"I Have Done Everything I Needed To Do"
After co-founding Thatgamecompany over six years ago (and overseeing Journey, Fl0w and Flower), developer Kellee Santiago has left Sony's successful boutique developer for pastures new.
In an interview with Gamasutra, Santiago explained that Thatgamecompany is now fully up and running and that fellow co-founder Jenova Chen is placed to carry the studio forward without support. It's therefore time to spread her wings and explore new areas.
So much of my work at Thatgamecompany was really supporting Jenova's visions for the types of games he wanted to make.
And I felt like I have done everything I needed to do there, and that he's in a great place now to go on and continue with some of the other people at Thatgamecompany to take that to a whole new height.
Santiago hasn't formalised what she plans to do next, but does apparently want to start up and support new development teams.
My hope is that I can take what I've learned and use it to support more teams, more projects, and really, hopefully, help in accelerating the growth of video games as a medium.
Thatgamecompany notes that the parting was definitely "amicable," and wishes Santiago the very best of success.
After the hard struggle behind Flow, Flower and Journey, we've finally reached our goal. Awaiting at the mountaintop are new enlightenments and new sets of milestones for our life.
While we want to continue the path of Thatgamecompany, Kellee has found a new direction in her career. Though our path in the future may be different, as TGC begins our next project, we wish Kellee a good journey and that our paths may cross again.
We awarded Thatgamecompany's latest project a perfect 10/10 in our Journey review. Development has apparently already begun for their next title, and we will naturally keep you apprised of both their and Santiago's latest announcements.