Gamers who have purchased the digital version of Battlefield: Hardline on PS4 are reporting issues for the game's installation in-game. Once the game has downloaded from the store and the latest software patch has been installed, gamers are able to start the game as per normal. Once games are downloaded from PSN, they install automatically on the main menu usually.
However, that's not the end of the installation for Battlefield: Hardline. My own experience so far with a digital copy has been matched with multiple reports appearing online right now. On the game's main menu, they are seeing a screen like the one below. Multiplayer does not appear yet and only Episodes are selectable. Diving in, I found I was able to play the brief prologue level before being kicked back to the menu as the rest of the game has yet to be 'installed'.
It's odd that an install is taking place in game and there doesn't seem to be anything else downloading, not on the PS4's download list anyway. After staring at the screen for a few minutes and not seeing the % go up at all, I decided to leave it be and come back in 30 minutes. An hour later and it had only gone up an additional 3%.Click here to read more...
Playing the beta? Check out Brendan's Battlefield Hardline Survival Guide!
After getting to grips with the game last year and lamenting that it felt like a BF4 mod rather than anything particularly fresh, Battlefield: Hardline proceeded to miss its original drop date, and got pushed back to this year. We rejoiced in the hopes of the developers using the extra time to work out what it was that they actually wanted to do with Hardline, maybe even giving the game some semblence of an identity beyond that of its predecessor. Well, now there's a new beta out and, having spent several hours playing cops and robbers in the new build, here are a bunch of our impressions on the latest slice of action from Visceral games and DICE.
Battlefield Hardline is back and much has improved. Instead of feeling like a palette swap, it now feels like a DLC pack.
Improvement is a very relative thing, I suppose.Click here to read more...
To say that we were not exactly impressed with Battlefield: Hardline's testing period last year would be an understatement, and we weren't the only ones to find ourselves wondering if Hardline would just be a skins-and-maps download expansion for Battlefield 4. To call Hardline a palette-swap might have been something of a disservice at the time given that what we saw of it was just a sliver of the full game, but that didn't stop many fans from levelling that accusation at Visceral Games and DICE, and writing Hardline off as an attempt at annualisation that one could afford to skip out on until Battlefield 5 turns up.
To be honest, playing through familiar game types like Conquest and Team Deathmatch in this week's beta, that's probably still a fair reaction. Then again, when you slap a huge, recognisable brand like "Battlefield" on a game, you're rather limiting your own options for diversification.
That being said, the Bank Job map included in this beta actually does a decent job of making the Heist game mode that we tried out last year feel like something a little new. Robbers go for the loot, and have to work together to drill through and collect the swag, defending their position until they're ready to depart and head for a randomly generated exit route via a spawned helicopter. The cops, of course, have to stop that from happening... by any means necessary.
Scurrying around the Downtown level we played on last year, things devolved into spray-and-pray anarchy relatively quickly, but on the Bank Job map, the overwatch spots for the cops and the tight corridors of the bank make teamwork an absolute must. It's no Payday 2, mind, but it's a little more strategic than we've previously seen, particularly when plotting your entry routes to the target building. Outside, however, things get pretty familiar pretty quickly, and vehicles are disabled in this mode, sort of nerfing Battlefield's trademark best qualities. The addition of things like ziplines and grappling hooks are nice, but if you're a fan of heist titles that lean towards meticulous planning, you're going to be disappointed here.Click here to read more...
Up until now, the general consensus regarding the single player portion of Hardline has been largely that dismissal – “it’s all about the multiplayer, stupid!” or “When has there ever been a decent storyline in a Battlefield game without Bad Company in the title?” It’s hard to ignore those cries as they’re fairly accurate, but Visceral Games came to Gamescom to restore some faith in the single player campaign, and I was invited to see how they planned to rekindle our interest in the storytelling aspect of the franchise.
