Sorry to bother you in the middle of your morning tea, sir, but I was wondering if you would like to save 85% on this surprisingly harrowing game about surviving in the British countryside against a horde of robot toffs. Yes sir? Very good, sir.
Click here to read our Sir, You Are Being Hunted review. Hit the links for more cheap games deals and bargain PC games!
The headline alone should have you eager to learn more about this new open world, first-person survival title. The brand new trailer shows off some stunning environments to explore online and fight over 60 different types of dinosaur populating the large island world. This could be the cure for the glut of online zombie survival titles we've been waiting for.
The online elements will include PvP options, but the trailer shows off the co-op elements more as players teeam up to fend off dino attacks on bases. What really hooks us in though is the ridable dinosaurs. You'll be able to soar above the island for the perfect view on the back of your carefully tamed pteranodon. Or maybe just take a stroll with your very own stegosaurus. Sorry, Lego Jurassic World, you just got bumped down our dino game wish list.
ARK: Survival Evolved is coming to PS4, Xbox One and PC, with the PC version opening up an Early Access version soon. No dates for the consoles yet, but the devs are adding Morpheus support to the PS4 version. Enjoy the trailer, we certainly did.Click here to see the trailer.
State Of Decay is one of the all-time great zombie games.
This isn't just a generic sandbox with zombies sprinkled in. It's an astonishing simulation that models a group of survivors who band together in the face of the Zed apocalypse; exploring, scavenging, recruiting, creating a new home and permanently dying in an experience that's never the same twice or for any two players.
From random personality clashes to ravening zombie hordes, food shortages and illness, you'll face problems large and small in your attempts to keep your people safe, sane and brains firmly intact. More surprising still, though, it's also fun thanks to satisfying arcadey controls and plenty of action.
Which you'll probably already know seeing as I reviewed State Of Decay back in 2013, praising its gameplay but criticising its horrendously rough visuals. Two years on and Undead Labs have returned with the Year-One Survival Edition, including new high definition assets, all the DLC content and save file transfer functionality. So this review has to answer two important questions: is the Year-One Survival Edition worth buying for those who never experienced State Of Decay the first time around? And it is worth buying again for those who did?
Spoiler alert: "definitely" and "maybe, but probably not."Click here to read more...
The original Shelter was a very special little thing. Guiding a litter of defenceless badger cubs through the dangers of a harsh uncaring wilderness was a unique change of pace, but more importantly it encouraged us to feel some strong, unexpected and conflicting emotions towards our fragile charges. Instead of unconditional love, we frequently felt annoyed by their inability to fend for themselves, resented them for holding us back, yet desperately tried to save as many as possible from predators, fires and starvation. Being a parent isn't easy.
Nearly two years on, Shelter 2 promises great things. Instead of a beleaguered badger, we're now much nearer the top of the food chain as an agile lynx, tasked with caring for and training her litter until they grow big and strong enough to move on. The linear structure gives way to an open world of sorts, linked by a hub zone, ostensibly increasing the sense of scale and opening up new avenues for exploration. I must admit to being very excited about the idea.
But, unfortunately, Shelter 2 ends up being a markedly inferior experience. The very things that make it different, and better on paper, actually make it worse.
Click here to read more...
Sorry to bother you in the middle of your morning tea, sir, but I was wondering if you would like to save 80% on this surprisingly harrowing game about surviving in the British countryside against a horde of robot toffs. Yes? Very good, sir. Thanks to FantasyDeals @ HUKD!
Click here to read our Sir, You Are Being Hunted review and hit the links for more cheap games deals and bargain PC games!
On my very first playthrough of This War Of Mine, I was doing a recorded first impression video piece. Knowing that you're preparing something for an audience makes you play games differently. Certain behavioural traits can become exaggerated, you might play up a reaction for the sake of the camera or microphone, and there's always a little part of your mind conscious of the performative aspects. As well as playing through a game, you're often seeking to ensure that experience is watchable and personality-driven, filling the air with speech where normally you'd be silent.
It sort of wrecks the atmosphere for a game like This War Of Mine. Some game work better when you can reflect alone on the things that you've done.
During that first playthrough, which you can watch on this very page, I came across an old couple, waiting out the war that rages on in the background of this game, who were counting down the days until their son returned to them. In my flippant state of performance, I gleefully killed them and stole all of their things, such was my desperate need for supplies. And then I stopped. This was no rubble-strewn ruin filled with suspicious renegades who would have killed me for what little I had. There were pictures and ornaments and letters and a fireplace. The old couple might have even given me stuff had I asked or tried any other tactic than beating them senseless and picking their corpses clean. As much as I'd resisted the oppressive gloom of the game up until that point, I just had to stop.
Two days later, one of my survivors would kill themselves out of sheer misery, another would die of illness, and my last remaining soul would get shot by bandits.
You didn't make it, the screen glared at me. It seemed to enjoy saying that.Click here to read more...
For 99p, Deadlight is actually a pretty decent proposition. The stylish, side-scrolling, post-apocalyptic survival game has its problems, but they're surprisingly easy to overlook for less than a quid.
