Metal Gear Solid V is enormous, radical and already rather brilliant.
Having played six-and-a-half solid hours of it at a recent preview event, I can confirm that if this is Hideo Kojima's last game with Konami, he'll be going out with a bang. Blending open-world exploration with an extraordinary amount of gameplay freedom and choice, it's like nothing you've ever seen before yet still unmistakeably Metal Gear. Let me explain in a preview so big that I've had to split it in half!
The game begins nine years after the tragic events of Ground Zeroes, as Snake wakes up in hospital and all manner of bizarre madness goes down. Konami have sworn me to secrecy and that's a good thing too, since you wouldn't believe me if I actually told you. Seriously, a flying fire whale is involved at one point. It's a fascinating sequence that builds on last year's teasers and has major ramifications for both singleplayer and multiplayer.
But you'll have to experience it for yourself. Ultimately Snake emerges not as Naked, Solid or even Big Boss, but as Punished "Venom" Snake, a broken shadow of his former self sporting a bionic arm and a massive metal horn protruding through his forehead and lodged within his frontal cortex. It's up to this once-great hero to rebuild a new mercenary outfit, The Diamond Dogs, and get his revenge on CIPHER and the Skull Face Man in the process. One assassination, mission or tranquillised vulture attached to a helium balloon at a time.
First things first, though, I had to save Miller.
Click here to read more...