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Voice actors

Danny Wallace & Charlie McDonnell Announced As Voice Talent For Volume

Author:
Carl Phillips
Category:
News
Tags:
Charlie McDonnell, Danny Wallace, Indie Games, Mike Bithell, Mike Bithell Games, PC games, PS4 games, Stealth Games, Voice actors, Volume

"My name's Robert Locksley. This is my stream, & I will be heard."

It's been a few months since we were first introduced to indie developer Mike Bithell's next project, but after weeks of teasing over Twitter it was announced this evening that BAFTA Award winner Danny Wallace and YouTube celebrity Charlie McDonnell will be voicing the main characters for stealth-based puzzler Volume. On top of this, we also learned the first details about the story, which is essentially a modern-day retelling of the Robin Hood legend, with more details to be found after the jump.

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Jack Black Confirmed For Broken Age Voice Cast

Author:
Jonathan Lester
Category:
News
Tags:
Adventure Games, Broken Age, Double Fine, Jack Black, Voice actors

Jack Black Confirmed For Broken Age Voice Cast

Double Fine has revealed some of the voice talent signed up to Broken Age, their delayed and bisected adventure game Kickstarted back in 2012. VO veterans like Jennifer Hale, John Cygan and Richard Horvitz will be joined by Jack Black, who you can see in action in the video below.

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Saints Row IV Voice Cast Includes NPH & Worf

Author:
Jonathan Lester
Category:
News
Tags:
Deep Silver, Saints Row IV, Voice actors, Volition

Saints Row IV Voice Cast Includes NPH & Worf

We already know that Keith David will be playing himself in Saints Row IV, but Volition have a few more surprises in the full voice cast list. Neil Patrick Harris? Worf? Rob Van Dam? Count on it.

Also, some unknown actor called Nolan North will apparently be making his debut. Get the full list after the break.

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The Voice | Why Legacy And Continuity In Vocal Work Is Such A Big Deal

Author:
Matt Gardner
Category:
Features
Tags:
Charles Martinet, James Bond, Jennifer Hale, Nolan North, Performance capture, Voice acting, Voice actors

The Voice | Why Legacy And Continuity In Vocal Work Is Such A Big Deal

Revisiting characters with new actors is always something of a risky business. Even in the world of theatre, where roles are recast and reimagined everyday, you'll find what people refer to as 'definitive performances'. For some Hamlet will always be synonymous with John Gielgud in the same way that Colm Wilkinson defines Jean Valjean for others.

But theatrical revivals are essential to ensure a work survives beyond its initial run, and the same cannot be said of the permanent snapshots in time provided by films and games. That's not to say the products of these mediums are above reinterpretation in a creative sense, but executives (that's a key word right there) must always balance the risk of destroying franchise potential (and there's another) with the chancer's reward of cashing in on a big name.

Even when it's understood that a role is one that requires a change of personnel every so often, the new pretender is run ragged through the media mill. Remember the headlines scoffing at 'James Blond'?

The Voice | Why Legacy And Continuity In Vocal Work Is Such A Big Deal

The news over the past few weeks has been littered with disgruntled folks posting grumbling comments on forums regarding the recasting of some of their favourite characters. The tributes poured in for Solid Snake and Big Boss actor David Hayter when the news emerged that Kojima Productions had not approached him to work on Metal Gear Solid V. There were plenty of dissenting voices when Ubisoft had Michael Ironside step aside from the role of Sam Fisher for Splinter Cell: Blacklist, even when the gravelly-voiced pro spoke up to praise the work his replacement, Eric Johnson, had done. Fans petitioned Ubisoft to get Ironside back in the recording booth. They didn't.

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