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Valve Pushing DotA 2's Release To Meet Fan Demand

Jonathan Lester
DOTA 2, IceFrog, Valve

Valve Pushing DotA 2's Release To Meet Fan Demand

After this year's worldwide debut and The International tournament , DotA 2 was originally supposed to spend another year in beta while new heroes and tweaks were slowly added to the formula. However, after seeing it in action, the fans want it right freaking now... and legendary developer IceFrog has confirmed that Valve will be pushing to release as soon as possible with the current set of heroes, and the current invite-only beta will not be NDA'd. Meaning that there'll be plenty of fan videos, guides, walkthroughs and screenshots flooding the marketplace soon.

However, this is Valve we're talking about - who aren't exactly known for their speedy release schedules. We've got the full details after the break.

On the official DotA 2 blog, IceFrog announced the following plan:

Our original plan was to spend the next year or so in beta, adding new features and slowly growing the number of heroes until we reached a level of parity with Dota 1, at which point we’d release Dota 2 to the world.

But the feedback we’re seeing everywhere is that people just want to play it, even though there’s still a ton of heroes yet to be implemented. We’ve also seen that the folks who are already in the beta are chomping at the bit to show everyone else some of the fun games they’ve had. So we decided our original plan was dumb.

Welcome to the new plan: We’re going to take the current version of Dota 2, which has The International set of heroes, and get it out there as fast as we can.

No firm release date as yet, but we'll likely be in for a reveal very soon. I wonder if the accelerated schedule has a little something to do with Diablo 3's impending release?

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