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Telltale teases The Wolf Among Us: In Sheep's Clothing "soon"

Author:
Jonathan Lester
Category:
News
Tags:
Adventure Games, Screenshots, Telltale Games, The Wolf Among Us

Telltale teases The Wolf Among Us: In Sheep's Clothing "soon"

While you wait, we've got some new screenshots too.

Telltale has announced that the penultimate episode of The Wolf Among Us isn't far from release, promising that 'In Sheep's Clothing' will be available soon. Seeing as the breathtaking Episode 3: A Crooked Mile set us up with a real humdinger of a cliffhanger [a humhanger? Cliffdinger? - Ed], we' ve been champing at the bit to see what happens next (and perhaps to get some payback on a certain urban legend made flesh).

"Has the Wolf met his match? Beaten and bloody, Bigby is confronted by the realization that a society built on secrets is ripe for exploitation," reads the blurb. "And that the disenfranchised of Fabletown may see his prey not as the cause of their problems, but as their solution. Constantly caught between 'the rules' and doing the right thing, Bigby must tread a path fraught with danger."

We'll let you know as soon as Telltale confirms the release date - and will deliver another major spoiler-free review. Until then, enjoy two more new screenshots - one of which is a hyperlink due to major Episode 2 spoilers. Don't say I didn't warn you.

Telltale teases The Wolf Among Us: In Sheep's Clothing "soon"

Click here to see the third screenshot -- ONLY if you've completed Episode 2.

 

Add a comment7 comments
roberttaylor8273  May. 20, 2014 at 15:33

as much as i love telltale they really need to stop taking so many projects on and on so many platforms at once or hire more staff. i just wait now till the whole thing is out and its on sale. was ok with a months wait even two.

Last edited by roberttaylor8273, May. 20, 2014 at 15:34
Late  May. 20, 2014 at 15:49

as much as i love telltale they really need to stop taking so many projects on and on so many platforms at once or hire more staff. i just wait now till the whole thing is out and its on sale. was ok with a months wait even two.


I'm just ignoring Wolf Among Us, and Walking Dead S2. Neither exists to me, at this stage. I'll probably get both when they've completed them, but I'm way too impatient to play episodic games.

Fingers crossed both come to the xb1...

Zeipher  May. 20, 2014 at 15:59

I love the fact that they are episodic. The wait is a little long, and some of the episodes are only about an hour long, but it's so much fun. Each episode ends on something of a cliff hanger, and it builds the excitement for the next one.

If I could just immediately jump to the next one, I reckon I'd lose some of the impact.

Quietus  May. 20, 2014 at 19:30

I'm with Late, and am not touching any episodic game until it's complete.:)

MattGardner  May. 20, 2014 at 23:35

I love the episodic model in theory, though I find it interesting that just as games appear to be following a traditional TV model, TV appears to be headed towards all-you-can-watch digital bingeing.

But now that Telltale have hit the big time thanks to The Walking Dead S1, there's no f#@!ing excuse for their incessant game-breaking bugs. That's why I'll be waiting for complete versions of TWD2 and TWAU, and playing them on PC. The console versions are hideously defective.

X10  May. 21, 2014 at 10:13

I'm just ignoring Wolf Among Us, and Walking Dead S2. Neither exists to me...


If I could just immediately jump to the next one, I reckon I'd lose some of the impact.


I love the episodic model in theory, though I find it interesting that just as games appear to be following a traditional TV model, TV appears to be headed towards all-you-can-watch digital bingeing.


My thoughts exactly. On the one hand I'd like to ignore these episodic releases and wait for the full season to be released. At that point I'll know what I'm buying, it'll be cheaper and I get to choose how long I wait until I play the next episode.
But this raises the question of "are these games meant to be played in an episodic fashion?"
I don't know.
While I would love to think that these games are moving more towards a TV style presentation (where *good* scripts are written with the idea of the arc of the series in mind, each episode getting a breath from one to the other over a week-or longer in the case of mid-season breaks-and even where the ads are situated between the action, these all count to pacing and delivery), they're still meant to be interactive and we are far out of reach of that cross-over between the mediums.
Are the games TellTale are producing of sufficient calibre to warrant such episodic story-telling, with such long breathing gaps between episodes, I would argue no, and I think that's the reason I am still waiting for a complete season release.

Last edited by X10, May. 21, 2014 at 10:15
Late  May. 21, 2014 at 10:40

But this raises the question of "are these games meant to be played in an episodic fashion?"


It's the same with most TV shows, and for me personally - I don't like to wait, and I get more enjoyment in watching/playing in bursts.
With the latest series of The Walking Dead I watched it in two goes - at the "mid season break" (urgh I hate those breaks) and at the end of the series.
I mainly watched one episode a night - and that works for me. I can wait a day, possibly two, between episodes, but I don't like to wait a week. I'd rather be behind everyone who watches it weekly, and try my best to avoid spoilers, then watch it in a week than have that interminable wait.
Pretty much the same for most TV shows. This is a good week, in that respect. I can finally start watching all my favourite American shows which are all ending their current series around now.

I anticipate a similar scenario with Telltale's games. I'll probably play an episode or so a night and do the series in one week. (I like to play an episode while nobody's around, and then watch as one of the kids plays it afterwards - see what they do differently.)

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