
Resident Evil Revelations is making the jump from 3DS to home consoles and PC this Friday; sporting a makeover, new encounters and enemies. We're not entirely sure whether it will work as well in translation, seeing as it was custom-designed for the handheld format, but the story and ammo-conserving survival elements will please series fans disappointed by RE6.
A demo is available on the Wii U eShop, though it does suggest that precise aiming is more than a little finicky.
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We once again return to the zombie apocalypse in the third part of our adventures of The Indie Stone's survival horror sandbox Project Zomboid. In today's episode, Carl braves the streets once more in a bid to get back to the safehouse. Hijinks ensue as he battles more undead, battles against a scratch, and finds more steaks. See it all after the jump.
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We return to our adventures in The Indie Stone's survival horror sandbox game with the second part of our Project Zomboid videos. In today's episode, Carl ventures out into the city in search of some much needed supplies, and faces off against his first zombie horde. See how he fares after the jump.
Click here to read more...As we reported earlier this week , an alpha build for upcoming survival horror title Among The Sleep has been released by its developers at Krillbite Studio, and so we decided to get hold of it and put the game through its paces. Watch as Carl boldly navigates the darkness, gallantly rescues a teddy bear, and heroically hides under a table.
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It’s not a brand new release that we’re looking at today, but a game that has been a work-in-progress for some time. Project Zomboid from UK developers The Indie Stone puts players in the middle of a zombie apocalypse with absolutely no hope of surviving, and so in today’s episode of Dealspwn Playthrough Carl throws himself into the survival horror sandbox by giving the story mode a go in the latest stable build. See how he fares at the start of his adventure by checking out the video after the jump.
Click here to read more...We’ve got yet another Kickstarter project to put in your face, although it's a little different to the ones we’ve previously featured on the site. Norwegian developers Krillbite Studios are currently seeking pledges for their upcoming First Person survival horror title Among The Sleep, and with just over 3 days left the team have decided to release a playable alpha build of their work this evening. The hope is that last minute interest will bring in the (at the time of writing) $12,000 needed to reach the intended target of $200,000 and beyond, with optimisation for the Oculus Rift being one of the first stretch goals.
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Shinji Mikami, the director behind Resident Evil and recently-unveiled horror title The Evil Within, suggests that survival horror has lost its way, and needs to prioritise terror over explosions and machine guns. However, he also feels that combat helps to give players a "rush" when they finally get to defeat a particularly harrowing monster.
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Bethesda, Resident Evil creator Shinji Mikami and Tango Gameworks’ have finally unveiled The Evil Within (or the game formally known as Project Zwei). It'll be coming to PlayStation 3, Xbox 360, PC, and next-generation consoles in 2014.
Click here to read more...Game and Amazon are at it again providing the best price by £5. If hardcore games like Demon's Souls are you sort of thing then you'll lap up ZombiU's ferocious challenge. This first-person game is about as far from Left 4 Dead as you can get, with one zombie bite being enough to kill you. Once you're dead you respawn as a new character and can even track down your former self and beat his zombified brains in to get your swag back. Combat is very sluggish, but there are some clever uses of the gamepad screen for a unique Wii U erxperience.
Thanks to leeds_united_afc at HotUkDeals.
If you missed out on the same deal last week, you’re in luck as GAME are once again in stock. With Amazon no longer price matching the offer it means there is a saving of £2 to be had with this one.
It ended up being a hardcore experience that won’t be to everyone’s tastes (much like the infamous Dark Souls) but those brave enough to venture into the virtual streets of London will find a game that absolutely nails the terror of surviving against the hordes of the undead. Thanks to ian2009 @ HUKD!

We love it when indies pop interesting things into our inbox (HINT: moar pleez), and today's little curio comes courtesy of Francisco Calvelo and Maxime Caignart.
Catequesis (the Spanish for "catechesis" - religious instruction) is essentially something of an 8-bit survival horror game that takes on influences such as The Legend of Zelda and the sublime Lone Survivor to movie horror masters from both East and West.
Click here to read more...The Wii U owner amongst you who didn’t get this at the console’s launch last year might find this deal of interest, as it’s the lowest price we’ve seen for Ubisoft’s zombie survival horror title. The saving of just under £2 may not be anything to brag about, but the fact this one has seen its retail price almost slashed in half by GAME and Amazon is worthy of note.
It ended up being a hardcore experience that won’t be to everyone’s tastes (much like the infamous Dark Souls) but those brave enough to venture into the virtual streets of London will find a game that absolutely nails the terror of surviving against the hordes of the undead.
If you haven't already played the superb Resident Evil Revelations on 3DS, this new story trailer will catch you up with the pertinent details. The home console version will pack plenty of new content and functionality when it releases in May on PS3, Xbox 360 and Wii U, but since Revelations was specifically designed for a handheld platform, we'll have to wait and see whether it survives the translation.

