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GTA V on PC - delayed, but also definitive

Jonathan Lester
GTA V, PC games

GTA V on PC - delayed, but also definitive

...well, hopefully

After months of telling us that GTA V's long-awaited PC version was on course to release this month and hasn't been delayed into March, Rockstar has announced that... erm... GTA V's long awaited PC version is not on course to release this month and has been delayed into March. March 24th, to be exact.

Cue the howls of rage and garment-rending that tends to accompany news like this.

However, we're pretty zen about the whole thing. See, the PC version isn't just delayed, it's definitive, containing a number of brand new and exclusive features that the console versions simply don't. Several of which were newly announced to ease the sting. Though a few players might end up buying the PS4 or Xbox One version over the next few weeks, we're going to hold firm - and here's why.

The Visuals

GTA V on PC - delayed, but also definitive

Bigger isn't always better when it comes to visuals... but graphics are all about who has the biggest numbers.

4000 is a big number. As is 60FPS. Not enough? Fine, there's also support for triple-monitor setups and NVIDIA 3D Vision. You'll need a beefy rig, mind, though the minspecs are surprisingly generous.

Looks are only skin deep, and we're all about the gameplay, but there's no excuse for games not looking their best. Especially when they'll improve alongside our hardware.

Rockstar Editor

GTA V on PC - delayed, but also definitive

"GTAV for PC also includes the new Rockstar Editor, which gives players a full suite of editing tools to create and publish gameplay clips direct to both Social Club and YouTube," explains Rockstar in the official post.

"So what," you might justifiably enquire. Normally I'd be nonplussed about extra social features, but the fact is that sandbox games like GTA V have given us numerous water cooler moments and crazy unscripted memories spun out of its emergent gameplay. Look, here's one.

Sharing stuff like this should be as easy as possible, and it's great to see Rockstar making the most of the PC on this front. It'll really come into its own once we get stuck into the hesists ("Online Heists for consoles will be launching in the coming weeks ahead of the PC launch," remember) and mods start releasing, mind... which reminds me.


GTA V on PC - delayed, but also definitive

The Grand Theft Auto modding scene is one of the most active and ridiculously imaginative on the internet. From mechs to realistic gameplay tweaks, celebrity cameos, crazy physics and radical graphical updates just off the top of my head, previous games have offered a smorgasbord of riches and we can't wait to see what happens with Grand Theft Auto V.

It's also worth noting that this has a knock-on effect in terms of the size and duration of multiplayer communities. PC games already retain active multiplayer communities for longer, but the modding scene increases that even further.

It's cheaper

GTA V on PC - delayed, but also definitive

As in just over £30 at launch.

So GTA V For PC is moddable, 4K-ready, a social butterfly and cheaper than the console versions. Hopefully. So long as the product matches the pitch, we'll wait, thanks.

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