Login | Signup

The Witcher 2: Assassin of Kings

GoG.com Summer Sale kicks off

Author:
BuzzDuraband
Category:
Deals
Tags:
GOG, Jade Empire, The Witcher 2: Assassin of Kings, The Witcher: Enhanced Edition, World Of Goo

GoG.com Summer Sale kicks off

Today sees the GoG.com summer sale kicking off with new deals added twice a day, various bundles at reduced pricing and the ability to unlock free games with purchases made.

Some of my included highlights of day one of the GoG.com sale include (but are not limited to):

I'm always quite OCD about my gaming collection and prefer to opt for a more tidy DRM with easy accessibility to my games which is why the introduction of GoG Galaxy has proved a massive hit as far as I am concerned for cataloguing all my classic GoG purchases in one handy place.

GoG.com Witcher franchise sale - up to 85% off

Author:
BuzzDuraband
Category:
Deals
Tags:
GOG.com, The Witcher 2: Assassin of Kings, The Witcher: Enhanced Edition

GoG.com Witcher franchise sale - up to 85% off

The Weekly Staff Picks over at GoG.com this week bring us savings of up to 85% on the Witcher franchise.

These deals will last for the next 5 days so make sure to head over to GoG.com to pick up these great titles from The Witcher franchise ahead of The Witcher 3's May 19th release.

The Witcher 2 now FREE on Xbox 360 for Xbox Live Gold Members

Author:
Jonathan Lester
Category:
Deals
Tags:
RPGs, The Witcher 2: Assassin of Kings, Xbox 360 games

The Witcher 2 now FREE on Xbox 360 for Xbox Live Gold Members

The Witcher 2 is now free to download for Xbox Live Gold Members. Click here to download! >>

Or don't, because the Xbox.com listing has mysteriously disappeared at the time of writing. You should still be able to get it from the Xbox 360 storefront, though. Matt describes this painstakingly ported sequel as "fit for a king" in our The Witcher 2: Enhanced Edition Xbox 360 review.

Witcher 2 Modding Tools Enter Closed Beta

Author:
Jonathan Lester
Category:
News
Tags:
CD Projekt RED, Level Editor, Modding, REDkit, The Witcher 2: Assassin of Kings

The REDkit, a powerful content editor designed to let The Witcher 2 players create their own adventures quickly and easily, will release publicly in "the first half of 2013." However, the completely free tool has been rolled out to beta testers picked from 600 modding teams, which should hopefully allow CD Projekt to tweak any problems and secure a large amount of user-generated content at launch.

REDkit allows any player to create a "living world" with the use of advanced landscape design tools, 24-hour day-and-night-cycle simulations and thousands of ready-made assets used in The Witcher 2. It also makes it possible to modify the original game, which is already vast in scope. If you want to know more, the walkthrough video above demonstrates how quickly and effectively users can design an entire quest.

The Witcher 2 Getting Mod Tools

Author:
Jonathan Lester
Category:
News
Tags:
CD Projekt RED, Mod Tools, PC games, The Witcher 2: Assassin of Kings

The Witcher 2 Getting Mod Tools

For Free, Obviously

Just in case you didn't love CD Projekt RED enough - somehow - the Polish studio has announced that mod tools for The Witcher II will soon be made freely available. The REDKit "will allow any player to create their own content for the PC version of The Witcher 2: Assassins of Kings, such as new, non-linear adventures, great looking locations and much more." We can't wait to see what fans come up with.

CD Projekt recently spoke out to suggest that "DLC shouldn't be priced."

CD Projekt RED Launches Dev Blog

Author:
Jonathan Lester
Category:
News
Tags:
Blog, CD Projekt, CD Projekt RED, The Witcher 2: Assassin of Kings

CD Projekt RED Launches Dev Blog

CD Projekt RED, the studio behind The Witcher II and the recently-unveiled Cyberpunk, have launched a new blog designed to keep players informed with 'work in progress' updates, in-development screenshots and concept pieces. Check it out here.

CD Projekt reckons that many publishers are currently "over-exploiting the gamer," and thus put customers first when it comes to their philosophy of no DRM and free updates. It's safe to say that we love them for it, not to mention the cracking games.

PWNCAST | Season 1: Episode 9 – The Naked Gun

Author:
Matt Gardner
Category:
Features
Tags:
Battle Royale, Borderlands 2, Draw Something, Guild Wars 2, Podcast, PWNCAST, The Blues Brothers, The Naked Gun, The Witcher 2: Assassin of Kings, Tie-ins

PWNCAST | Season 1: Episode 9 – The Naked Gun

NB. You might notice a few changes to the layout this time around. Well, we're streamlining the PWNCAST posts for you, while adding in more options for your listening pleasure. Now, you can simply click on the banner above to play in browser, or use the player below; but we've also got a dedicate feed up and running, a smattering of reader buttons at the bottom, and a link to the PWNCAST on iTunes if that floats your boat.

