Codenamed "Project Hell"
Interesting things are happening over at Techland. As well as working on the upcoming Dead Island sequel, it seems that a small team of developers at the studio are branching off to craft a brand new IP, codenamed Project Hell.
According to Project Hell's official blog, the game is shaping up to be a dark, brooding, fantasy hack'n'slash title, rooted in a first person perspective for deeper immersion:
Combining the fighting mechanics of Dead Island and adding magic (literally) we created a powerful mixture – a dark fantasy FPP hack’n'slash. We want to travel back to the times when enemies were really hideous and repulsive, the fights were brutal and bloody and the gameplay was challenging and rich with secrets waiting to be uncovered.
Originally designed as a mod for Dead Island by one of its developers, Marcin "MZM" Zygadlo, the result proved so promising that Techland decided to turn it into a full title using the Dead Island engine.
"What’s most important right now is the fact that we have independence in developing Project Hell," said designer and project manager Marcin "Kruq" Kruczkiewicz.
"Our main goal is to make a game we can all enjoy playing so don't expect unicorns and fairies - we prefer breaking through hordes of undead minions only to slaughter their devilish and loathsome masters in a bloody boss-fight,"
Kruq was later asked about platforms and responded by saying that "we're currently working on the PC version but Xbox 360 and PS3 versions are also possible. It all depends on how the game is received."
You can find more info and concept art here.