This sub-par follow up to the Game Cube's Tales of Symphonia was released with little aplomb in November and failed to make any real waves on the Wii and has quickly fallen under the £20 mark.
Two years have passed since the two worlds of Tethe'alla and Sylvarant were reunited by the birth of the new World Tree and things are far from peaceful. The loss of the old World Tree has thrown the land into disarray, filling it with vicious creatures and sending the weather doolally. Meanwhile tensions are beginning to rise between the citizens of the newly united kingdoms. In other worlds this fairy tale is far from a Happily Ever After.
Fans of the original Tales of Symphonia may enjoy Dawn as it is filled with familiar faces and locations and is all-round remarkably similar to its predecessor. However the problem is that it really does not make any steps beyond the superficial to move past this and everything to be found in the game feels a little dated and overly familiar.
There are too many cut-scenes in relation to game play time which wouldn't be such a big issue if the story wasn't so frequently baffling thanks to some very poor translation. The graphics are not terrible but really haven't surpassed those seen on the Gamecube and the music is nothing to write home about either.
The overriding impression left by Dawn of a New World is that everything is fine but it all just feels a little shallow and unremarkable.
Thanks to millarcat at Hotukdeals!