After Jon joypukes over Borderlands 2, and Carl spills the beans on Guild Wars 2, we set about looking at film tie-ins and franchised games this week. We ask if a Battle Royale game is even possible, argue over how on earth we could possibly make a Naked Gun game, and come to the conclusion that a new Blues Brothers game would be the best thing ever.

PWNCAST | Season 1: Episode 9, Recorded: April 6th, 2012

Some of the things that get covered this week:

  • Borderlands 2
  • Guild Wars 2
  • Why We Love...CD Projekt
  • Would Battle Royale: The Game work?
  • Who would we get to develop The Naked Gun?
  • Jon Lester: available for corporate events and birthday
  • The industry's need for Blues Brothers: The Game
  • Some games we'd like to blow up

...and much, much more.

Parental Advisory: We've tried to keep it as conversational and informal as possible and you should be warned that there may be quite a few instances of strong language.

Click below to play the file, or right click on the banner at the top, and select 'Save Link As' to download the file onto your hard drive.

Want more? Check out the rest of our PWNCAST posts onsite, hit us up on iTunes, or subscribe to the PWNCAST Feed here.

PWNCAST | Season 1: Episode 9 – The Naked Gun PWNCAST | Season 1: Episode 9 – The Naked GunPWNCAST | Season 1: Episode 9 – The Naked GunPWNCAST | Season 1: Episode 9 – The Naked GunPWNCAST | Season 1: Episode 9 – The Naked Gun

CD Projekt: Customers "Shouldn't Be Forced To Pay" For Small DLC

Author:
Matt Gardner
Category:
News
Tags:
CD Projekt, Development, DLC, The Witcher 2: Assassin of Kings

CD Projekt: Customers "Shouldn't Be Forced To Pay" For Small DLC

One of The Witcher II's designers has spoken out about monetising DLC, suggesting that although charging fair money for expansive additional content is fine, consumers shouldn't be charged for small, individual items.

Click here to read more...

Witcher 2 Dev Diary Details New Xbox 360 Features

Author:
Jonathan Lester
Category:
News
Tags:
CD Projekt, The Witcher 2: Assassin of Kings, trailer, Xbox 360 games
Discuss:
The Witcher 2 | Xbox 360

Witcher 2 Dev Diary Details New Xbox 360 Features

The Witcher 2 will be infinitely more than just a port when it arrives on the Xbox 360. Instead, the new optimised version is designed to feel like a dedicated Xbox 360 exclusive - and packs new content, quests and features on top of the expansive original storyline. CD Projekt Red have spilled the beans in a new developer diary, which you can see after the break.

Geralt will grace the Xbox 360 with his deadly, pasty presence on April 17th. We've got more details in our developer walkthrough.

Click here to read more...

Heads Up! GOG Christmas Sale Starts Thursday

Author:
Matt Gardner
Category:
Deals
Tags:
GOG.com, Good Old Games, PC games, The Witcher 2: Assassin of Kings

Heads Up! GOG Christmas Sale Starts Thursday

Fancy nabbing The Witcher I and II for under £15 this Christmas? Well from noon on Thursday you'll be able to do just that over at GOG.com. Downloadable awesomeness, without any of that pesky DRM-stuff.

The Witcher II deal will run from noon on Thursday 8th until midnight on Saturday 10th.

The site will also be giving away a whole bunch of promo codes for their $5.99 and $9.99 games across Facebook and Twitter and onsite as well.

Finally, from Monday, GOG will be knocking 50% off of 'virtually their entire catalogue'. Yay!

Catch more details over at GOG, here.

Witcher 2 On Xbox 360 Slips Into 2012

Author:
Felix Kemp
Category:
News
Tags:
2012, CD Projekt, The Witcher 2: Assassin of Kings, Xbox 360 games
Discuss:
The Witcher 2

It did all seem a little too good to be true, didn't it? The Witcher 2, on Xbox 360, this year? It'll happen, just not so soon it seems, as CD Projekt have today confirmed the Assassins of Kings 360 port won't be released until 2012. Originally scheduled for November of this year, CD Projekt's ongoing legal dispute with Namco Bandai over publishing rights appears to have thrown a mischievous spanner in the works.

Click here for more

The Witcher 2 Headed To Xbox 360 This November?