The first thing we were told was that the focus on story was of great importance to Visceral, so much so that they had hired writers responsible for bringing the critically acclaimed series’ Justified and True Detective to life on the small screen. This was clearly evident during the early part of the level we were shown, which happened to be the same one used in the EA press conference. Taking place halfway through the game (or “season,” if the episodic thing is to be believed) protagonist Nick Mendoza finds himself and his partner Boomer being double-crossed in a deal-gone-south, with the player tasked with escaping their imprisonment and completing their assignment.Click here to read more...
I think that we can all agree that Battlefield: Hardline seemed a bit of a mess when it first emerged in beta form straight after it was shown off at this year's E3. The biggest complaint was the notion that iut seemed more like a BF4 spin-off than a new game in its own right -- a series of new maps, and new skins that could easily have spawned as a DLC drop than a full price new game.
Here we go again, thought many. Typical EA.
Jon posited in his article on the matter that knocking £15-20 off of the top and just releasing it as a multiplayer content pack would have bee fine, and he's probably right. A few more distinctive modes and we might have been happy with that. It's impossible to say just how the much-vaunted singleplayer component was coming along because no-one got to see it. The Bad Company games are testament to the fact that DICE can deliver strong campaigns, and Visceral have had their moments, but the latest BF singleplayer components have been utter rubbish. Po-faced, COD-copying mediocrity of the highest degree.
But it's okay, because Hardline is getting pushed back into early next year, and with a fresh 2015 release date all of these wrongs will be righted.
Hopefully.Click here to read more...
Battlefield: Hardline's beta has come to an end, raising more questions than it answered. Is it too similar to Battlefield 4 to be worth buying? Should it be released and priced as DLC? Will you ever behold a more gloriously epic motorbike jump?
The jury is most definitely out, but we'll get another chance to sample Visceral and DICE's controversial collaboration later this year.Click here to read more...
EA dropped the mic with the announcement that we'd be able to jump into Battlefield: Hardline straight after their E3 presser. Despite the snoozefest that came before, it was a cracking way to end their show. But after spending a fair few days getting to grips with High Tension and the two modes -- Blood Money and Heist -- it's clear that there's something of a mixed bag here. I thought I'd make a list of a few things I've enjoyed and things that need addressing with the Hardline beta, following Jon's preview. But it sort of turns into something of a despondent rant at the end, which is sort of how my time with Hardline has gone in all honesty...
Excitement, frustration, elation, disappointment, realisation, shrugging.
I like... the vehicles
Ragging around in a Police Interceptor with the siren blaring and your mate in the passenger seat literally riding shotgun is glorious. Stick on a custom music playlist with some blues, a spot of Miami Vice and some Hawaii Five-0, maybe the Heat OST, and it's so awesome. If you manage to rack up some roadkill whilst you're at it, even better. Equally satisfying is running an armoured SUV or an APC into the enemy base in Blood Money and having a vehicular showdown, or terrorising would-be thieves in an attack helicopter (as long as I'm not driving). The vehicular respawns seem a bit snappier in this game, too, which adds to the immediacy of the action.
Also, sick jumps are awesome.Click here to read more...
Dead Space 3 isn't a bad game at all. Sure, it continues to mete out a good amount of action along with the horror, but it still made me jump out of my seat, terrify my neighbours, and this time let me play with a chum. That last point really isn't all that it's cracked up to be, mind. There are microtransactions, but you can loot farm, and they don't impinge on the experience at all to be honest.
Definitely worth a look if you're a fan of the series.
We're a day late, I know, but there were E3 things to be done. But fret not, dear viewers, for Game Night is back!
In this week's instalment, Jon and I attempt to make some sense of Battlefield: Hardline by jumping into the deep end of the PC beta. We've got two videos for you today -- one of the Blood Money mode that sees two teams desperately trying to secure as much cash as possible before the time expires, and one featuring a couple of matches of Heist, where there are two briefcases for the crims to steal and for the cops to protect.
