your very existence from the guards around you; now, much like the Dark Knight in Arkham Asylum, Fisher is a stealthy assassin driven by rage, popping in and out of the cover of darkness to off his adversaries one by one and terrify those who remain.
It's a terrific spin on normal proceedings and, even though Sam has the firepower to usually extricate himself from any given situation via a prolonged cover-based shootout, the real fun and tactically-minded thrills come from utilising the excellent lighting engine, creeping in and out of shadows, ratcheting your foes' fears up to an alarming extent with a smashed window here, a stealthy assassination there, constantly manipulating them from the shadows before taking them out one by one.
The story is solid and excellently paced, the new brutal interrogations are wincingly effective and the multiplayer modes offer a pleasant example of 'classic' Splinter Cell gameplay for fans of the equally brilliant Chaos Theory. But this is a harder, more direct Sam Fisher. Gone out goes the detached company man and in comes a seething mass of rage and vengeance personified. Michael Ironside sounds like he's enjoying himself again and, with this latest entry to the series, so should you.
Thanks to andywedge at HUKD
A couple of weeks back, Johnathon posted an awesome deal whereby FHM are offering a free copy of Splinter Cell: Conviction for anyone who subscribes to their classy rag. But if, like me, you don't fancy taking the risk of being saddled with a year's supply of bad jokes, big cars and bouncy boobs, while your free gift turns out to be a substitute of allegedly equal value, then Amazon's deal represents the best preorder offer out there right now, offering a great saving of more than £5 when compared to the next best price of £34.95 from Zavvi (and it's only that cheap if you use their April voucher code).
Happily, Ubisoft seem to have learnt from Mr. Fishers poor showing in the last Splinter Cell title, and Conviction has been lauded with excellent or at least very good reviews all round. The new title has switched up the gameplay a fair bit, with a new approach that is all carrot and not a lot of stick. Fisher is now all speed and strength rather than skulking wallflower tactician, bound to get his ass kicked straight into a restart if he so much as leant out of the protective shadows at the wrong time. This, of course, is bound to be a deal breaker for plenty but is sure to win over just as many and most of the critics assure us that , just like their hero, Ubisoft have made all the right moves this time around.
Thanks to DavidUK20 at Hotukdeals!
The series might have lost some of its pulling power over the years and this game’s long development time has had stealth fanatics rubbing their aching backs as they crouch patiently in the dark in anticipation. So you might as well treat yourself to a cheap pre-order, almost a fiver cheaper than the next best deal at ShopTo.net.
Sneaking fans can look forward to a much more open style of gameplay this time around, with Sam no longer working for the government. Instead he is being hunted by his old employers (again?). So you won’t have access to all their cool high-tech spy gear, but you will be able to buy Black Market equivalents.
Objectives and video footage are now projected onto the world’s environments now in a cool new style choice that sure as hell beats menus and pop-up boxes. Using Sam’s environment including objects and even crowds of civilians will all play key parts this time as the series attempts to re-invent itself.
Deniable ops are the multiplayer games consisting of modes where players must eliminate AI guards, each other, defend objectives or remain hidden for as long as possible. At the moment it sort of looks like a cross between the online worlds of Uncharted 2 and Rainbow Six Vegas because of the large amounts of climbing and shooting.
The most interesting co-op mode though looks set to be the Prologue to the events of the single-player game where two players team up. Early impressions indicate that overall the game looks to be very action-heavy and noticeably more forgiving than the early games which may split opinion widely come release day on 16th April 2010.
The Home Office may believe that the upcoming Dead or Alive Paradise is nothing short of dangerous pornography designed to corrupt our rosy-cheeked children, but its product director would beg to differ. In an interview with Eurogamer, Yoshinori Ueda stated:
"We're certainly not trying to degrade women. They have beautiful bodies. We're trying to show off the beauty of their bodies but we're not trying to be degrading about it - we're trying to show that they are beautiful characters."
"It's not that we were trying to make softcore porn, that's definitely not the goal."
Wow, well that's us told. This creepy and slightly worrying well-reasoned and persuasive argument will be sure to sway the overprotective, biased critics that want to remove all violence, sex and good gameplay from our favourite entertainment medium. Good one, Ueda.
