Happy days. After releasing seemingly from nowhere on PC, Terraria blossomed into one of the most popular and critically-acclaimed indie games of 2011... and will be coming to consoles in "early 2013."
The Minecraft-meets-Castlevania platformer managed to successfully blend procedurally generated world-building with compelling boss fights and exploration, attracting over 1.6 million players. The PSN and XBLA version, developed by Engine Software and published by 505 games, plans to bring some of the sensational hybrid gameplay to home consoles along with "all-new content."
“The block-building genre has taken the world by storm and Terraria has garnered a massive following through its increased focus on adventure and discovery.” said Tim Woodley, Head of Global Brand for 505 Games. “We’re looking forward to bringing an already hugely successful experience to a brand new console audience and we can’t wait for the existing Terraria fan base to experience all-new content”.
Andrew Spinks, creator of Terraria, added "I can’t say how excited I am to finally have Terraria come to Xbox 360 and PlayStation 3! To see it come so far is a complete shock, especially after such humble beginnings. It’s always been my dream to have as many people as possible know and enjoy Terraria as much as I have, and this is another big step in that direction! It’s been awesome working with 505 Games, and I can’t wait for everyone to see the additional features that they’ve been able to bring to this new edition of the game."
We couldn't get enough of Terraria, describing it as "the best of all worlds" in our 9/10 review.