ZombiU is the Wii U launch title that's looking to convert the sceptics with its hardcore emphasis on survival, some Dark Souls-esque brutality and a very different feel to any of its zombie-ridden peers. To hammer this home, Ubisoft have stated in no uncertain terms that should you go in looking for something amounting to COD + zobies (which Call of Duty already does) you're going to be disappointed.
Ubisoft’s Jean-Phillipe Caro told ONM that approaching the upcoming Wii U launch title like a Call of Duty-style shooter is just going to get you killed fairly sharpish.
“The market is going towards more action games. Call Of Duty is driving the market and everyone is going to Call Of Duty’s market. When we had to work with Nintendo we had two screens to make a new experience. When we were making Killer Freaks we discovered that it was not a good place for players to feel the potential of the console and the dual screens because the player needs to look at one screen and go to another screen and this move is not natural.
“That’s why we decided to go to a slow pace. We thought about this for a long time and the GamePad became of use in the management part. When I’m playing an action game, I can aim and shoot at the TV. But each time I have to look for something on my mini-map, to watch on my scanner or to look around me, think, to react and make a plan or make a strategy, I use my GamePad. That’s when we had the idea to make the GamePad our survival kit.
“If you play like in Call Of Duty, you will die. You will have to learn how to use the GamePad as your survival kit. If you listen carefully to your GamePad, you will succeed because the game is hard. So there you go, it’s not Call of Duty, or Left 4 Dead, but something much slower. Think Dark Souls or Silent Hill and you’re in the right ball park."
No whining, now, when you get all kinds of eaten for being a bullet-spraying nonce. You have been warned.