Capcom have released some new details about Resident Evil Revelations' home console and PC version today, confirming a new character, two new enemies and a host of new Wii U-specific features (mainly designed to let you mercilessly taunt your friends). Get it all after the break.
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Platforms: PS3
Developers: Naughty Dog
Publishers: Sony Computer Entertainment
At a time when survival horror seems to be a dirty phrase amongst mainstream triple-A development circles, it might seem odd that a critically acclaimed studio are eschewing the Indiana Jones-esque action-adventuring that placed them in the highest circles of elite games creation for something with more scares and less ammo. But this is Naughty Dog, after all; one of the hardest working outfits in the industry, and no-one could exactly accuse them of resting on their laurels.
When The Last of Us was unveiled back at E3 last year, it was the snapshots of sudden, brutal violence in a crumbling post-apocalyptic world that caught the eyes of an anticipatory public, and made the headlines. We were presented with the brief skeleton of a story that features the gruff, bearded Joel escorting a 14-year old fellow survivor named Ellie to some kind of safety. But it wasn't long before the cynical whispers began: what if it's 'just' Uncharted with mutant zombies? Will the shooting mechanics still be fairly mediocre? How many QTE button presses will it take to fend off these monster? Is that Ellen Page?

Having jumped into a fairly scripted (this is a Naughty Dog game) demo and gotten some hands-on time with The Last of Us, it's clear that certain things haven't changed from one franchise to the next. Joel moves and handles in much the same way that Nathan Drake did in his later appearances. Smooth traversal over objects comes at the push of a button, and the loose third-person perspective is instantly familiar.
Click here to read more...As predicted yesterday, System Shock 2, one of the scariest games every made, has been re-released on GOG. The updated version will work on modern versions of Windows with ease (putting all that fiddling with virtual machines to rest) and will cost you $9.99 (~£6.45).
It also comes with a surprising additional feature – co-op play. Up to 4 people can play through the story together, and while this revelation has caused some discussion here at the Dealspwn Citadel as to whether it is even needed (the words “Dead Space Effect” were uttered) we came to the conclusion that having the option to make your way through the Van Braun and Rickenbaker with a friend is a welcome one. We do recommend playing it alone first though. Click here to go straight to the listing.
Well, what are you waiting for? SHODAN isn’t an AI you want to keep waiting, hacker…

Platforms: PC | PS3 | Xbox 360 (reviewed)
Developers: Visceral Games
Publishers: EA Games
I nearly wet myself going through the first Dead Space game, and I'm not ashamed to admit it. I'm 6'3, not exactly what you might call small, I fell asleep during Paranormal Activity, I once knocked a guy out accidentally with my own head, but none of that prepared me for Visceral's claustrophobic masterclass in tense, murderous paranoia. My flatmate simply laughed when he saw the husk of a man who resembles a small bear smoke half a pack of Camels as a result of jumping in terror for the thousandth time. It turned me into a gibbering wreck.
That's not really a problem I've had with Dead Space 3.
The icy planet of Tau Volantis presents a new Dead Space experience, one that has broadened and branched out in a number of ways. Gone are the tight confines of the Ishimura and the vast human tragedy of the Sprawl; the claustrophobic corridors of the past are replaced by icy caverns, abandoned outposts, and the stormy tundra wastes; scares have been subbed for wits and a quick trigger finger.
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Want to know why no triple-A studio wants to touch 'pure' survival horror these days? Well according to Wasteland, Dead Space, and ZombiU scribe Antony Johnston, it's a matter of "simple economics".
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A lot of progress has been made in the run up to DayZ’s standalone release, and to demonstrate some of the new features that will be included, creator Dean “Rocket” Hall and operations manager Matt Lightfoot have posted a new Dev Blog on YouTube. Among the features shown off were the new main menu, improved character modals and clothing, swamp environments, a new island, and the loot spawning mechanics. See it for yourself after the jump.
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Following the fan feedback (read: furore) surrounding Resident Evil 6, producer Masachika Kawata has 'revised his opinion' on adding bang bang shooty action to the series - instead deciding that "horror and fear" will retake its place as the core pillar of the franchise.
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