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Tørnquist: “The Secret World Has A Bright Future”

Carl Phillips
funcom, MMORPGs, PC games, Ragnar Tornquist, State Of The Game, The Secret World

Tørnquist: “The Secret World Has A Bright Future”

Funcom Remain Defiant In Latest State Of The Game Address

The recent news has certainly not been positive for Oslo-based developer Funcom; The team has been downsized and the sales for The Secret World were not quite at the expected levels. However, in the latest monthly State Of The Game post on the official website, Senior Producer Ragnar Tørnquist has declared that despite “a turbulent couple of weeks” that he wasn’t worried in the slightest. In fact, he states that their ambitious MMO “has a bright future ahead of it.”

However, Tørnquist does admit that TSW does face tough opposition at the moment, not calling out the MMO alternatives by name but clearly referring to Guild Wars 2 and upcoming WoW expansion Mists of Pandaria.

Okay, look, we all know there are a lot of alternatives out there -- from warring guilds to kung-fu-fighting pandas -- but I can safely say that no other game offers what The Secret World offers. Freedom from classes and levels; a modern-day setting with real world locations; a critically acclaimed storyline and an atmosphere second to none; fully voiced characters that you can empathise with and believe in; a deep and unique character progression system, with boundless opportunities for experimentation and character development.

Touting the 8.4 average user score on Metacritic as a sign that the community remains strong for TSW, he goes on to say that despite the recent run of unoptimistic reports in the media, Funcom would not attempt to conform to the standards of the genre just to reel in the punters.

And that's why we're not about to change. We're not going to play it safe. We won't be introducing classes or levels, elves or centaurs, and regardless of the competition, we won't back down from our original vision. We're going to keep doing what we're good at. We'll continue to push the boundaries, and we'll keep reinventing the wheel (quite literally). Five years ago, we set out to revolutionise the genre, and the revolution has just begun.

Despite the recent lay-offs, Tørnquist insists that the monthly release schedule for content updates will continue as planned, but did admit that the latest update, Issue #2: Digging Deeper, would be delayed by two weeks while the team restructures. He goes on to hint that Issue #3 will fit into the Halloween theme for its October release. Although he remained tight-lipped for now, there was also mention of new features incoming that could grant players new abilities.

We have a huge and exciting new feature pencilled in for Christmas, which ties into the achievement system and gives a lot more meaning to the usual 'Kill 1,000 Vampires' goals. (After all, who hasn't wondered what it would be like to have some vampiric abilities to play around with?)

Let’s just hope no-one glitters in the sun if that does become the case.

After reminding people of the upcoming 10-person raid that will take place in New York, Tørnquist closed his statement by saying that The Secret World “will continue to grow and evolve in the months and years ahead.” You can read the State Of The Game in its entirety here.

We gave The Secret World a well-deserved 8/10 in our colossal review, stating that “the foundations have been laid for a dark and mature MMO that provides a new challenge that many other games in the genre lack; the need to think.” A 3-day trial is currently available by heading to the official website and scrolling halfway down the page to the webform.

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