Platforms: PC | PSN | Xbox Live (reviewed)
Developer: Big Huge Games
Kingdom Of Amalur: Reckoning's first singleplayer DLC pack, The Legend Of Dead Kel, was a microcosm of the original in many ways. It's big, very big, but value and size came at the expense of a genuinely fresh and interesting world to explore. Recycled enemies were the status quo. The story felt inconsequential and pointless, never making the most of the protagonist's freedom from destiny. And apart from the horrendous Captain Brattigan (who made Fable's villagers look like Commander Shepard by comparison), the characters were bland to the point of narcolepsy. I can't even remember their clichéd personality hooks, let alone their names or what they look like.
But Teeth Of Naros is different. Though shorter, its campaign and setting proves to be genuinely exciting, and make you feel like part of something much greater than yourself.
I'd go as far as saying that Kingdom Of Amalur: Reckoning would have been vastly improved if Big Huge Games had approached their world-building with the same level of detail and imagination on show here.
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Kingdoms Of Amalur: Reckoning will receive its second singleplayer expansion pack in a fortnight, entitled Teeth Of Naros. This new DLC pack allows players to explore the floating city of Idylla and the hazardous Teeth Of Naros map area, which contains new dungeons, items and twists of fate. A new race, the deeply religious Kollossae, will test player's faith. We've got more details after the break.
Teeth Of Naros will launch on April 17th for 800 Microsoft Points on Xbox Live, and $9.99 on PSN, Origin and Steam.
We hope that Teeth Of Naros will offer some new and innovative experiences for game-complete characters. The Legend Of Dead Kel, Amalur's first story DLC pack, failed spectacularly in that regard - proving useful only to players who are midway through the original campaign.Click here to read more...