More than just a visual facelift for the series, Metro Redux has put some extra effort in to tempt a spend. Metro 2033 has extra animations (such as the mask wipe from the sequel) and the weapon handling has been reworked too. Both games are now playable in Ranger and Survival modes too for a harsher challenge. All the Season Pass content for Last Light is included, adding an extra ten hours of single player content. This is shaping up to be well worth a look if you missed out on the games last gen. Metro Redux is released August 28th.
Thanks to ViperKeith at HotUkDeals.
Crystal Dynamics' Tomb Raider reboot was brilliant, but it wasn't really Tomb Raider, was it? Our heroine schizophrenically flipped between helpless and murderous at the drop of a cutscene, there was a distinct lack of tombs to raid (not to mention Keeley Hawes) and the whole gritty thing took itself far too seriously to take seriously. Grit. Grit happened.
Rise Of The Tomb Raider may have dominated the Gamescom headlines for all the wrong reasons, so thankfully the other Crystal Dynamics studio are quietly beavering away at a follow-up to Lara Croft And The Guardian Of Light, which can never be accused of taking anything seriously. Lara Croft And The Temple Of Osiris may be a puzzly shooty platformy cooperative romp for four players, not a purebred action platformer like its predecessors, but it feels like the Tomb Raider titles of old.
Because, quite simply, it's bringing the fun back to the franchise. Along with a billion spike pits, hot pants, loads of priceless ancient Egyptian superweapons and massive arguments after griefing your mates and stealing their gems. It's ridiculous, frequently stupid and absolutely ruddy brilliant. Tell your butler to fetch your dual pistols and let's take a closer look.Click here to read more...
Can Evolve truly make 4 v 1 multiplayer fun? Why the delay? What are the DLC plans? How tough was it to balance? What features were cut? Why can't we play it yet?!
Evolve has attracted a huge number of questions over the last few months, and thankfully, we've now got plenty of answers thanks to Turtle Rock producer Denby Grace. If you're excited, concerned or just suitably intrigued by the upcoming new-gen shooter, this is the interview you need.
Crystal Dynamics' Tomb Raider reboot certainly was impressive. And gritty. So very, very gritty.
Thankfully the other Crystal Dynamics team is still making Tomb Raider games based on a confident Lara fighting crazy bad guys, dodging ludicrously silly traps and absolutely loving it; all voiced by the inestimable Keeley Hawes.
In effect, then, Lara Croft And The Guardian Of Light feels more like the Tomb Raider games of old, even if it's an isometric puzzly shooter for up to four players. Keen to know more, I interviewed Crystal Dynamics producer Robert Siwiak to learn about the new gameplay elements, economy, story and whether we'd see more ridiculous crossover characters this time around.
Alien Isolation is shaping up nicely. Having spent four solid hours playing the latest Steam build, I can report that its adaptive AI and terrifying unpredictability makes for a very different kind of horror game.
However, the fact that sections starring the original Alien voice cast are only going to be available as pre-order DLC -- or paid DLC down the line -- has got many a hackle up across the internet. I naturally asked lead designer Gary Napper exactly why they'd taken the controversial move.Click here to read more...
Disney Infinity 2.0 has big plans. The original may have been relatively successful, attracting millions of players and holding its own against the established might of Skylanders, but arguably lacked a little bit of pizazz and a sense of the epic. Thankfully, few franchises can bring the epic quite as comprehensively as Marvel comics, which is now neatly under Disney's purview.
Let the crossover commence! Rocket Raccoon, meet Thor, Stich and Donald Duck.
Avalanche Software brought two new Infinity 2.0 playsets along to Gamescom this year, showing off the new Avengers and Guardians Of The Galaxy campaigns. Both the gameplay and the figures have received a serious upgrade. On the collectibles front, the new line of toys are much more solid and sturdy than their predecessors; feeling impressively weighty and hard-wearing. The new Venom and Hulk figurines are utterly enormous, almost twice the volume of previous figures, while the level of detail is seriously impressive when it comes to the new Rocket Raccoon and Stich models. Shame they'll be standalone, really, as opposed to included in the starter packs.Click here to read more...
If you've yet to experience the Metro series (is two games a series? Never mind, we're going with it.), the Redux collection probably deserves your attention as it brings remastered versons of Metro 2033 and Last Light to new-gen consoles. £22.99 will get you a lot of tense and enjoyable game at a serious saving, then, even if the originals can be picked up for peanuts on PC. Thanks to sufyaan11 @ HUKD!
I have a soft spot for Ryse. It's super dumb and fairly repetitive, but it also scratches an itch for cinematic swords and sandals action, and Dead Rising 3 takes Capcom's zombie-killing formula to epic new levels, leveraging the power of the Xbox One to really ratchet up the number of shambling flesh eaters and expand the scale of the game.
