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Top 5 Reveals for Call of Duty: Advanced Warfare Multiplayer

Author:
Brendan Griffiths
Category:
Features
Tags:
Activision, Call of Duty: Advanced Warfare, FPS games, Gamescom 2014, Sledgehammer Games

Top 5 Reveals for Call of Duty: Advanced Warfare Multiplayer

The exoskeleton is out of the bag folks, Activision has finally shown off the eagerly awaited multiplayer for Call of Duty: Advanced Warfare. Carl and Jon will be fighting their way through the masses at Gamescom this week to bring you a hands-on report, but for now it’s time to take a look at the five most exciting things unveiled by today’s live stream. As ever, we’d love to hear your thoughts on the new-look multiplayer too.

Top 5 Reveals for Call of Duty: Advanced Warfare Multiplayer

The Exo suit is totally involved

Forget about those fears that all the cool exo abilities were going to be limited to set pieces in the single-player, the multiplayer looks set to be given a huge boost thanks to the new skills on offer. Hardly a sluggish FPS to begin with, the speed of the game will be hurtling forwards with sharper reactions set to play a critical role in staying on top. All movements are now able to have additional boosts. So being able to side-strafe or air-dash in any direction will give you an unprecedented level of movement compared to past entries in the series. There’s a lot to learn yet about the new perks, but one entitled Gung Ho allows you to sprint and shoot. This is going to be insane.

Top 5 Reveals for Call of Duty: Advanced Warfare Multiplayer

Verticality

A big buzzword throughout the presentation, but it’s an immediately justifiable one as you and your opponents will be spending large amounts of time in the air thanks to the boost jump and air-dash abilities than can even be further augmented with hover augmentations. Let’s not pretend Advanced Warfare will be the first game to enjoy a bit of mid-air action, with Titanfall and the recent Destiny beta still fresh in our enemies, but Sledgehammer certainly aren’t going to be left behind in the growing trend. Hell, with this much control, they may be flying higher than the competition.

Top 5 Reveals for Call of Duty: Advanced Warfare Multiplayer

Tsunami!

Emergent events are set to play a larger role than before. We’ve had more skyscrapers and satellite dishes land on us than we care to remember in Battlefield, but in the latest COD it looks like we can expect a more natural flavour of disaster with huge a huge Tsunami tearing up the beach while you’re gawking at San Fran’s Golden Gate Bridge. The choice is yours, do you outrun it, boost jump over it or climb to higher ground? You better think fast. Fingers crossed there are plenty more devastating set-pieces in the final game. Battlefield set a high bar here, but it’s not like COD to wimp out on the wow factor after all.

Top 5 Reveals for Call of Duty: Advanced Warfare Multiplayer

Uplink mode

NEW MODE ALERT! Think capture the flag, but with a ball that you can pass between team-mates or launch at enemies for a powerful strike. The drone-ball must be taken to a scoring zone and either thrown through a hoop or carried for varying amounts of points. Definitely an early contender for viewings from e-sport fans and one us lot at Dealspwn will be keen to try as it reminds us an awful lot of Supraball. But with all the guns.

Top 5 Reveals for Call of Duty: Advanced Warfare Multiplayer

Virtual Firing Range

It’s the sort of thing we should have had years ago to be honest, but as long as it loads quickly, we think it’s going to be an essential addition to the series. From the loadout screen or inbetween matches you will be able to test out weapons, gear, attachments and perks in a VR firing range. There’s nothing worse than equipping some new items only to find out they’re utter pants or a poor match for your playing style once you’re already in a competitive match.

We’re going to dig into more details of the newly announced multiplayer features over the coming week and then try and get our cloning procedure perfected as we’re going to need two of us to play this and Destiny at this rate. Be sure to let us know what you’re excited about or what you think was lacking from the reveal. I’ll assume someone’s going to mention dedicated servers.

Further Reading: The Sunday Seven - Why Call of Duty: Advanced Warfare Deserves Your Attention

Add a comment9 comments
MattGardner  Aug. 11, 2014 at 22:19

Okay, so I'm actually kind of stoked for COD this year now.

Bennybo100  Aug. 11, 2014 at 22:56

Okay, so I'm actually kind of stoked for COD this year now.


Gotta say I agree! It may just warrant a cheeky pre-order on my part.

r3tract  Aug. 11, 2014 at 23:53

Okay, so I'm actually kind of stoked for COD this year now.


Me too. It's been a while. But then it's been a while since the multiplayer was genuinely given an overhaul.

James180612  Aug. 12, 2014 at 00:23

I'm not sold personally, i've watched a few gameplay vids and given it a chance to impress but it just hasn't. Its still the very same game with a paint job and it added verticality only on a limited level when compared to other fps. It is however a good sign, looking more fun to play and a step towards digging itself out of being the same game it was the last 7 or so years.

stevenjameshyde  Aug. 12, 2014 at 08:05

It's great that they're trying to innovate, but is that actually what the millions who buy CoD every year actually want? Breathing fresh life into the series could be what kills it

Late  Aug. 12, 2014 at 09:16

Decided ages ago that I definitely wasn't going to buy this - as it's always just the same old cod but with a new skin and new maps. But I tell myself the same every year, and still always buy it. This time I meant it, though.

Go on, Sledgehammer - I'll give you the benefit of the doubt and buy it. I just hope it's a bit different (the trailers always indicate it is - but then you play it). Or at least please be a bit Treyarch. Infinity Ward's last few efforts have been pretty poor.

James180612  Aug. 12, 2014 at 09:56

It's great that they're trying to innovate, but is that actually what the millions who buy CoD every year actually want? Breathing fresh life into the series could be what kills it


Hard to determine but lets not forget ghosts hasn't done as well as previous cods. Which would suggest the casual audience is (finally! But slowly) getting bored of the same old. This game with marketing will obviously sell it's millions to the mainstream but perhaps sledgehammer are also trying to persuade core and hardcore gamers back into the franchise.

Tsung  Aug. 12, 2014 at 14:53

It's not because Ghosts is a dogs dinner? I remember playing it when it was Free on Steam and it was genuinely terrible. Performance was horrendous, graphics sub par, and the game felt broken.

I can't help to think that Titanfall has now set the bar they are trying to match. Sadly that is match and not better. The images above are clearly staged artist impressions.

Sure it will do well, one thing activision is really good at, is getting the Hype Train Going. Woo Woo all aboard the hype train. :P

James180612  Aug. 12, 2014 at 15:02

It's not because Ghosts is a dogs dinner? I remember playing it when it was Free on Steam and it was genuinely terrible. Performance was horrendous, graphics sub par, and the game felt broken.



Core gamers knew ghosts was dogs dinner, but the mainstream wouldn't have paid much attention and they would just see the call of duty brand and pick it up.

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