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Epic: Unreal Samaritan Demo Needs Ten Times More Power Than Xbox 360

Jonathan Lester
Epic Games, Samaritan, Unreal Engine, Unreal Engine 4

Epic: Unreal Samaritan Demo Needs Ten Times More Power Than Xbox 360

Setting The Bar High

Speaking at the DICE Summit 2012, Epic Games CEO Tim Sweeny revealed that their luscious 'Samaritan' tech demo for the next Unreal Engine required "2.5 terraFLOPS" in order to run. Since the Xbox 360 is capable of producing 0.25 terraFLOPS, this means that Unreal Engine 4 could potentially require a console ten times more powerful than existing hardware (not taking optimisation into account). Current rumours place the next-generation Xbox at six times the power of the 360 - but you can believe that Epic will be fiercely lobbying behind the scenes for as much power as possible. Hell, they've already thrown down the gauntlet. [Develop]

We can expect Unreal Engine 4 to make a formal debut this year ahead of a 2014 launch, and it's apparently already running on hardware that even Epic aren't allowed to talk about. Interesting.

Add a comment 1 comment
DivideByZero  Feb. 14, 2012 at 12:05

It's not just about flops though. If you look at the PC battle between Nvidia and ATI, the ATI cards have higher flops ratings (by quite a bit!) but the nvidia ones generally outperform them.

I have to say though, next gen hardware does need to man up a lot! I was running a PC that pushed .25 tflops years before the xbox came out!

I am a big fan of the Unreal engines, they generally get on a platform early, work well, are well supported and a dream to work on. I can't wait! Hope they take vehicles back out of unreal though...

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