You can nab them both for under £20 over at HMV right now and save yourselves a pretty packet. Nice spot WatchThisSpac3!
Well folks, the doors are closing today on yet another huge Gamescom Expo and just like you, we’re still eagerly devouring all the latest info, trailers and gameplay demos. Carl and Jon have an absolute tonne of previews and interviews to bring you in the near future, so be sure to stay tuned for those. Today is all about the videos though.
Seeing as you’ve probably already seen the videos for the hottest big-name games that you can’t wait to get your hands on (Far Cry 4 and Quantum Break look amazing, no?), we’ve been scouring the net to find those precious gems that slipped through the cracks amidst all the triple A noise. So here’s our picks of the seven best Gamescom videos you may have missed.
The news that Rise of the Tomb Raider would be a (timed) Xbox exclusive buried alive Square’s other Tomb Raider game. This was a shame because Temple of Isis is the follow-up to the excellent Lara Croft and The Guardian of Light and it’s looking pretty damn awesome. The co-op options have been doubled from two players to four, which is all sorts of awesome. Plus, it’s the only new Tomb Raider game we’ll see on PlayStation for a while.Click here to read more...
You could see the smile dance across Phil Harrison's face as he uttered the word "exclusive" during the Microsoft Gamescom press conference. Exclusives have traditionally been the weapons used by platform holders to wage war against one another. As Nintendo did unto SEGA, so Sony did unto them, and so Microsoft blah blah this has been going on forever blah.
But lately the waters have become muddied. Time was when companies would slap down cash for studios and IPs, it was all or nothing. Platform holders went big or they went home. But the dawn of digital distribution and product updates allowed companies to deliver bits and pieces of games, and suddenly the rights for those were up for sale. These are the DLC times, and frankly it's difficult to know whether or not you're getting the "complete experience" with certain titles these days.
Then, of course, there are timed exclusives, games with timed exclusive DLC, console exclusives, and a whole host of other ways to otherwise baffle and confuse consumers.
Let's look at the facts: Microsoft did not buy a studio and invest in their talent. They did not secure the rights to an exciting new IP or charge a talented outfit to deliver something fresh. They dropped a fat bundle of cash in Square Enix's pocket for a limited period of exclusivity for a sequel to a game that eventually broke even, but needed a generation-jump retooling to do that.
That's pretty much all we know at this point.Click here to read more...
Platforms: PC | PS3 | PS4 (tested) | Xbox 360 | Xbox One
Developer: The Creative Assembly
I have no sympathy for Ellen Ripley. Sure, she went through 117 minutes of hell during the original Alien, but last week SEGA threw me into a darkened room with the latest build of Alien Isolation for four terrifying hours of desperate panic, evasion, improvisation and over a dozen grisly deaths.
Keen to maintain full transparency following the Colonial Marines debacle, The Creative Assembly gave me free reign with their very latest Steam build -- achievements, graphics settings and all, with no timeskips or gameplay breaks -- then sat back and left me to it. I emerged browbeaten and emotionally drained, yet deeply impressed with what I'd played.
Alien Isolation is set to be a very different kind of horror game. Not a haunted house, but a horror playground that pits you against an implacable adversary that hunts without mercy and constantly hits you where you think you're safe. Where no two levels, or even handful of minutes, plays out the same way.Click here to read more...
Well, we thought this might be the case, what with the very specific wording of the announcement and the lack of clarification from any of Microsoft's senior management. But after a day of mulling it over, no doubt, Phil Spencer has finally come out and admitted that Rise of the Tomb Raider's exclusivity on Xbox One "has a duration".Click here to read more...
Microsoft announced a number of things and covered plenty of games in their Gamescom Media Briefing this year, but by far the biggest news of all, and pretty much all anyone is talking about right now, is the revelation that Rise of the Tomb Raider will release next winter, exclusive to the Xbox One.
Microsoft's Larry "Major Nelson" Hryb proudly announced this to the world:
Just announced… Rise of the Tomb Raider, coming holiday 2015, exclusively on Xbox.
— Larry Hryb (@majornelson) August 12, 2014
And then the internet went mad.Click here to read more...
Well, the first of today's two big press conferences from Gamescom 2014 is done and dusted. Did Microsoft set the bar high as they did earlier in the year at E3? They certainly came out once again with a resolute focus on the games, and they didn't half drop a bombshell halfway through the show. Here's what we made of it:
The first big surprise of Gamescom has landed, and it comes in the form of Microsoft flexing their financial muscles. Rise of the Tomb Raider will be an Xbox One exclusive when it launches next Holiday season, setting up a tantalising Lara vs. Drake Christmas that is going to be extraordinary fun to watch (and play).
To be honest, much of the rest of the presser has faded into a blur since Microsoft dropped that bomb, and in retrospect, Phil Harrison could barely contain himself. Is it an anti-consumer move? It is a bit. Microsoft paid large sums of money to stop Crystal Dynamics reaching more than half of their potential audience, though I'm more pissed off about it not coming to PC rather than missing out on it on PS4.
