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Underwater Stage and Riley the COD Dog Gameplay Debuted for Call of Duty: Ghosts

Author:
Brendan Griffiths
Category:
News
Tags:
Activision, Call Of Duty: Ghosts, FPS games, Infinity Ward, PC games, PS3 games, PS4 games, Riley the COD Dog, Xbox 360 games, Xbox One Games

Underwater Stage and Riley the COD Dog Gameplay Debuted for Call of Duty: Ghosts

The live gameplay reveal for Call of Duty: Ghosts has just been shown giving gamers an early look at what the press are going to see at E3 in a few days’ time.

The demo begins with an underwater section that resembles many of the stealthy follow missions in previous Call of Duty games. You follow your AI partner around some highly detailed reefs, populated by schools of fish and apparently not-that-hungry sharks. The demo was running on ‘next-gen hardware’ but some of the finer detail was lost due to the live stream nature of the feed. We’re sure a shiny HD version of the demo will emerge over the next few days though.

After another bit of stage chatter, we finally get to see the COD Dog in action, or should I say, Riley. Infinity Ward have named the canine after his namesake in a few previous Call of Duty titles. I know, I thought  they were going to go for Price too when they mentioned pleasing fans.

Riley looks awesome though, and we’ll be able to directly control him. This is reasoned-out by him having a pop-up camera mounted on his back and vibrating sensors behind each ear telling him which direction to move in. The German shepherd can be sent to silently dispatch lone targets. Well, silent apart from their terrified screams.

Commands can also be issued, but this may be something the AI takes care of. Upon cracking the glass in a window, the AI partner simply says ‘search’ and Riley smashes through, alarming a group of guards inside before the door suddenly explodes in slow-motion with one enemy soldier flailing to stop Riley eating his face and the others barely even noticing your presence in what appears to be Ghost’s version of a ‘breach’ assault.

The demonstration closes with an impression of the E3 arena’s 120-foot screen showing a montage. Sadly, this looks very thin on your laptop or TV as they try to cram in the whole image.

Just in case you missed the presentation on your Machinima App on your Xbox 360 because it crashed (well worth £30 a year, Microsoft), here’s a link to the replay on the Call of Duty site. Just skip the 30-minute countdown to get to the presentation. We’ll bring you a YouTube link as soon as possible.

It may only be a glimpse, but we’re looking forward to the November 5th release date already.

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