You can read our Deadlight review here. Cheers Fantasy Deals.
When Brendan reviewed the last-gen version of How To Survive last year, he found it to offer "ten hours of tropical islands to explore, enjoyable combat, and a moreish RPG grind to keep you foraging for new zombie-killing tools" and serve up a worthwhile way to kick one's virtual heels while waiting for the arrival of the PS4 and Xbox One. Twelve months on and Eko Software have released a new-gen version of their isometric survival romp, adding in a new playable character, one or two new islands, and the new modes that have been dropped in little DLC packs over the last year.
The core game remains largely the same, fulfilling a role that's a kind of mashup between Dead Island and Dead Nation. You trot around a handful of lush, tropical islands, picking up anything that you can find, in the hopes of beating off hordes of the undead and scavenging bits and bobs that might be used to fix a vehicle that can get you out of this hellhole. The darkness that night brings is to be feared, but not quite as much as the creatures who dwell in its inky shadows, and a torch -- flaming or electric -- is a fundamental necessity. Being caught out in the wilderness as night falls with out some form of illumination is a easy way to get yourself killed.
I gather that the game has been spruced up a little, although this isn't exactly a looker. How To Survive wasn't going to win any awards for visual design previously, and it certainly won't a console generation on, but the lighting effects perform well, and that's important in a game like this. Mind you, there's a distinct lack of fluidity to character handling, and I'm not sure having the melee button mapped to R2 is a good idea at all. It feels clunky and unwieldy at times, although ranged attacks fare a little better. Brendan's right, though -- the targeting gaffes can be really rather frustrating.Click here to read more...
People tell me that cutting-edge graphical tech is absolutely crucial for attaining that most hallowed of made-up buzzwords: immersion. I understand that point of view and the logic behind it, but also contend that it's complete and total bollocks.
See, for the last few weeks I've been compulsively glued to a primitive early alpha that uses the bare minimum to ground you in an evocative lonely Sci-Fi universe, by making your computer monitor look like a different computer monitor.
Duskers casts you as a astronaut castaway in the depths of space, running out of rations and going half-mad from isolation, desperately eking out the last of your days by salvaging any usable supplies from derelict space hulks. You'll use your precious supplies just to travel between them, meaning that you have to find food or die of starvation, but in a unique twist you'll never personally leave your ship.
Without a viable space suit, you'll instead rely on a handful of remote-controlled drones that become your only means of exploring the wrecks, your eyes, ears and hands, and also your only friends in an otherwise hostile and empty universe. As such, both you and the astronaut stare at the same arcane control interface -- your computer monitor and keyboard -- connecting and immersing you in the game world in a unique and deeply chilling way.
After all, your drones aren't alone out there... and without them you're as good as dead.Click here to read more...
Project Zomboid (early access) | Steam | £5.99 (save £4)
We only recommend Early Access titles that we've tried and tested, and Project Zomboid is one of them. This zombie survival sandbox sim has been around for yonks, but it's still a tense, compelling, atmospheric and unremittingly grim experience even in its unfinished state. I'd naturally still suggest holding off until version 1.0 if you have any doubts about early access, but £5.99 is still good value if you're feeling adventurous. Thanks to Ronin474 @ HUKD!
GameStop are currently selling The Last of Us: Remastered for £28.97, a quid less than their previous cheapest price. Newcomers who've got a PS4 and are yet to play TLOU would definitely do well to pick it up, though you might want to wait for the price to come down a little more if you've already got the original. The visuals are noticeably sharper and the commentary is a nice bonus, and the added DLC makes this a pretty decent value proposition on PS4. Plus, you know, it's one of the best games of last year.
State Of Decay may have a limited budget and plenty of rough edges, but it's still one of the best zombie games ever made in our opinion. It forces you to own your decisions and consequences, taking care of an entire community who rely on your leadership in real-time. I can't recommend it enough (so long as you can handle the intense stress), and Steam's £5.09 deal price is very competitive indeed.
I failed the first level of Gods Will Be Watching over ten times before I finally managed to balance hacking a computer mainframe, watching over a bunch of jittery hostages, and staving off some grenade-happy soldiers successfully. Even when I had, I still wasn't certain that I'd actually done it through my own skill and deft multitasking rather than some sort of fluke born from frustration.
The game's first level gives you four hostages and a computer system to crack. Soldiers inch their way towards you down a nearby corridor, and the only things you have to halt their progression is the threat of violence to the hostages or a spot of blind fire, both of which freak out your captives.
The hacking progress bar takes its sweet time, and though you can charge a hacking boost in increments, each time you do, your own cyber security takes a hit. Occasionally, your corridor-covering chum will have a crisis of faith, sometimes your hostages will tell you that they're about to run or fancy ending it all or don't think you're looking, and you'll have to decide how to deal with the situation.Click here to read more...
Will you survive? Such is the question posed by H1Z1, Sony Online Entertainment's upcoming F2P survival sandbox. We'll scavenge for supplies and crafting materials, desperately engage the 'infected' hordes and occasionally secure a vehicle for some post-apocalyptic green laning; all of which features in the brand new slice of gameplay footage.
