WB Games Montreal did a reasonable if underwhelming job with Batman: Arkham Origins, but we all knew that original masterminds Rocksteady Studios had to be working on a tasty new project for next-gen systems.
An exciting prospect... which has been blown wide open thanks to an indiscreet product listing from GAME, followed by a Game Informer cover story. Batman: Arkham Knight is set to release on PC, PS4 and Xbox One later this year, providing the "explosive finale" to the Arkham series alongside the opportunity to finally get behind the wheel of the Batmobile.
UPDATE: Enjoy the announcement trailer!Click here to read more...
LEGO Marvel Super Heroes was always going to be epic. The two legendary franchises collide in a colourful and compelling sandbox that's good for hours of gentle cooperative fun, with all of our favourite heroes brought to life with their trademark skills and abilities intact. To be honest, it's probably the best Marvel tie-in game since the sidescrolling brawler era.
Though GAME and Amazon are competing for the cheapest price on Xbox One, an attractive £29.99, GAME manage to edge out in front by offering their exclusive Super Pack Edition which includes extra characters and vehicles. Mind you, PC gamers are still laughing all the way to the bank. Thanks to MrMase @ HUKD!
Batman: Arkham Origins is a case of treading water as opposed to pushing the boat out, but now that most of the technical issues have been patched, there's plenty of cathartic action to be found here. If you're looking for the PS3 version, The Game Collection is offering a seriously impressive saving at £12.95, letting you keep about eight BatQuid in your BatPocket. Thanks to ElectroDragon8 @ HUKD!
Developer: TT Games
Publisher: Warner Bros. Interactive
The nostalgic power of LEGO, glorious Marvel canon and TT Games' talent for crafting accessible adventures go together like Wolverine and Colossus: a Fastball Special of fabulous fan service. It was always going to be brilliant. I'm just amazed it took this long.
Traveller's Tales' attention to detail and generosity of spirit is nothing short of breathtaking. Dozens of beloved Marvel heroes and villains have been replicated in adorable LEGO format, complete with all of their trademark abilities and unique personality. Iron Man breezily flies around the stages, blasting foes with palm cannons, rockets and his Uni-Beam. The Incredible Hunk rampages about, throwing cars and smashing up the scenery, yet can change back into Bruce Banner at will. Mister Fantastic stretches and morphs, floating over gaps by turning into his very own parachute, while Magneto menacingly hovers and chucks metallic projectiles willy-nilly. Rather than lazily pigeonholing heroes into specific categories, LEGO Marvel Superheroes does its damndest to be the truest and most respectful Marvel adaptation you'll ever play.
Plus, this being a TT game, you can also BASE jump off the S.H.I.E.L.D. Helicarrier as Tony Stark wearing nothing but a helmet and boxer shorts if you want to.
Click here to read more...
If you missed out on this one when it was a part of Playstation Plus, or perhaps you did get it and fancy freeing up some space on your memory card, this is a great offer. The Game Collection's flash deal ends up being almost a fiver cheaper than the next best listing.
It may not be the most challenging title TT games have released, and it might not look as sharp as some of the other Vita games out there, but it'smore of the same LEGO gameplay and it stays faithful to the source material, meaning fans of either franchise should get a kick of out it. Thanks to oUkTuRkEyIII @ HUKD!
Pay What You Want for FEAR 2, FEAR 3, Lord of the Rings: War in the North & Batman: Arkham Asylum GOTY
Beat the average for Scribblenauts Unlimited and Batman: Arkham City GOTY
Thanks and credit to Rubisco @ HUKD!
Thanks to realmadridb @ HUKD!
LEGO Marvel Super Heroes is all set to be Traveller's Tales' magnum opus -- the LEGO game to end all LEGO games -- the best that there is. To do that, TT are doing what everyone seems to be doing these days: they're going open world, and stuffing a whole bunch of Marvel goodness into a fictional, and blocky, representation of New York City. You can find out everything that I saw at Gamescom, and my views on how the game's shaping up, in my extensive preview here (there'll be an impressions video rolling out soon), but I had a few unanswered questions.
Who better to answer them than game director Arthur Parsons, a 15-year stalwart at TT, and a man who's had his fingerprints on pretty much every LEGO game there's been. I caught up with Arthur at a preview event a couple of weeks ago to chat about how the team has gone about bridging the console generational gap, what new challenges and opportunities the open-world approach has brought to this game in particular, and how TT went about assembling their 150+ character roster.Click here to read more...
Warner Bros. Interactive's SVP of international games, Olivier Wolff, has revealed that the company have always been concerned that the LEGO series might have a ceiling in terms of its appeal. However, it would appear that the reverse is true, with Wolff declaring that actually the series has completely dodged consumer fatigue, and in fact there's more demand for LEGO games than ever before.Click here to read more...
Batman: Arkham Origins will test its most seasoned players to the limit with a brand new difficulty setting that offers no saving and permadeath.Click here to read more...
Those of you who enjoy videos about pre-order bonus content (a niche crowd, but I'm sure you're out there) will be having a ball today, now that another game has shown off its incentive in a shiny new trailer. Batman: Arkham Origins will include the Deathstroke Challenge Pack if pre-ordered on PC, PS3, Xbox 360 or Wii U, which contains a playable Deathstroke character, two exclusive challenge maps and three unique Deathstroke character skins. See it in action below.
