Bethesda have patched Kinect voice commands into Skyrim today, allowing players to bellow at their sensor to control followers, equip weapons and spells, barter, use the map and (of course) properly shout. We can either use English or the original Dragon language to trigger a shout, but I can't imagine that too many people will want to yell "unrelenting force!" instead of Fus... Ro... well, you know.
Over 200 voice commands will be at our disposal, and Bethesda has published a full list of them here.
Michael Johnson, the man in charge of marketing Kinect, has pointed at Mass Effect 3, using BioWare's game as an example of how Kinect can be integrated into core games without seeming like a "force-fit".Click here to read more...
Going forward, Microsoft have stipulated that all future Dashboard apps must offer gesture navigation and voice command control.
Kotaku reports that Microsoft informed them that "that anyone looking to have their content or experiences on the Xbox will need to make sure that users will be able to navigate with gestures or voice". However, Microsoft aren't leaving developers out in the cold, apparently "helping developers making apps with tools to help index search terms for voice recognition and motion controls".
Kinect's success, and Microsoft's desire to set an industry standard across a number of platforms, has led to Kinect control now becoming a requirement where before it was a cool novelty.