Wargaming's boss Victor Kislyi has made no secret of his disdain for Microsoft currently policies regarding online certification and their propensity for making patching things a right rigmarole, having suggested that Microsoft (amongst others) could use some schooling when it comes to alternative pricing models in the past.
Now, he's reiterated his criticism of the current regime, and stated that the two companies are working together to allow for quicker updates.
"The good thing is with online games, sometimes if you screw up, you can do frequent updates," Kislyi said. "But one of the biggest challenges with Microsoft was the frequency of updates because the QA process and certification process takes an extremely long time. Totally unacceptable for a meaningful free-to-play. We are working with them to do quicker updates."
Microsoft's traditionally high bars for certification have been put in place to maintain a certain level of quality, at least that's the idea, but Kislyi feels that lessening the hoops and bureaucracy developers become mired in and keeping standards high are not necessarily mutually exclusive.
"We will see, there is a lot of work on the technically side and on the administrative side which should resolve in the acceptable quality of the product, including updates of the product including speed and rates. So we will see," he said.
Will World of Tanks work on Xbox 360? Well, Kislyi is hopeful, though whether or not the game itself will suit players used to the "24-hour Xbox experience" remains to be seen
I can be very optimistic now but it can turn due to various reasons," he said.
"So that's why it is not very wise to make predictions now. That's why we said to Microsoft, Let's sign, this is our plan, we will do it.' We are very close to release and we'll see [then]." [Polygon]