Here we go again: another Xbox One resolution story. Titanfall's imminent beta has been clocked at a distinctly odd 792p native resolution, which falls somewhat short of the 900p target.
However, this story ought to have a happy ending, since Respawn Entertainment are apparently helping Microsoft to develop a new upscaling tool that could be used across all sub-1080p games.
Digital Foundry (who else?) noticed the strange figure during video analysis, which was subsequently confirmed by aptly-named fansite Titanfallblog and community manager Abbie Heppe. Heppe was keen to stress that the resolution will further improve before Titanfall's release next month, while pointing out that many games are upscaled from lower resolutions to 1080p. Personally, I'm much more concerned about framerate than resolution (I notice the difference much more readily), but it's still nice to have both. Especially after spending over £420 for the privilege.
Many Xbox One titles run at native sub-1080p resolutions, from Ryse: Son Of Rome to Call Of Duty: Ghosts, Dead Rising 3 and Assassin's Creed IV, which are subsequently upscaled to 1080p. However, the upscaling software in question has drawn fire from numerous pundits and gamers for its tendency to over-sharpen the image, leading to more pronounced jaggies and ghosted fonts than you'll see at 720p. It's true; having tested Call Of Duty: Ghosts on a full HD telly and an older 720 screen, the lower resolution shockingly looks better.
To improve this somewhat worrisome state of affairs, Respawn Entertainment are helping Microsoft's own internal teams with designing an updated upscaler, that will presumably be included in a future firmware update. A major update is scheduled for March, just ahead of Titanfall's launch, so fingers crossed. [TheVerge]
Speaking of firmware updates, there's still no news on this week's delayed patch, which was originally slated to release on Tuesday. More as we hear it.