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From Wii Child Death Tragedy to Ubisoft DRM Fail - News Roundup 8th March 2010

Jonathan Lester
Bodycount, Codemasters, DRM, News, Tragedy, Ubisoft

3 Year Old Girl Killed; Mistook Gun for Wiimote

From Wii Child Death Tragedy to Ubisoft DRM Fail - News Roundup 8th March 2010

A three year old American girl has fatally shot herself after mistaking her father's gun for a Wiimote.

This story is currently breaking, but a few details about the tragic incident have been made public by local news reports:

"According to investigators, the girl's father had left a semi-automatic weapon on the counter, and the child mistook it for a "Wii" video game controller. The child was fatally shot in the abdomen."- WSMV

A number of smallminded Americans will doubtlessly throw their Wiis away and start preaching about how dangerous it is. I just hope that they remember that you shouldn't leave your "semi-automatic weapon" anywhere near your child- or keep one in the house in the first place!

Ubisoft DRM Servers Downed

From Wii Child Death Tragedy to Ubisoft DRM Fail - News Roundup 8th March 2010

Whilst Activision have been recently hogging the title of gaming's evil supervillain, Ubisoft has assumed the role of their bungling henchmen. First they announce a staggeringly unpopular DRM... then they announce it for a whole slew of upcoming titles... then it gets hacked... and now it doesn't work. At the time of writing, the DRM servers simply aren't allowing anyone to connect: which means that no one can play the Assassin's Creed 2 on the PC. Angry gamers are justifiably flooding the forums after paying good money for software they can't use!

Currently, Ubisoft have only released a brief statement about the sorry situation:

"I don't have any clear information on what the issue is since I'm not in the office, but clearly the extended downtime and lengthy login issues are unacceptable, particularly as I've been told these servers are constantly monitored.

I realise that's not ideal but there's only so much I can do on a weekend as I'm not directly involved with the server side of this system."- Ubisoft UK Community Manager

Frankly I'm starting to doubt whether Ubisoft is actually a games company at all; since they currently appear to be some sort of psychological research agency that's analysing the effects of long term abuse on PC gamers. All joking aside, this will probably be the last straw for the few optimists who've been giving Ubisoft the benefit of the doubt. [via Gossipgamers]

Black Creator's New FPS Revealed: Bodycount

From Wii Child Death Tragedy to Ubisoft DRM Fail - News Roundup 8th March 2010

Remember Black, anyone? This ridiculous FPS rocked the Xbox and PS2 by taking Burnout's attitude to racing and applying it to blowing stuff up with massive guns. Huge explosions, brutal SFX and enough flying debris to make John Woo shed a tear were the order of the day- and it seems that we're in store for more of the same.

Codemasters recently employed Stuart Black (one of the key creatives involved with the original title) to develop a secret FPS project, and now  Official Xbox Magazine have blown the lid right off it. Whilst the full OXM preview will be released in their next physical publication, their blog confirms that Codemaster's mystery project is called Bodycount, which is described as "a spectacular and frankly mental first-person shooter."

Sounds familiar! Let's hope that Bodycount can make its mark in the oversaturated FPS market. [OXM]

Add a comment8 comments
Dan  Mar. 8, 2010 at 16:04

My parents gave up their guns when I was born because you shouldn't have a gun around kids.

ODB  Mar. 8, 2010 at 16:05

Black was freakin awesome!

Phil McC  Mar. 8, 2010 at 16:43

Firstly: How do they know she mistook it for a wii remote? was it a white gun? what wii game requires you to point it at your belly? sounds dubious at best..

Secondly, Black was awesome, however Codemasters need to go die a slow painful death for the travesty that was Op Flashpoint: Dragon Rising!

Gunn  Mar. 8, 2010 at 16:54

Yeah I'm not sure I understand the link between the two, surely a child of 3 could pick up anything

Matt Gardner  Mar. 8, 2010 at 17:07

Black was indeed freakin awesome. Can't wait to see how this turns out!

MattyPlant  Mar. 8, 2010 at 17:08

I mean c'mon, my heart goes out to the family for their loss, but blame it on the games again!

Everyone knows what a wii mote looks like, and if its not a wii mote, its a toy, or a 360 remote, its white with buttons on it ffs! My 2 year old knew what one was, hes four now and understands half the games better than most of the older kids in school

I expect a copy of GTA was in the household! Dont matter if ichi the killer, the matrix, kill bill, or any films displaying violence and an 18 certificate was in the house, its always bleedin' games!

But in the first place wtf was a shooter doing on the table anyway? The world is stupid and the universe tends to balance itself out for the idiots in the world that ruin it for all else!

Harry  Mar. 8, 2010 at 17:09

As Phil said how exactly DID they know she mistook it for a WiiMote? Sounds like the typical American Media reaction, The (Idiot doesn't even come close to discribing this parent) made the mistake of leaving a live firearm within the reach of his three year old daughter, and instead of focussing on where the true fault lies they blame the games industry.

Simple fact is you leave items that had buttons and levers within the reach of children they'll get hold of it and will pull or press it, I have seen it enough times with my nephew and neices, you are always stopping them from switching TV's on and off, messing about with remote, trying to turn the Gas hobs, trying to get to the power tools to pull that trigger, it's what kids do, they don't need to think it's a Wiimote to encourage them, it's what they do. They are curious beings, that's how they grow up.

Ban livearms, or ban idiots from having parents. Hope the father is at the very least trailed for murder.

MattyPlant  Mar. 10, 2010 at 19:26

Damn that thing is awful! Such a shame for the family

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