You can't fault Ubisoft's ambition with Assassin's Creed. Encompassing multiple eras, both past and present, and tackling bold themes, it's been a labor of love we've fell in love with, too. The story itself is very complex, the narrative crisscrossing between ancient times and a not-so-distant future, with countless questions still hanging in the air, unanswered. But Ubisoft have the answers, it seems. Or, at the very least, 85% of them!
"We have about - to give it a rough estimate - 85 percent of the Assassin's Creed lore mapped out, but new things always happen along the way," reveals lead writer Darby McDevitt. The upcoming Assassin's Creed: Revelations, which brings Ezio's tale to a deserved end while fleshing out Altair's final days, is set to answer quite a few up in the air issues. "Altair's complete story arc has been mapped out for two years, and Ezio's story in Revelations was being conceived and planned when the team started working on Brotherhood."
"So we've known the end of Ezio's story for some time," McDevitt goes on to explain. "it's just a matter of working out how we present that: do we do it in a game? In a comic book? In a handheld game? In a Facebook game?" Ubisoft eventually opted for a mass-media approach, with the upcoming CGI Assassin's Creed film, Embers, backing up the soon-to-be-released Revelations.
It's reassuring to hear Ubisoft have at least the majority of AC mythology already lined up and ready to roll, but with that extra 15% we hope they can flesh out the story further, rather than be constrained by narrative guidelines of their own making. According to McDevitt, if he or a fellow writer thinks up a particularly interesting plot nugget and as long as it "sits deep within the narrative", it'll be considered for inclusion. Good to hear. [CVG]