SOE boss John Smedley has also assured us that snowy environments and dynamic weather are headed to H1Z1 and Planetside 2. It's looking cool, snow joke [you're fired - Ed]
Clearly already looking solid ahead of its Steam Early Access launch, H1Z1 has been picking up a publicity snowball over the last few months, especially since it's also slated to release on PS4 in due time. Let us know what you make of it!
Developer: Phosphor Games
Publisher: Nether Productions
I'd love to compare Nether to Fallout 3, STALKER or even Enemy Territory, but let's face facts: it's DayZ. Only shinier.
Which is to say that Phosphor Games developed another 'being shot in the back of the head by griefers simulator.' Zombies have been replaced by teleporting monsters (good luck escaping those) and there's a sprawling city to explore for supplies to replenish your dwindling hunger gauge, eking out a meagre living in a post-apocalyptic urban hellhole. You'll cobble together crude firearms, battle monstrosities and painstakingly gain character levels. And then get shot in the back of a head by a griefer. Repeat.
However, these murderous fellow survivors aren't making tough choices about whether it's acceptable to kill to survive. They're not even evil or depraved. They're just bored. Despite early potential, Nether is sadly half-cooked in almost every way, meaning that there isn't really anything to do after a handful of bleak and admittedly atmospheric hours.
Beyond finding a rifle, pointing it at the safe zone exit and wrangling yourself some newbies. To be honest, I can't say I blame them.Click here to read more...
State Of Decay was made on a limited budget and boasts plenty of rough edges, but it's still one of the best zombie games ever made in our opinion. It forces you to own your decisions and consequences, taking care of an entire community who rely on your leadership in real-time. I can't recommend it enough (so long as you can handle the intense stress), and you only have to pay a meagre £3.20 thanks to Greenman Gaming's IFDSUM-MERSAL-E15OFF voucher code.
Thanks to jaystan @ HUKD!
Developer: Big Robot Ltd
Sir, You Are Being Hunted is as British as tea and biscuits. As old-school Amiganauts to a man, we're thrilled to see another fiercely independent game hail from our green and pleasant land, thick with unmistakeably UK-centric humour and quaint facetious charm. This hard-as-hobnails stealth experience forces us to survive minute to minute in the dank gorse, heather and dark satanic mills of the British countryside, pursued by gentlemanly tweed-clad robots who'll politely yet brutally murder us for sport before pottering back to the club for some brandy and tax evasion.
All while giving us a few empty bottles, some bandages, dead rats, Fray Bentos pies and a trombone to live on. How I wish for a spear and bow of burning gold!
It's very much a balls-to-the-wall pure stealth survival game predicated on nervy preparation and panicked improvisation, made doubly compelling by its anarchic sense of fun, but can Sir, You Are Being Hunted sustain its tension for more than a handful of hours?
Author's note: In the interests of full disclosure, be aware that I backed Big Robot's Kickstarter campaign at the $15 tier. I don't consider this to be a conflict of interest and have written this review with both eyes open... but you should be the judge of that. - JonathanClick here to read more...
Platform: PC (Steam Early Access)
Developer: Phosphor Games
Publisher: Nether Productions
It took me five minutes to hate Nether with a passion. Taking its cues from the likes of DayZ and Rust, this Unreal-powered indie effort threw me straight into a grim grey world with little more than a butter knife and a mysterious parcel. I wandered around the vast empty expanse for what felt like an eternity, surveying the ruined cityscape and initially-mediocre visuals, hacked up a teleporting fiend and took its tongue, then got my face ripped off by a massive bat creature. New character. Reload. My next avatar fared little better, surviving for a few minutes until a malicious player shot me in the back of the head and didn't even bother to loot my pathetic possessions. The urge to ragequit was overwhelming.
Then, suddenly, everything clicked and I realised that I wasn't just surviving - I was loving every silly, unpolished, harrowing player-driven second of it.
Two things happened. First off, I blundered into the options menu and enabled anti-aliasing like the dolt I am. It was like receiving cataract surgery as the world resolved into a softer, sharper, more hauntingly beautiful place. Though no graphical powerhouse and lousy with visual quirks, Nether is a cut above its peers.
But, more importantly, I started playing with Carl over VOIP... at which point I discovered that Phosphor Games are creating a unique take on the sandbox survival genre that allows you to make your own fun in some interesting ways, and gives you a reason to play beyond just living another day.Click here to read more...
State Of Decay may have a limited budget and plenty of rough edges, but it's still one of the best zombie games ever made in our opinion. It forces you to own your decisions and consequences, taking care of an entire community who rely on your leadership in real-time. I can't recommend it enough (so long as you can handle the intense stress), and you only have to pay £7.49 on Steam. Thanks and credit to Webhead @ HUKD, who found this before we did!
Survivor Squad | IndieGameStand |PWYW (RRP: £5.81)
I can't personally vouch for this one. Have heard a few good to middling reports, apparently it's surprisingly atmospheric and exciting despite the deceptively simple visuals.