The Directors Cut of Wasteland 2 arrives next month, adding a whole host of new features and brand new dialogue options to the game. While owners of the PC version will be able to upgrade their standard editions for free, current-gen console owners can pre-order the whole package for under £30, saving a few pounds over the next best offer elsewhere. However, it should be noted that you will be charged immediately and not upon dispatch with this offer. inXile Entertaimment and Obsidian Entertainment managed to meet the expectations for the long-awaited sequel, delivering an excellent old-school RPG experience. Thanks to Tee_Doff23 @ HUKD!
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Wasteland 2 is set to receive a GOTY Edition this summer, complete with enhanced visuals, gameplay and content.
Once again Johnny-come-lately gets to enjoy a superior version of a game... but this time, existing fans and players can grab the upgrade for the bargain price of nothing.Click here to read more...
Wasteland 2 is fantastic by all accounts, so long as you love your faithful old-school RPGs. CDKeys' outrageously cheap £9.95 price is therefore extremely tempting.
You can get the extra discount by 'liking' the Facebook page and using the voucher. Thanks to MaysUK @ HUKD!
Wasteland 2 | CDKeys | £13.99
Wasteland 2 is fantastic by all accounts, so long as you love your faithful old-school RPGs (which we adore to a man), so this £13.99 price has to be worth checking out. Thanks to BattleMoose87 @ HUKD!
You can get an extra discount by 'liking' the Facebook page and using the voucher.
It's not every day that a Hail Mary pass in the form of a Kickstarter project aiming to get a 20-year project off of the ground wins out, but for inXile Entertainment and Brian Fargo, it really did. In a big way. I caught up with Brian at Gamescom this year to find out just what it means to the industry veteran to finally have the chance to bring Wasteland 2 to fruition, how the Unity engine and its Asset Store have made the process faster and efficient than the developers might have otherwise imagined, the nature of Kickstarter and answering to consumers and fans rather than publishers, and why player choice and player agency is such a big deal.Click here to read more...
Developers: inXile Entertainment | Obsidian Entertainment
Publishers: inXile Entertainment
Brian Fargo has been waiting a long time for the opportunity to create a true sequel to Wasteland. True, we've had Fallout and Fountain of Dreams, but those were spiritual sequels more than anything else. The Desert Rangers have plenty more stories of their own to tell yet.
Wasteland 2 is something of a modern take on retro stylings with its aesthetics enormously reminiscent of the Infinity engine's heyday. Instead of some big-name Kickstarter projects with lofty ambitions that far exceeded their crowdfunding budget (*cough* Double Fine), inXile have had a plan and stuck to it. When I caught up with Brian at this year's Gamescom, he explained how fashioning the game using the Unity engine, and leveraging Unity's expansive Asset Store allowed the team to move much more efficiently than they might have otherwise, both in terms of expenditure and time management.
Being a game constructed around deep, tactical, turn-based combat, the isometric view works marvellously, and players will have the opportunity to work out the perfect party combinations for their groups of four player-created Rangers, and up to three other NPCs. A familiar-looking attribute system makes a return, with CLASSIC comprising Charisma, Luck, Awareness, Strength, Speed, Intelligence, and Coordination. Thre'll be 32 skills in which to specialise, across three disciplines: Combat (e.g. Blunt Weapons, Bladed Weapons, Anti-Tank-Weapons etc.), Knowledge (e.g. Picklock, Safecrack, Alarm Disarm, Demolitions etc.) and General (e.g. Detector, Outdoorsman, Evasion, Leadership, Folklore etc.).Click here to read more...
It appears progress is coming along very well for Kickstarted project Wasteland 2, and to prove it the team at inXile Entertainment have released a new video with 18 minutes of uninterrupted gameplay from one of the levels in the game. Project lead Chris Keenan provides commentary as we get to see how optional missions will appear in the world, how players will interact with NPCs, and how the combat and skills system will work in the post-apocalyptic turn-based RPG.
There's also a goat that screams. Which is nice.
Hit the jump to see the video for yourself.Click here to read more...
I know, I know, we're posting a lot of screenshots at the moment. I'm afraid that we'll probably continue to do so for the remainder of Gamescom 2013, but when you get a moment, we've secured a new clutch of Wasteland 2 in-progress images for your perusal. It's looking more detailed and exciting every time we see it.
Matt caught up with Brian Fargo at Gamescom to discuss inXile's Kickstarted sequel, which he describes as a "labour of love." Look out for the video interview soon, ahead of a (projected) late 2013 release.Click here to read more...
Wednesday saw the first day of Gamescom proper as the press and trade visitors descended upon the Koelnmesse in swarms. We give our overview of an eventful first day that saw us checking out the likes of Beyond: Two Souls, Octodad: Dadliest Catch, Dark Souls, Wasteland 2, and The Witcher 3: Wild Hunt. Elsewhere, my microphone breaks, Toby proves to be huge hit with just about everyone, and we can't get the Peggle 2 music out of our heads.
Seriously, it's slowly driving me insane.
InXile Entertainment have published the first gameplay video of crowd-funded sequel Wasteland 2. The post-apocalyptic RPG may still be work in progress, but this meaty narrated preview gives us a taste of the turn-based combat and gritty adult tone, while promising plenty of improvements to come.
"Our goal is to build a very deep combat system," explains designer Chris Keenan, "with the potential to dive in and fine-tune your damage-output and tactics, while not absolutely requiring that level of micro-management from all players."
With luck, Wasteland 2 will be another Kickstarter success story when it releases at the tail end of 2013.
Brace yourselves, backers. inXile's Brian Fargo has released the first screenshot of crowd-funded RPG sequel Wasteland 2, which represents the team's first effort at "getting up to speed" with the Unity Engine.
It's looking rather tasty, even at this early stage.Click here to read more...
InXile have just released the first bit of concept art for Wasteland 2, thanks to Andree Wallin, with the picture in question (see above) designed "to help us establish the look and feel of the Desert Rangers", according to Brian Fargo.
There's still a week left to contribute to the Kickstarter project, and news trickled in that Obsidian would be joining the fray too, with Chriss Avellone pledged to help out after the campaign passed the $2.1 million mark. At the time of writing, the figure sits on $2,245,125.
Should Brian Fargo's Wasteland 2 Kickstarter reach $2.1 million within the next fifteen days, Obsidian Entertainment's Chris Avellone will be drafted in to help with narrative, conversations and area design. Avellone worked with Fargo during the Black Isle days (co-developing classics like Planescape Torment and Icewind Dale), but reassures fans that inXile will be 'running the show.' After all, too many cooks can spoil the broth something rotten.Click here to read more...
InXile's Wasteland 2 Kickstarter project has passed its target of $900,000 in under two days. At the time of writing, the total amount raised is sitting at $954,806.Click here to read more...
Well, we knew it was coming. Brian Fargo and co. have launched a crowd-funding campaign to try and help get a sequel to Wasteland up and running.
InXile are looking for a total of $900,000 by April14th, with the total just short of $150,000 at the time of writing. The actual target is $1 million, but Brian Fargo has said he'll pitch in the last $100,000 if the campaign hits $900k. If the bank balance overflows, however, there are also a few details on how the extra funds will be incorporated into development, with further levels, more expansive content, and Mac support all on the list.Click here to read more...