There's a big fat game with a big fat name, with big fat mechs and big fat sex......y jetpacks and free running and awesomeness coming out this week. In fact for some of you lucky buggers, that day has already come, and no doubt you've been getting stuck into Titanfall on a daily basis if you live in the States, or at least can make Origin think that you do.
Seriously EA...this is one of the biggest games of the year and there's no global release date? FOR SHAME!
Anyway, while Carl has been dying over and over these past few days in Dark Souls II, Jon and I have been diving into Titanfall's new maps and modes, and we'd very much like to bring you a little mini-series of our adventures in the IMC campaign.
The campaign mode for Titanfall basically consists of nine missions featuring two warring factions -- the IMC and the Militia. The former are basically corporate baddies, and the latter are essentially your Browncoats. You'll need to play through as both to unlock the Titan chassis options that allow you to utilise the Stryder and Ogre classes. I won't lie, the story is fundamentally forgettable, but basically you're fighting across a number of strategic points on some sort of intergalactic frontier, and the IMC are heartless bastards and the Militia are freedom fighters, and both sides are apparently filled with clones because there are only about five character models in the game. If that.
NB. Enormous apologies to everyone for the way in Titanfall appears to turn us into whooping, hollering, meatbags of frat. The was a big crash between the hype train and the Cole train and, well, you'll see and hear for yourselves...