For more concrete details about the upcoming prequel, why not BatRead our BatExtensive Batman: Arkham Origins preview?Click here to read more...
There's one thing that you need to know about Mad Max straight off the bat: Fear not. It's not a movie tie-in. In fact Avalanche have gone to great pains to separate the game from the film reboot coming next year. The curse of the licensed game tie-in is well documented, but Avalanche and Warner Bros. are keen to avoid any potential pitfalls with this one (hence why Max now sports a slight Australian accent following the outcry at E3) and, after catching a look at the game in action at Gamescom this year, it's easy to see why.
Avalanche have proven their pedigree when it comes to open world games. Just Cause 2 was an absolute leviathan of a game, packed full of points of interest and enormously entertaining systems. But whereas Rico Rodriguez's stunt-filled sandboxes have leaned towards anarchic fun, there's something a little (dare I say it) grittier about Mad Max. And that's not just because the post-apocalyptic, dystopian world in which it's set is a sand and dirt-filled wasteland.Click here to read more...
We caught up with Emil Kraftling, senior game designer at Avalanche Studios, at Gamescom this year to chat about Mad Max and find out how the developers are going about packing their desert wasteland full of interesting things to see and do, how their bringing the crucially important customisation mechanics to the fore, and how strongholds -- bastions of humanity out in the dune sea wastes -- will work.Click here to read more...
Batman: Arkham Origins is shaping up very nicely indeed. The game will see Batman attempting to survive a murderous spot of bounty-stuffed devilry as Black Mask puts a $15 million price on the Dark Knight's head and invites a bunch of the world's finest assassin's to eliminate the Bat on a blizzard-stricken Christmas Eve.
Here's what we said in our Arkham Origins preview:
For fans of the series and of the character, it’s a tantalising prospect. We won’t be certain of the final game’s quality until it’s sitting in our hands, but it certainly looks like WB Montreal are on the right track, and if they can manage to pull together the dynamic, systemic elements together with this mouth-watering narrative proposition and character study through conflict, we’re in for a real treat.
I caught up with creative director, Eric Holmes, at Gamescom this year to have a bit of a chat about how Warner Bros. Montreal have gone about appropriating Rocksteady's award-winning legacy and taking it to the next level; why making a prequel might equate to a fascinating study of Batman's character as he finds himself challenged properly for the first time in his career, given the timeline; and what new elements the team are bringing to the open world, in a Gotham that hasn't quite figured out the Batman just yet.Click here to read more...
Developers: Warner Bros. Montreal
Publishers: Warner Bros. Interactive
The infamous conservative pessimism hit Warner Bros. Montreal square in the jaw when it was announced that Rocksteady would not be making the third game in the Arkham franchise of action-adventure Batman titles. The vocal despair was palpable, and only got worse with the announcements of prequel pretensions and the lack of Kevin Conroy as a titular character. The benefit of the doubt, it would seem, was nowhere to be found.
Still, after getting to grips with Arkham Origins at Gamescom this year, there's no way we're going to be missing out on this one later this year, and if you count yourself as a fan of Rocksteady's games thus far, we rather reckon you're going to want to check out what WB Montreal are bringing to the table.
"It's been a huge responsibility to follow in Rocksteady's footsteps," acknowledged creative director Eric Holmes. "But I think that any trepidation we felt has really been overruled by our enthusiasm for the property. You won't find any bigger fans of those Arkham games than the guys on our team making this one."
There are parallels, certainly. The combat is largely unchanged, and that's a damn good thing. In fact, if anything, it feels a little more robust and impactful. There's a smidgen more crunch in the hits, a little more whomph in the sound of Batman's fists flying through the air in violent slow-motion. And he'll have plenty of fighting to do. It's Christmas Eve, there's a blizzard about, and the number one crime boss in Gotham -- Black Mask -- has put a $15 million bounty out on Batman's head. Given that there's some serious moolah up for grabs, eight of the deadliest assassins in the world have arrived in town, looking to take down the Bat.Click here to read more...
All three entries in the series, including their DLC and expansions, are included in this bundle. Thanks to BuzzDuraband @ HUKD!
Platforms: PC | PS3 | PS4 | Xbox 360 | Xbox One | 3DS
Developers: Traveller's Tales
Publishers: Warner Bros. Interactive
Stan Lee Hulks out.
I was sold. Right there, with those four words.
Traveller's Tales' LEGO games have long been beloved of us gamers here at Dealspwn. The whimsy, the in-jokes, the slapstick comedy, the seamless co-operative play -- these games have had them all. So how on earth do you go and top them?
Apparently by Marvel giving you access to everything.
LEGO Marvel Super Heroes basically sees the Silver Surfer planning on serving Earth up to Galactus on a plate. Doctor Doom is apparently a little concerned by this and would rather Galactus didn't do that so he begins a search for the enormously powerful Cosmic Bricks and starts amassing a bunch of ne'er-do-wells like Magneto and busts Loki out of his prison to raise an evil force of the criminally unhinged. His plan? To rescue Earth and then make all of humanity his subjects. In response, Nick Fury puts a call out to all of his heroic chums and figures such as the X-Men and Spider-Man and the Fantastic Four so that they can snap up the Cosmic Bricks first.Click here to read more...