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Tribes: Ascend Picks Up Over 800,000 Users In Half A Month

Author:
Matt Gardner
Category:
News
Tags:
F2P, FPS games, Hi-Rez Studios, PC games, Tribes: Ascend

Tribes: Ascend Picks Up Over 800,000 Users In Half A Month

Hi-Rez Studios have announced that their free-to-play shooter, Tribes: Ascend, has secured over has over 800,000 user accounts.

Hi-Rez COO, Todd Harris, told Gamasutra that Tribes: Ascend has garnered over 800,000 registered accounts since it released just a couple of weeks ago on April 12th.

Furthermore, a new update for the game - Patch 1.0942.1 - has been revealed, with the update modifying the collision size of Raider’s Plasma Gun projectile, and beefing up the damage on Brute’s Heavy Spinfusor.

The full changelog is below, courtesy of DSOGaming:

Weapon/Balance Items:

-Increased damage on Brute’s Heavy Spinfusor by roughly 7%.
-Modified the Pathfinder’s Light Assault Rifle so that it has an increased projectile speed and fall-off begins at a greater distance (buffed). Projectile speed now matches that of the Soldier’s Assault Rifle.
-Modified the collision size of Raider’s Plasma Gun projectile. The weapon’s damage and rate of fire remain the same.

Bug Fixes:

-Fixed an issue that impacted the ability of the Shrike to fly vertically.
-Fixed an issue in which the First Win of the Day bonus was not being awarded in some scenarios.
-Fixed an issue that would prevent a player from deploying deployables.
-Recently earned badges are now shown correctly on the profile page.
-Several bug fixes and cleanups on the menu UI.

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