Author:
Jonathan Lester
Category:
News
Tags:
CD Projekt, Games news, The Witcher 2: Assassin of Kings, Xbox 360 games
Discuss:
Xbox 360

witcher 2 360 box art

It's retailer rumour time again, folks. After CD Projekt recently teased that The Witcher 2: Assassin Of Kings might be making an appearance on consoles - and stating that "it’s not going to look like crap" - two Polish online stores have listed the hit RPG sequel for an Xbox 360 release. Gram.pl, which was originally owned by CD Projekt, ostensibly has box art for the console port as well as a November 15th release date. There's no news on a PS3 version as yet, but we'll know the full picture by this time next week. [gram.pl via Eurogamer]

Dave awarded The Witcher 2 9/10 in his recent review, calling it "brilliant, brutal and bewitching."

UK Games Charts | 23rd May 2011

Author:
Tom Silkstone
Category:
News
Tags:
Black Ops, Brink, Crysis 2, FIFA 11, Games news, L.A. Noire, LEGO Pirates of the Caribbean, Mortal Kombat, Portal 2, The Witcher 2: Assassin of Kings, UK Games Charts, Zumba Fitness
Discuss:
Brink | Crysis 2 | FIFA 11 | L.A. Noire | Portal 2

LA Noire 5

Well, surprise, surprise! LA Noire's jumped straight in at Number 1 in this week's UK Games Charts and my guess is that it'll stay in the top three for at least the next couple of weeks. Rockstar's Detective saga is jam packed full of content and I had a wicked time investigating away and busting criminals over the weekend! That's not to say it's a perfect game by any means, there are a couple of areas that could do with a bit of polish, but it's wonderful to see the story unfold before your eyes.

Click here to see who made the Top Ten this week!

CD Projekt: Witcher II On Consoles Is "Not Going To Look Like Crap"

Author:
Jonathan Lester
Category:
News
Tags:
CD Projekt, Console games, Games news, Port, The Witcher 2: Assassin of Kings

Potential Port On Hold Until PC Version Hits

witcher 2

CD Projekt, the developer behind hit RPG The Witcher and upcoming sequel The Witcher 2: Assassin Of Kings, has suggested that work will begin on a long-rumoured console port once the PC version has successfully released. However, development has not yet begun on a home console edition, and the decision will be based on whether or not PC sales warrant it.

Oh, and apparently it won't "look like crap." Good to know.

Click here to read more...

The Witcher 2: Assassins Of Kings | £24.99 | Gamestation | PC

Author:
Felix Kemp
Category:
Deals
Tags:
Games deals, PC games, Role playing game, The Witcher 2: Assassin of Kings
Discuss:
PC

witcher2logo

I have to admit, it sucks being a console-only gamer sometimes. While the PC market isn't in a decline, it's not quite what it used to be. But still, when you have games like The Witcher 2: Assassins of Kings to look forward to. If you're interested, Gamestation have the cheapest pre-order offer going, and their pretty reliable in terms of release date delivery. Assassins of Kings looks set to be a beautiful, sprawling adventure, replete with a cracking, adult story set in a fantastical medieval realm.

The Witcher 2: Assassins Of Kings Premium Edition | £24.99 | GameStation | PC

Author:
Felix Kemp
Category:
Deals
Tags:
Games deals, PC games, Role playing game, The Witcher 2: Assassin of Kings
Discuss:
PC

witcher

I was considerably disappointed when the console version of The Witcher was canceled. An old school RPG with next-gen visuals and a cracking story? Yes please. However, White Wolf was put on hiatus as CD Projekt opted to focus on the sequel, Assassins of Kings. And, well, wow. It looks fantastic. Running on a new engine with updated graphics, sound and combat, The Witcher 2 looks set to be an early contender for Game of the Year in 2011. We sat down with a couple of the developers to discuss how the game was coming along and what we could expect. Give it a read, then, if you're suitable impressed, GameStation have a cracking pre-order deal here for the Premium Edition, which comes packed with two additional DVDs, a Making Of and official soundtrack disc, not to mention a fancy world-map, pamphlet and 'cursed coin' to muck around with.

The Witcher 2 Preview: An Interview With CD Projekt Red - Part Two

Author:
Matt Gardner
Category:
Features
Tags:
CD Projekt, Eurogamer Expo, Games previews, PC games, RPG, The Witcher 2: Assassin of Kings
Discuss:
PC

the-witcher-2-assassins-of-kings

Part two of our interview with Tomasz Gop and Marek Ziemak from CD Projekt Red. Not checked out Part One? Click here to travel back in time and read it as if it were yesterday!

GR: You’ve said before that some of the decisions you’ve made in the first game will affect the second game, similar to the Bioware titles; what would you say differentiates The Witcher 2 from, say, Dragon Age, or another high-fantasy RPG?

TG: Oh, that is tough. I mean, um…

GR: Because, obviously, they’re very well-regarded games, and you will naturally want yours to be even better.

