Mario's wacky and wonderful take on smacking fuzzy yellow balls over a net is coming to 3DS pretty damn soon, and GameXplain have gone live with 30 mins of in-game footage showing off both doubles and singles matches. The game will incorporate both button and touchscreen control inputs, four different game modes, and one or two new characters for the series including Luma, who can bend the ball even more than Boo, and the ability to play as your Mii.Check out the videos after the jump...
Developer: 2K Czech
Publisher: 2K Sports
There's only really ever been two main options for the discerning tennis fan in recent years, particularly after EA's own foray in the genre was limply spluttering at best (the less said about Grand Slam Tennis the better), and we've come a long, long way since Pong. For those who leant more towards accessibility and the arcades, it's always been about SEGA's Virtua Tennis, whereas 2K's offerings have tended to be rather more complex, deeper and rather closer to simulation.
On the surface, that would appear to hold true here. If you've grown up with smashing oversized balls at bowling pins, or desperately scrabbling to pick up chucked fruit, relying on button combinations to yield variety, then you might not find what you're looking for here. But to the neutral, largely thanks to 2K Czech's conscious effort to make an accessible control system that retains nuances and subtleties, Top Spin 4 might just win through.
We've waited three years for a sequel to Top Spin 3, and the developers have hardly been sitting on their hands. There's a comprehensive tutorial that takes you through the various ups and downs of the revised control system, but the basics are very intuitive indeed. Your basic shots are assigned to the face buttons - flat, topspin, slice and lob given over to A, B, X and Y respectively - with the right and left triggers providing the occasional modifier. RT and X, for example, will yield the precious drop-shot.