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Trine 2: Director's Cut

Trine 2: Director's Cut Gets Voice Chat & More In New Update

Author:
Jonathan Lester
Category:
News
Tags:
Frozenbyte, Puzzle games, Trine 2: Director's Cut, Update, Wii U games

The Wii U's definitive version of Trine 2 has gotten a major new update, featuring voice chat, Pro Controller support and a rendering tweak that makesstops the colours from appearing washed out. Seeing as that was one of our few complaints in our Trine 2: Director's Cut review, we're rather excited about this.

You can watch the embedded developer diary for more details direct from Frozenbyte themselves, while we've stashed a graphical comparison after the break.

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Trine 2: Director’s Cut Trailer Shows Wealth Of New Content For Wii U

Author:
Brendan Griffiths
Category:
News
Tags:
Frozenbyte, trailer, Trine 2: Director's Cut, Wii U games

Trine 2: Director’s Cut Trailer Shows Wealth Of New Content For Wii U

We’re already getting used to seeing Wii U versions of existing games that chuck in the odd new mode or control scheme but this new trailer shows off loads of new environments for the upcoming Trine 2: Director’s Cut. We want it now.

The scenes shown in the trailer show desert sandworms, dragons and underground ruins, none of which were included in the original release. The graphics themselves are some of the best we’ve seen on the Wii U console too.

This is only a teaser trailer really, so we don’t get to see how the Wii U’s Game Pad will be used specifically in the game, but we imagine players controlling the wizard will be able to use it to move objects around with the touch-screen while the thief and knight characters are controlled with regular controllers.

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