TG: I want to start off with a sidenote: we’re not afraid of competition or drawing inspiration, because there are not too many RPGs on the market. It’s not like the shooter market, where everyone fights with everyone to get better guns or whatever, no. If someone likes RPGs, he will buy all of them. I mean, there’s like one or two deep RPGs coming out every year, so seriously, this is not an issue for us.

the-witcher-2_aug23_05.jpg_626

But, we are different in many aspects, for example, because we don’t have a generic fantasy world. Our world has been described in books; Andrzej Sapkowski is a writer who spent a huge part of his life inventing the world, and that makes this a comfortable situation for us because we can draw from that world. A lot of things that happen in the game are really ‘easier’ this way: easier for people who read the books, and also for the ones that didn’t. Also, for our designers who are working on the game, because they can think “Ok, let’s introduce someone from Nilfgaard, a bad guy”. In a generic fantasy world, four designers will be sitting around and one of them will think “Ok, this will be a guy on a horse”, another will think “This will be a guy with wings, on a dragon”, and so on. In our world, that doesn’t happen because Nilfgaard is a clear situation, and everyone knows what Nilfgaard is. So it’s easier for us to implement the game, and we have a more solid, more consistent view of everything. If you read the books, there’s even an added value which is cool but, of course, it’s not obligatory to read the books to be able to play through the game, which we're definitely mindful of.

Did that answer your question?

GR: Yes.

TG: That’s good, I almost got lost! *Laughs*

Click here to read the final part of our interview with CD Projekt Red...

The Witcher 2 Preview: An Interview With CD Projekt Red - Part One

Author:
Matt Gardner
Category:
Features
Tags:
CD Projekt, Eurogamer Expo, Games previews, PC games, RPG, The Witcher 2: Assassin of Kings
Discuss:
PC

the-witcher-2-assassins-of-kings

Last Friday I got to sit down alongside GameRant's Phillipe Bosher in the press lounge at the Eurogamer Expo, and between us we fired a barrage of questions at CD Projekt Red's Tomasz Gop and Marek Ziemak to learn a little bit more about The Witcher 2: Assassin of Kings...

Dealspwn: In relation to the first game, what did you want to do with The Witcher 2? How did you want to step it up?

Tomasz Gop: It’s really important to start off with a few important facts: we’re not doing a totally different game here. Seriously, we’re really happy that a lot of people liked The Witcher 1, so we’re really sticking topretty much the same principles. I mean, the story is going to be at least as deep as it was in The Witcher — we’re still basing the game on the story - it’s the main feature of the game. We’re going to be telling a mature, non-linear, engrossing story. But in regards to the things we’ve changed: we’ve looked at improving the things that people liked, and deeply changing the things that people complained about. So, the emphasis on the story is definitely still going to be around; it’s going to be the story of a morally questionable world where you never know what’s going to happen, where you have to think about what you would do, and not about what you would do if you wanted the game to recognise you as a good or bad player. And we’ve changed combat, for example, because some people thought it might’ve been too hardcore in The Witcher. We’ve done a lot to keep the same level of complexity, but not everything is obligatory.

the-witcher-2_aug23_06.jpg_626

Ultimately what I want to say is that it’s the same kind of game. It will be the same kind of game.

Marek Ziemak: And, remember, there’s totally different technology in the background right? So…

DP: Right, because [The Witcher] had Aurora, and now this is a new engine.

TG: The first one had the Aurora Engine, yeah. After doing the first game, we thought “Ok, if we want to progress with the game further, if we want to implement new ideas, Aurora won’t do this time.” Ok, there are things that we want to change deeply and there are things that we only want to improve, but even for these smaller improvements, it still was not enough to use Aurora. That’s why we just sat down and implemented our engine, it took a year or a year and a half for prototyping things and so on. We started doing this right after the release of the first game, and after eighteen months, this is when The Witcher 2 started on the new engine.

Game Rant: So, you say that it’s going to be quite similar to The Witcher; if this is the first time someone had seen The Witcher series, why would they want to start with The Witcher 2? What is compelling about this game, when compared to the first one?

TG: Just like The Witcher, this is still a standalone game: it’s a totally separate chapter. I mean, you don’t have to play The Witcher to know what’s going on in The Witcher 2, and besides that, the game still introduces everything that’s important to you, without telling the whole story of the first game. In case you don’t know, or don’t care, whatever’s the case, you don’t have to play The Witcher.

the-witcher-2_mar25_02.jpg_626

MZ: But we still encourage players to go and play it!

TG: It would be great! *Laughs* Yeah, it would be perfect if people played the first game. But why would people want to play The Witcher 2? Well...we’re developers that have played a lot of RPGs ‘back in the day’, and that’s what we wanted to do; we wanted to do the game that way. This is why we sat down to make these games - both The Witcher 1 and 2 - because, as long time genre fans, we think this is how RPGs should be made.

Click here to read the rest of Part One of our interview with CD Projekt Red...