Electronic Arts laid off a number of development staff in studios across both Los Angeles and Montreal, the publisher confirmed yesterday, with an employee from Army of Two: The Devil's Cartel devs Visceral Montreal confirming that the entire staff of the studio was escorted from their building yesterday.
EA have yet to formally confirm that news, mind.
The publisher issued the following statement yesterday:
Today EA internally announced some adjustments to select development teams to align staff and skills against priority growth areas, including new technologies and mobile. Many employees are being retrained for new positions; however a small number will be released. These are great, talented people and we wish them well. EA is growing globally, and we expect our headcount to increase this year.
A Tweet from The Devil's Cartel's lead VFX designer, Marc D'Amico revealed that the entire staff of Visceral Montreal were laid off.
@gijeffm hey Jeff. Just read your post about Visceral Montreal. Wanted to confirm that yes, the entire studio was let go.
— Marc D'Amico (@marcDAmico) February 22, 2013
EA Labels boss Frank Gibeau also addressed the layoffs in a post on EA's website titled 'Transition is our Friend', saying the following:
EA's leadership on these high-growth platforms allows us to retain and attract the industry's best talent. Thousands of our existing employees have been retrained and redeployed to work on the new platforms and initiatives. But when it is not possible to redeploy a team, we soften the tough decisions with assistance. This week we let some people go in Los Angeles, Montreal as well as in some smaller locations. These are good people and we have offered outplacement services and severance packages to ease their transition to a new job.
Army of Two: Devil's Cartel, is due out at the end of March for PS3 and Xbox 360. We wish those affected by these recent events the very best.