Clint Hocking, creative director over at LucasArts, has railed against developmental working environments, likening the cultural conditions to those of the Vikings in his column over at EDGE.
Specifically, game development studios and their teams are largely staffed in the same way that Viking longships were crewed. Consequently, the culture is overflowing with beer and pent-up aggression, and a very significant portion of our overall cultural output is fart jokes. I think we can do better. - Clint Hocking
He also calls for an increase in the number of female developers, not to specifically target female gamers, but rather to 'ensure that the development culture in game studios becomes more reflective of our culture at large'.Click here to see what else Hocking had to say..