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See Titanfall's Expedition DLC Maps in new trailer

Jonathan Lester
DLC, EA, FPS, Map pack, Respawn Entertainment, trailer

Titanfall is set to receive its first DLC map pack this month -- on Xbox One and PC, anyway -- entitled 'Expedition.' We've already had a closer look at its virtual reality Wargames stage, complete with themed Tron-esque areas and parkour-friendly design, but now Respawn Entertainment has given us a guided tour of the new maps by way of a trailer.

Runoff seems to be classic Titanfall fare, involving a grim industrial facility packed with gantries, rooftops and potential overwatch positions. You'll need to maintain total situational awareness to survive here, by the looks of things. However, Swampland looks to be the most interesting of the trio; setting the action in a dense forest with trees to scamper across, temples to raid and plenty of cover.

We still don't have a firm release date to report, but expect Expedition to launch this month, followed by the ported Xbox 360 version in June.

Add a comment9 comments
JonLester  May. 14, 2014 at 14:50


I'll get on a review as soon as I can.

Late  May. 14, 2014 at 14:59

Does that mean two updates for the game tomorrow, then? One being the paid DLC, one being the free?

Result either way, mind. Needs something new.

JonLester  May. 14, 2014 at 15:10

Yep, that's exactly what it means! Here are the update cliffs notes, if you're interested.

*Custom loadout names.
*Two mode-specific loadouts.
*Last-match summary shows the scoreboard.
*New options for custom private matches
*The stats page will show more detailed metrics
*The campaign screen now displays victory trophies

That last one pleases me immensely. I'm still one or two victories short of the militia achievement and I don't know which I need to play!

Also, does anyone have any advice on how to use the Plasma Railgun effectively? Have unlocked the instant shot upgrade but having a miserable time - it doesn't fit my play style at all. Will be Gen3 forever at this rate.

EDIT: Also... also... I'm going to do a top ten Titanfall wishlist soon. Suggestions are welcome. Currently thinking - alongside more modes and customisation options naturally - nerfing the Carbine at short/extreme range would be useful to make situational weapons/sidearms more viable and shorter lobby timers would be a good way to go.

Last edited by JonLester, May. 14, 2014 at 15:14
Late  May. 14, 2014 at 15:33

Aw, no decal/outfit/titan customisations? :(

*Custom loadout names. Meh. Custom 1 is my load-out with ghost, Custom 2 is my (identical) loadout with stim. Might be useful if you use several custom slots, I guess.
*Two mode-specific loadouts. Well I guess I don't need that, then, given the above note ;)
*Last-match summary shows the scoreboard. Nice! Was annoying that the scoreboard was only onscreen for a few seconds.
*New options for custom private matches. *Gaelic schrug* - I don't play private matches. Nice that they're catering for those who do, though.
*The stats page will show more detailed metrics. Nice. I love having that data available. Hopefully I can use it to ascertain just how good I am at Hardpoint and how p1ss poor I am at every other mode!
*The campaign screen now displays victory trophies. Noooo! Make everyone do it the hard way, like I had to! lol. Was a right PITA, that. After completing both campaigns I then made a checklist of all 18 missions and ticked them off as I won them. I'm not exaggerating when I say I must've played Militia level 7 at least 15 times before getting a win. Time after time after time I got stuck with a load of poor first gen players against six >gen5s. Frustrating!

Only advice I can give for the Railgun is keep your distance. It's effectively the titan sniper weapon, so good from half a map away but rubbish up close. I hate that weapon. As I hate all sniper weapons.

JonLester  May. 14, 2014 at 15:45

Glad to hear that someone else hates the Railgun. I know it's highly situational and have seen some players use it effectively, but personally, I can't stand its numerous drawbacks. Slow RoF, slow projectile, nil splash damage, crippling reloads... bleh.

As far as the update is concerned, yes, it's only small tweaks rather than a proper content drop. I'd like to see custom decals or even just unlockable Gen-specific decals/outfits at the very least.

Last edited by JonLester, May. 14, 2014 at 15:46
JonLester  May. 15, 2014 at 16:57

UPDATE: It's now available. Review soon(ish).

Last edited by JonLester, May. 15, 2014 at 16:57
JonLester  May. 16, 2014 at 14:51

I'm tempted to review this now after sinking several hours into the Variety Pack, but frankly an extra weekend's play probably couldn't hurt.

Initial impressions, though:

- WarGames is FANTASTIC. In fact, it might be my favourite map in the entire game. Brilliantly balanced for parkour, great geometry, unique aesthetics and even has a custom intro for each match.

- Swampland is also pretty great. Totally unique - can be disorienting but the trees break up sightlines and let infantry scamper about the canopy. It's also exceptional in Last Titan Standing.

- Runoff is nicely balanced for snipers and DMRs with long sightlines, two massive towers, catwalks and loads of high windows. Titans are very vulnerable - it's all about infantry action. However, it's pretty mediocre, overfamiliar and is the visual spit of maps we've already played (Demeter and Rise). Disappointing.

Worth the £7.99, then, but bereft of any new modes, metagame or content. We need more free DLC modes very soon at the very least - hell, the gametype select screen has a scroll bar!

Late  May. 16, 2014 at 15:08

I only had time for two games last night, and both times I landed in WarGames (playing LTS and CTF - neither of which is a game mode I much like). Found it to be a fantastic map, though - great design.
Thoroughly enjoyed skirting 'round the outside in LTS and wreaking absolute havoc amongst the enemy (but that can be a great feeling on any map, of course).
I look forward to giving all three maps a proper go this weekend.

I like the stuff in the free update, too. None of it is groundbreaking, really, but it's all helpful little tweaks. Great to see which maps I'm good at, on each game mode, and to have access to your last match's scoreboard when you get back to the lobby. (Gives you something to look at while you're waiting that 90 seconds for the next match ;) )

JonLester  May. 16, 2014 at 15:31

Actually, since other sites are posting, I'll get something written up ASAP. Will probably run it over the weekend or later this evening. Or Monday, he said, covering his bases.

UPDATE: It'll go live tomorrow afternoon.

Last edited by JonLester, May. 16, 2014 at 17:22

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