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Ted Price Clarifies Comments On Wii U

Matt Gardner
Fuse, Insomniac Games, Ted Price, Wii U
Wii U

Last week, Insomniac's Ted Price said that he considered the Wii U to be "more current-gen" than necessarily pushing boundaries for the next-generation of games consoles.

In a new interview, he addresses the reasons behind upcoming shooter Fuse not appearing on Nintendo's system, saying that the development would have been spread too thin and -- yep, you guessed it -- the platform could really do with a classic Nintendo killer app or two.

“We have to be selective because it’s easy to start to stretch yourself too thin," Price told Digitally Downloaded. "So we’re careful about where we go. One of the questions I got a lot of early on was 'why aren’t you developing for the Wii U?' and the answer was simply bandwidth. We had to focus on delivering a great game on multiple platforms, but there’s a point where we had to make hard choices, and for us we needed to limit the number of platforms for FUSE.”

When it comes to what he'd like to see from the Wii U, Price's answer was one that will surely be familiar to pretty much every Nintendo fan out there: games please!

“As a player what I would love to see is more of those games that I grew up with. Zeldas, Marios, Metroid - those are the games I look for from Nintendo, and I hope more of them come out for the Wii U.”

However, he did say that Insomniac have not completely ruled out a future port of the game, but given that Fuse-publishers EA have performed an enormous U-turn on the console and now are hesitant to touch it with anything but a FIFA-shape barge pole, it's fairly unlikely one would think.

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