Personally, I couldn't care less about whether or not DOA: Paradise objectifies women or not. So long as it's a good game, it deserves to be played. If it isn't, it deserves to be judged on its own merits without petty scapegoating and political point-scoring getting in the way. [via 1UP]
Naughty Dog, the developer behind the fantastically successful Uncharted series, is moving studios to accommodate for their burgeoning workforce.
"We’ve built out our new studio from a raw and open floorplan to a killer new studio that provides us with more flexibility in space, layout and adjusting to fluctuating staffing needs – not to mention there are some significant upgrades to help us keep developing cutting-edge, award-winning games."- Naughty Dog Official Blog
To be honest, they're probably moving to a studio with a bigger mantelpiece- there probably isn't room for all their AIAS awards!
As we've reported in an earlier bulletin, the PC version of Assassin's Creed 2 contains a nasty piece of DRM that forces you to maintain a constant connection to the Ubisoft servers. If the connection is interrupted in any way (even for a second) the game quits back to the menu and loses any progress you may have made since the last checkpoint. There's been a huge gamer backlash against Ubisoft for instigating such a draconian anti-piracy measure, but this hasn't stopped them from announcing that all the upcoming new PC releases will also use the same system.
Splinter Cell Conviction, Silent Hunter 5: Battle of the Atlantic, Prince of Persia: The Forgotten Sands, and Ghost Recon: Future Soldier will all contain this DRM.
“It’s hard for us to say, yes, from now until the day that we all die all of our games are going to include this but most will.” - Ubisoft announcement to PC Gamer.
Don't get me wrong: I'm not a fan of this new DRM at all. But think about this: it's got to be better than Starforce, right? This style of DRM could be a lot less invasive than spyware and actually provide the way forward for rights management as a whole... if Ubisoft sort out a way of allowing small lapses in internet connection without raping player progress. [VG247]
Disagree? Want to vent about DRM? Leave a comment!
Brace yourselves darlings, here comes the 2010 line-up of games and it is hotter than a naked man wearing oven mitts (sorry). Some may lapse and some may fade but most of these are storming up the pixels to make you drool with delight. These release dates have been sourced from the press service but may well change at any moment so don't hit me if they are wrong. Here we go...
Fancy going on holiday to the Bermuda Triangle only to become tangled up with an alien race that doesn’t want to sit down and eat choc chip cookies? Well here you go, someone clearly knew you had this weird dream. In Dark Void you have a title with its own fair share of hype and people are clamouring for the demo that’s due out any minute now. Capcom’s title looks to be an interesting mixture of genres and concepts. And you have a jetpack. Jetpacks are cool.
Due Date: 22 January 2010
Commander Shepard returns in this next instalment of the role-playing brilliance that is Mass Effect 2. There are new characters, locations and pin sharp graphics to look forward to. Bioware have certainly put a lot of emphasis on it and seeing as this game was voted Most Anticipated Game of 2010 in the GamesIndustry.biz Network Survey, perhaps they are not far wrong. Let’s just hope it doesn’t disappoint.
Due Date: 29 January 2010
I’m no stranger to this one and I have to say that it’s looking mighty tasty in the Beta. Star Trek Online includes all the elements of the Star Trek universe and is a gem for the fan. Newbies will not feel excluded as the content is rich and diverse enough to appeal to most MMO gamers. I have high hopes for this MMO and, even though I am a biased Trekkie, I think it has the potential to draw in a lot of people.
Due Date: February 05 2010
Our heroine draws her super powers from her hair. Yes, ladies and germs, her hair. Bayonetta looks good enough to eat if the screenshots are anything to go by, and the action is reported to be tight and intense. She's just gorgeously wicked looking, so much so that I can't wait to snatch control of her and make her kick some butt. She's also proof that girls who wear glasses are as sexy as hell.
Due Date: 08 January 2010
It’s time for you to return to Rapture and take on the tortured denizens of this underwater maze. It’s rich, exciting and looks to be delightfully tight on the storyline front, a feature that more games need to attend to. I am desperate to play it and hope that the new release date is right on the money. Even if you've never played it before, this game should be something you look at this year.