I'd like to call the following videos highlight reels, but I fear that'd be misleading given that this represents our first hour or so with Hardline and that we spent a good deal of time ragging around in a police interceptor and shouting WOOOOO! Wish fulfilment at its finest.
But there are some awesome bits. I've determined that I'm much better at killing enemies with a car rather than a gun, Jon channels Evel Knievel with a jump so amazingly sick it would make a parrot vomit, and we manage to win a game. Sort of.
Some would say that winning is totally subjective anyway. Allegedly.Click here to read more...
As I thrash a modified cop cruiser up a flight of stairs, smash it off of a pedestrianised walkway, nail five seconds of airtime and land straight in the middle of a pitched gunfight, I can't help but grin from ear to ear. Battlefield and Medal Of Honor have been retreading the same old military ground for far too long, chasing Call Of Duty when they should be doing their own crazy thing. We're long overdue for something fresh and exciting... and Bad Boys II seems as good a place to start as any.
Over-the-top police action, massive heists and ridiculous car chases? Whooo-sah. Go for it!
Mind you, we now understand why EA called it "Battlefield Hardline" rather than just "Hardline." Despite the new studio and cops versus criminals premise, it's basically a reskinned version of Battlefield 4 on a functional level. They couldn't have called it anything else.Click here to read more...
EA's press conference was a bit of a letdown, to put it very mildly, but at least they saved the best for last. Battlefield Hardline is looking fantastic in six minutes of unedited footage... but unlike many potentially misleading videos you'll see over the next few hours, Visceral Games are willing to put their reputation where their mouth is.
See, you can test the beta out for yourself.... right now... on PC and PS4. If you're fast and lucky enough,Click here to read more...
EA has made Battlefield: Hardline official, revealing that this year's Big Christmas Shooter is all about playing cops & robbers. SWAT teams will face off against hardened criminals in battles for money, hostages and narcotics, bringing Battlefield's trademark destruction into a new exciting arena with new gadgets and opportunities for teamwork.
New intelligence, a leaked internal concept video and other interesting tidbits have fallen into our lap, meaning that it's time to round up what we think we know about Battlefield: Bad Boys II.
I mean, Rainbow Six: Battlefield. Sorry, PayDay 3. I mean, Hardline. That's the one.
Click here to read more...
EA has revealed that this year's annualised shooter is none other than Battlefield: Hardline, a police vs criminals shooter developed by Visceral Games.
No, we're not sure why it's a 'Battlefield' game rather than a new IP either, especially considering the lingering resentment surrounding Battlefield 4's launch. And it isn't developed by DICE. And 'Hardline' would have been a much better name.
Disappointing. But regardless, here are the details.Click here to read more...
This week on Game Buzz... We chat about Jon's love of body pillows, we ask if Amazon's Fire TV is likely to be a game-changer, we pay homage to Phil Spencer: King of Xbox, dissect [email protected]'s controversial parity policy, and congratulate Amy Hennig on her new gig at Visceral Games.
Parental Advisory: We've tried to keep it as conversational and informal as possible, and you should be warned that there may be some instances of strong language.
Amy Hennig, the writer and co-director behind the Uncharted series, left Naughty Dog under a bit of a cloud last month. Unsurprisingly it didn't take long for her to get snapped up by none other than Visceral Games and EA - who'll be putting the veteran director and wordsmith to work on their upcoming Star Wars game.Click here to read more...
Gamersgate have reduced the price on all three entries of the Dead Space series, with their current listings being the cheapest available. This means anyone who has yet to live out Isaac Clark's living nightmare can do so for under £20, but we've got the individual listings for those looking for just a singular slice of sci-fi-horror action.
EA's Patrick Soderlund has revealed that Dead Space franchise is alive and kicking, but that the developers at Visceral are working hard on something completely different.Click here to read more...
Fitting, because this game is PANTS. Thanks to gerrymig @ HUKD!