Elsewhere, it was another solid showing from Phil Spencer's side. The Chris Charla creative indie carousel was outstanding, as Microsoft attempted to out-Sony Sony. There are some absolutely cracking games coming to Xbox One via ID@Xbox, and it was good to see a few longer spotlight pieces on one or two highlights. I've been banging on about SuperHot since the flash game first appeared, and The Escapists looks like cartoon Shawshank crossed with Prison Architect.
It's a Microsoft presser, so of course FIFA and Call of Duty got their moments in the sun. Prepare for Titancall! That's unfair, Advanced Warfare looks both incredibly different yet also hilariously familiar. The exosuit's abilities certainly look like they'll create more opportunities to take advantage of verticality, but it all seemed a bit static rather than the fluidity we've seen from Titanfall and even Brink. Not sure about that custom Xbox One either -- it looks like it's been dipped in cement.Click here to read more...
UPDATE: Crystal Dynamics explain Xbox One exclusivity for Rise of the Tomb Raider
Darrell Gallagher, head of studio at CD, has elaborated on the decision to make Rise of the Tomb Raider an Xbox One exclusive.
Today’s announcement with Microsoft is one step to help us put Tomb Raider on top of action adventure gaming. Our friends at Microsoft have always seen huge potential in Tomb Raider and have believed in our vision since our first unveil with them on their stage at E3 2011. We know they will get behind this game more than any support we have had from them in the past - we believe this will be a step to really forging the Tomb Raider brand as one of the biggest in gaming, with the help, belief and backing of a major partner like Microsoft.
Check out the full open letter here.
Well, erm, we did not expect this.Click here to read more...
Happy for Halo? Craving some Crackdown? Stoked for Sunset Overdrive? Fawning over Forza? That's right, folks, it's time for the Microsoft Gamescom Press Conference. Hit the jump for the Twitch embed and for the site Twitter stream where I'll be merrily live Tweeting reactions and commentary for this year's show.
Jon's fashioned a list of expectations and predictions, and you can find that right here.Click here to read more...
Press Conference Starts: 13:00 BST, Tuesday August 12th
Watch Live: Xbox.com
Following months of cleaning house and a surprisingly strong showing at E3, Spencer and co. need to build on their momentum with a cracking Gamescom lineup. As always they're set to kick off an afternoon of press conferences and reveals, so will need to go big from the start or go back to Redmond with tails firmly between legs. So what should we expect from the conference?
Well, that official banner at the top of this article gives us a fairly decent idea! Let's review.Click here to read more...
The trend of having a warm-up act is well established. Timing is everything, right? You put on a gig, you want to make sure that the audience is at peak excitement, that their energy and focus levels are high, that they're engaged.
For the past few years, it could be argued that Microsoft have been the warm-up act to Sony when it comes to press conferences. But are the times a-changing this year?
We stated back in June that Microsoft's showing at E3 was the best we'd seen in years -- not that such praise is really saying much, they'd been dire the previous couple of years. But with a renewed focus upon games, with new head honcho Phil Spencer having spent the first couple of months of his tenure aggressively cleaning house and tidying up the muck that Mattrick left behind, Microsoft came out swinging and, admirably, let their games do most of the talking.
That'll stand Microsoft in good stead at a show whose motto is "celebrate the games".Click here to read more...
Crystal Dynamics' Tomb Raider reboot takes itself far too seriously, but is still a worthwhile platformy shooter with some superb set pieces and smooth mechanics. It's best enjoyed in the Definitive Edition, which can be yours for a shade under £21 courtesy of HMV's 'AUGUST10' voucher code. Another great spot from oUkTuRkEyIII @ HUKD, many thanks!
Call of Duty: Advanced Warfare is going to be big news come November 4th. No surprise there, but could this year’s title be a game changer for the series? As enjoyable as COD has been in recent years, there’s no denying that recent entries have played things a little safe and not attempted to push any large scale changes. Well, apart from seeing a dog take down a helicopter, which was all sorts of stupid, or awesome, I’ll never be able to decide. So, unless the series is going to feature a cat taking on a submarine there will have to be other ways to get us psyched for the new game. Thankfully it would seem there are quite a few reasons; here are seven of the best.
Maybe it’s because we’re addicted to Netflix’s House of Cards here at Dealspwn, or maybe it’s because everything’s better with Spacey, but seeing Frank Underwood’s face here is kind of a big deal. COD’s stories have been gaming’s definition of ‘throwaway’ in recent years, but attaching a big name like Spacey to the project hints that maybe something interesting is going on behind all the explosions and bullet storms. Fingers crossed it’s a bit more natural than his awkward plug for a PS Vita in House of Cards though.Click here to read more...