Titanfall could have done with some more game types, as Jon mentions in his review, but it does do a very good job of infusing well-worn game types with new flavours simply by virtue of its excellent core gameplay.
Forget everything you thought you knew about Capture the Flag. No amount of Facing Worlds experience can help you here. Here be mechs and wallrunning, jetpack-toting, smart pistol-locking miscreants.
CTF is one of the modes that wasn't included in the Titanfall beta earlier this year, so Jon and I decided to take a closer look at the game mode, and rather quickly realised that we were completely out of our depth.