Due Date: 09 February 2010
Massive Action Game a.k.a MAG looks set to break records while also dragging players in from across the globe. It promises action, fun, sweat and screaming for up to 256 players at the same time. Yep, at the same time. It’s either going to rock harder than Mick Jagger or it’s going to squelch under the carpet. I can't wait to hear what you think and I'm glad I don't have to wait too long.
Due Date: 26 January 2010
I think I will always cry a little at the fact that Splinter Cell got hijacked by the console but no matter my thoughts, this looks to be a superb title. Sam’s had an overhaul and a make-over. His three-eyed, black bodied stare has been replaced with gloomy casuals and a five o’clock shadow. He's just as sassy, his voice as sexy and the theme of revenge should be, ahem, killer. Bring it on.
Due Date: 23 February 2010
Rockstar are known for their gripping and visceral titles so this Wild West shoot ‘em up title isn’t likely to disappoint. You are John Marsten, outlaw and sharp shooter, riding your way through the old west with style and thievery. Hijack, chase, shoot and enjoy the adventure. It promises to be addictive and immersive and chock full of witty lines and fast-paced action.
Due Date: 27 April 2010
This title has met with critical acclaim for its visual style and dedication to the art of gaming. Quantic Dream have focused heavily (snort) on the storyline and emotive context with characters showing true emotions and depth. If they’ve pulled this off successfully then Heavy Rain could be one of the most impressively rich titles of the year.
Due Date: First quarter of 2010
After a long, long wait and lots of hints and hype it looks like Starcraft II may well be on its way to your PC. Although there is still no exact release date it has been promised for 2010 and will run across three different chapters. Fans of the series will probably be torn between extreme excitement and nervous caution, when something is this hyped there is always the fear it could go wrong. Well here’s hoping that Blizzard continue to make good of their ability to tap into our addictive genes and pop out a kicker of a title.
Due Date: TBA
Today’s news roundup sees BioWare commit to the PS3 for future releases, Microsoft claim Natal may replace the need for your TV remote, and co-op and a new mode are teased for Splinter Cell: Conviction.
A few complainers criticize Dragon Age: Origins as having a few frame-rate issues when compared to its PC and Xbox 360 counterparts. But according to BioWare this shouldn’t be a problem in the future thanks to the familiarity gained with the machine through the development process, claiming more projects are on the way for Sony’s beast. BioWare teamed up with Edge of Reality for the project, who lent them valuable experience thanks to their previous work on the PS3 according to co-founder Greg Zeschuk.
“We have quite a few people working in-house as well,” said Zeschuk. “We think it's one of the key platforms, obviously, so we're definitely going to be doing PS3. You know, I can't say anything about Mass Effect in that regard but you know, I can definitely say... other things we do will definitely be on PS3.” Their newfound understanding of the PS3 is likely to prompt BioWare to bring many new releases over to Sony, rather than just the PC and 360. Finger crossed for Mass Effect PS3 owners. [JoyStiq]
With the Xbox 360’s stab at motion control, Project Natal, hitting late 2010, Microsoft claim you may no longer need your remote. Xbox Live GM Marc Whitten has plans to replace the need for a traditional TV remote, through implementing voice and gesture recognition, all through Project Natal.
Whitten even goes as far to state Natal “will be the largest leap of TV experience since the remote control,” suggesting it will be easier to manage than the increasingly fiddly remotes. Natal will boast the ability to recognise common, button-less input, with Whitten claiming “Laughter is an input, yelling at the TV when I know an answer on 'Jeopardy' is an input. Attention is an input. The number of people in the room at one time is an input.” How Microsoft develop this idea from here will be interesting to see. [YahooTech]
According to PC Zone magazine, Splinter Cell: Conviction is reportedly including co-op in some form, along with a new mode that will be revealed in the next issue. The co-op mode is likely referring to multiplayer co-op, which has previously appeared in Splinter Cell: Chaos Theory. What this new mode is however, we won’t know until its reveal next issue, unless someone else leaks it first, which they probably will. [CVG]